Player Matchup

Ne Zha
Ne Zha
ImSamDaDude
Ne Zha
Level 238
God Stats
2W - 0L
1,861 SR
Queue Stats
12W - 12L
1,620 Elo+
Party 1
Ah Puch
Ah Puch
J2BxD
Ah Puch
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,871 Elo+
Party 1
Horus
Horus
PhysicalMemes
Horus
Level 106
God Stats
8W - 3L
1,881 SR
Queue Stats
139W - 124L
1,573 Elo+
Party 1
Serqet
Serqet
TheB4r0n
Serqet
Level 143
God Stats
1W - 0L
1,471 SR
Queue Stats
5W - 0L
1,903 Elo+
Party 1
Sol
Sol
TypicalMaia
Sol
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Team Averages
Level 152
1,643 SR
1,693 Elo+

VS

Team Averages
Level 154
1,607 SR
1,580 Elo+
Apollo
Apollo
Amplify98
Apollo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 38L
1,669 Elo+
Solo
Agni
Agni
HERΩ
Agni
Level 218
God Stats
18W - 12L
1,636 SR
Queue Stats
404W - 399L
1,581 Elo+
Solo
King Arthur
King Arthur
KNG kikin
King Arthur
Level 151
God Stats
98W - 70L
1,641 SR
Queue Stats
382W - 344L
1,566 Elo+
Solo
Mercury
Mercury
KhoulieGhoulie
Mercury
Level 106
God Stats
3W - 1L
1,746 SR
Queue Stats
213W - 171L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
TheMayoMan1
Baron Samedi
Level 147
God Stats
10W - 10L
1,512 SR
Queue Stats
205W - 175L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
6
1 / 2 / 1
3,644
729
2,685
4,185
1,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
J2BxD
Ah Puch
8
3 / 0 / 0
4,263
853
1,562
889
194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
1 / 0 / 1
3,778
756
1,235
2,794
1,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
TheB4r0n
Serqet
6
0 / 0 / 2
3,314
663
700
2,886
736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 1
3,677
735
879
1,101
198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Amplify98
Apollo
2
0 / 1 / 0
2,644
529
848
1,116
260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
HERΩ
Agni
4
0 / 1 / 0
2,726
545
80
1,076
243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
KNG kikin
King Arthur
6
2 / 2 / 0
3,727
745
2,249
4,877
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

5
0 / 1 / 0
3,086
617
183
2,838
835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TheMayoMan1
Baron Samedi
6
0 / 1 / 0
3,092
618
660
2,770
691
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
2
2
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
Amplify98
Apollo
0
1
0
0
L
Agni
HERΩ
Agni
0
1
0
0
W
Ne Zha
1
2
1
0.75
W
Ah Puch
J2BxD
Ah Puch
3
0
0
3
L
King Arthur
KNG kikin
King Arthur
2
2
0
1
L
0
1
0
0
W
1
0
1
1.5
W
Serqet
TheB4r0n
Serqet
0
0
2
1
L
Baron Samedi
TheMayoMan1
Baron Samedi
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,061
Damage
4,020
11,855
Taken
12,677
3,612
Mitigated
4,770
6,488
Healing
3,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Amplify98
Apollo
848
627
0
355
1,116
260
0
471
645
0
4,421
L
Agni
HERΩ
Agni
80
0
0
394
1,076
243
0
559
517
4,265
0
W
Ne Zha
2,685
1,020
0
2,144
4,185
1,416
0
0
4,185
0
16,776
W
Ah Puch
J2BxD
Ah Puch
1,562
192
0
535
889
194
0
40
809
17,527
861
L
King Arthur
KNG kikin
King Arthur
2,249
366
0
1,296
4,877
2,741
0
330
4,269
0
16,507
L
183
0
0
502
2,838
835
0
673
2,165
0
14,361
W
1,235
691
40
1,291
2,794
1,068
0
453
2,341
0
7,097
W
Serqet
TheB4r0n
Serqet
700
118
0
1,789
2,886
736
0
0
2,886
0
13,754
L
Baron Samedi
TheMayoMan1
Baron Samedi
660
124
0
986
2,770
691
0
408
2,362
12,474
0
W
879
397
0
689
1,101
198
0
207
894
20,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,676
Gold Earned
15,275
141
Minions Killed
110
0
Camps Cleared
0
554,709
Distance Traveled
386,094
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
2,644
529
8
2
0
25,149
0
L
Agni
2,726
545
11
2
0
55,718
0
W
Ne Zha
3,644
729
30
6
0
103,675
0
W
Ah Puch
4,263
853
36
7
0
124,218
0
L
King Arthur
3,727
745
30
6
0
92,529
0
L
Mercury
3,086
617
35
7
0
123,120
0
W
Horus
3,778
756
11
2
0
116,376
1
W
Serqet
3,314
663
33
7
0
111,647
0
L
Baron Samedi
3,092
618
26
5
0
89,578
0
W
Sol
3,677
735
31
6
0
98,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role