Player Matchup

Raijin
Raijin
AgentBlack5
Raijin
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
295W - 308L
1,502 Elo+
Solo
Heimdallr
Heimdallr
FGJHDYDF
Heimdallr
Level 28
God Stats
8W - 2L
1,619 SR
Queue Stats
26W - 18L
1,554 Elo+
Party 3
Surtr
Surtr
Primarys4reason
Surtr
Level 159
God Stats
8W - 7L
1,555 SR
Queue Stats
316W - 290L
1,578 Elo+
Solo
Susano
Susano
Sykuzo
Susano
Level 158
God Stats
1W - 1L
1,310 SR
Queue Stats
94W - 79L
1,590 Elo+
Solo
Sylvanus
Sylvanus
killer3154276530
Sylvanus
Level 126
God Stats
24W - 11L
1,621 SR
Queue Stats
36W - 23L
1,578 Elo+
Party 3
Team Averages
Level 126
1,521 SR
1,560 Elo+

VS

Team Averages
Level 118
1,646 SR
1,571 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Syndoxy
Janus
Level 149
God Stats
1W - 5L
1,259 SR
Queue Stats
169W - 158L
1,596 Elo+
Party 2
Medusa
Medusa
The-Hunter_0995
Medusa
Level 82
God Stats
17W - 8L
1,835 SR
Queue Stats
112W - 94L
1,602 Elo+
Solo
Aphrodite
Aphrodite
VelenoNex
Aphrodite
Level 110
God Stats
112W - 106L
1,631 SR
Queue Stats
178W - 174L
1,573 Elo+
Party 2
Ravana
Ravana
White Death2156
Ravana
Level 106
God Stats
9W - 4L
2,007 SR
Queue Stats
182W - 198L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
3 / 1 / 5
8,003
616
5,004
5,747
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
FGJHDYDF
Heimdallr
12
2 / 3 / 3
6,434
495
6,765
6,913
2,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
2 / 0 / 0
9,021
694
7,966
9,624
5,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Susano
Sykuzo
Susano
14
7 / 1 / 4
7,650
588
8,935
11,129
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 1 / 3
6,301
485
4,843
11,398
6,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 2 / 0
6,657
512
4,768
12,770
14,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Syndoxy
Janus
12
2 / 4 / 0
6,777
521
4,151
5,993
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 4 / 0
6,514
501
11,919
10,159
3,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
VelenoNex
Aphrodite
10
0 / 2 / 4
6,591
507
2,812
10,154
7,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 0
5,553
427
3,370
7,403
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
6
6
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
W
Raijin
3
1
5
5.5
W
Heimdallr
FGJHDYDF
Heimdallr
2
3
3
1.17
W
2
0
0
2
W
Susano
Sykuzo
Susano
7
1
4
9
L
Janus
Syndoxy
Janus
2
4
0
0.5
L
4
4
0
1
L
Aphrodite
VelenoNex
Aphrodite
0
2
4
1
L
0
4
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,513
Damage
27,020
44,811
Taken
46,479
20,122
Mitigated
29,973
14,957
Healing
15,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,768
1,381
0
3,298
12,770
14,979
0
1,005
11,765
1,996
56,008
W
Raijin
5,004
492
0
1,320
5,747
1,661
495
2,200
3,361
47,172
2,657
W
Heimdallr
FGJHDYDF
Heimdallr
6,765
3,140
0
1,132
6,913
2,979
1,236
846
6,027
0
35,026
W
7,966
3,040
0
2,792
9,624
5,542
0
635
8,383
3,762
71,324
W
Susano
Sykuzo
Susano
8,935
2,633
0
4,619
11,129
3,567
0
1,903
9,010
0
58,563
L
Janus
Syndoxy
Janus
4,151
499
0
699
5,993
1,702
0
2,054
3,563
38,616
0
L
11,919
4,747
0
1,348
10,159
3,778
318
2,689
7,225
0
61,336
L
Aphrodite
VelenoNex
Aphrodite
2,812
489
2,349
4,697
10,154
7,427
176
2,697
6,976
19,212
2,660
L
3,370
448
0
3,117
7,403
2,087
0
1,243
6,001
0
38,765
W
4,843
1,657
905
4,189
11,398
6,373
272
1,368
10,030
21,224
8,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,409
Gold Earned
32,092
429
Minions Killed
415
0
Camps Cleared
0
1,249,848
Distance Traveled
1,366,666
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,657
512
135
10
0
271,983
5
W
Raijin
8,003
616
105
8
0
226,127
2
W
Heimdallr
6,434
495
61
5
0
221,708
4
W
Surtr
9,021
694
130
10
0
261,952
2
W
Susano
7,650
588
90
7
0
305,026
0
L
Janus
6,777
521
77
6
0
271,020
0
L
Medusa
6,514
501
82
6
0
257,246
0
L
Aphrodite
6,591
507
49
4
0
268,315
4
L
Ravana
5,553
427
72
6
0
298,102
0
W
Sylvanus
6,301
485
43
3
0
235,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role