Player Matchup

Odin
Odin
Axton664
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ElPatoCriollo
Jormungandr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,489 Elo+
Party 1
Medusa
Medusa
Hernanchoo9970
Medusa
Level 47
God Stats
14W - 14L
1,734 SR
Queue Stats
119W - 122L
1,460 Elo+
Solo
Merlin
Merlin
Leiday_23
Merlin
Level 66
God Stats
2W - 4L
1,289 SR
Queue Stats
28W - 45L
1,329 Elo+
Party 4
Thanatos
Thanatos
Runninrat14
Thanatos
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 29L
1,304 Elo+
Party 4
Team Averages
Level 41
1,505 SR
1,416 Elo+

VS

Team Averages
Level 49
1,503 SR
1,364 Elo+
Mulan
Mulan
Borrego8765
Mulan
Level 60
God Stats
59W - 49L
1,492 SR
Queue Stats
159W - 143L
1,417 Elo+
Party 2
Bacchus
Bacchus
Broseph42017
Bacchus
Level 78
God Stats
12W - 7L
1,563 SR
Queue Stats
198W - 166L
1,450 Elo+
Party 3
Neith
Neith
Kwenalps
Neith
Level 29
God Stats
103W - 96L
1,583 SR
Queue Stats
202W - 178L
1,451 Elo+
Party 3
Erlang Shen
Erlang Shen
MikeWatanabe_Esq
Erlang Shen
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 30L
1,213 Elo+
Solo
Loki
Loki
SupremeBalwin
Loki
Level 29
God Stats
6W - 5L
1,376 SR
Queue Stats
21W - 30L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
7
0 / 4 / 0
4,058
406
1,468
5,442
3,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
ElPatoCriollo
Jormungandr
8
2 / 3 / 1
5,407
541
1,830
7,352
4,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 2
5,173
517
4,578
5,078
1,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
Leiday_23
Merlin
8
0 / 3 / 1
4,973
497
2,733
4,185
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Runninrat14
Thanatos
8
1 / 4 / 0
4,882
488
2,010
7,886
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 1
7,469
747
5,394
6,144
3,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
Broseph42017
Bacchus
8
1 / 1 / 4
5,697
570
4,504
4,457
3,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
Kwenalps
Neith
9
1 / 1 / 1
5,394
539
2,576
3,835
1,091
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
MikeWatanabe_Esq
Erlang Shen
9
1 / 1 / 0
5,444
544
1,249
5,512
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
6 / 1 / 1
6,136
614
4,166
7,053
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
15
16
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
0
4
0
0
W
6
0
1
6.5
W
Bacchus
Broseph42017
Bacchus
1
1
4
3
L
Jormungandr
ElPatoCriollo
Jormungandr
2
3
1
0.83
L
1
2
2
1
W
Neith
Kwenalps
Neith
1
1
1
1.5
L
Merlin
Leiday_23
Merlin
0
3
1
0.17
W
Erlang Shen
MikeWatanabe_Esq
Erlang Shen
1
1
0
1
L
Thanatos
Runninrat14
Thanatos
1
4
0
0.25
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,619
Damage
17,889
29,943
Taken
27,001
13,122
Mitigated
11,956
6,980
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
1,468
554
0
216
5,442
3,750
0
0
5,085
0
8,147
W
5,394
732
0
3,246
6,144
3,106
426
0
5,886
0
49,496
W
Bacchus
Broseph42017
Bacchus
4,504
560
0
2,204
4,457
3,272
0
745
3,712
18,787
298
L
Jormungandr
ElPatoCriollo
Jormungandr
1,830
486
0
1,009
7,352
4,817
0
1,920
5,384
18,878
0
L
4,578
1,489
0
988
5,078
1,464
0
2,059
3,019
0
30,231
W
Neith
Kwenalps
Neith
2,576
703
0
1,777
3,835
1,091
287
846
2,989
0
27,750
L
Merlin
Leiday_23
Merlin
2,733
214
0
1,092
4,185
902
0
0
4,185
19,241
0
W
Erlang Shen
MikeWatanabe_Esq
Erlang Shen
1,249
672
0
1,636
5,512
2,635
601
1,672
3,560
0
22,123
L
Thanatos
Runninrat14
Thanatos
2,010
1,036
0
3,675
7,886
2,189
0
457
7,333
0
24,635
W
4,166
1,118
0
3,756
7,053
1,852
0
902
6,033
0
36,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,493
Gold Earned
30,140
187
Minions Killed
271
0
Camps Cleared
0
888,962
Distance Traveled
988,691
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,058
406
15
2
0
169,454
0
W
Mulan
7,469
747
98
10
0
192,852
0
W
Bacchus
5,697
570
22
2
0
213,769
0
L
Jormungandr
5,407
541
33
3
0
179,945
0
L
Medusa
5,173
517
55
6
0
210,335
0
W
Neith
5,394
539
51
5
0
202,941
0
L
Merlin
4,973
497
42
4
0
128,890
0
W
Erlang Shen
5,444
544
38
4
0
158,983
0
L
Thanatos
4,882
488
42
4
0
200,338
3
W
Loki
6,136
614
62
6
0
220,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role