Player Matchup

Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Entius
Ratatoskr
Level 109
God Stats
2W - 3L
1,620 SR
Queue Stats
138W - 124L
1,553 Elo+
Solo
Horus
Horus
Multecide91ttv
Horus
Level 129
God Stats
4W - 2L
1,761 SR
Queue Stats
150W - 131L
1,570 Elo+
Solo
Medusa
Medusa
Zmеu
Medusa
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 35L
1,551 Elo+
Solo
Team Averages
Level 123
1,576 SR
1,535 Elo+

VS

Team Averages
Level 133
1,518 SR
1,484 Elo+
Horus
Horus
BSN Yami Black
Horus
Level 135
God Stats
4W - 4L
1,500 SR
Queue Stats
37W - 32L
1,496 Elo+
Party 2
Zeus
Zeus
HailMayo
Zeus
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 48L
1,457 Elo+
Solo
Neith
Neith
IDrxgx
Neith
Level 147
God Stats
3W - 5L
1,782 SR
Queue Stats
179W - 166L
1,558 Elo+
Party 2
Ares
Ares
ProjectVolts
Ares
Level 88
God Stats
18W - 23L
1,402 SR
Queue Stats
309W - 335L
1,436 Elo+
Solo
Hun Batz
Hun Batz
xXNoobdemonXx
Hun Batz
Level 144
God Stats
2W - 2L
1,407 SR
Queue Stats
151W - 154L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
4 / 1 / 0
6,057
606
4,588
5,108
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
 
Ao Kuang
8
1 / 4 / 0
4,884
488
3,232
8,175
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
Entius
Ratatoskr
8
0 / 3 / 2
4,644
464
3,839
6,840
2,351
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 2 / 2
5,036
504
2,068
7,550
5,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
Zmеu
Medusa
8
1 / 3 / 1
4,512
451
3,128
6,271
1,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
6,884
688
5,749
6,224
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
9
0 / 4 / 0
5,293
529
3,055
4,770
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
IDrxgx
Neith
11
4 / 0 / 3
6,539
654
4,326
2,677
897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 2 / 4
6,423
642
5,733
8,635
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
xXNoobdemonXx
Hun Batz
10
2 / 0 / 1
5,532
553
3,929
7,208
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
13
13
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
1
0
4
L
Ao Kuang
 
Ao Kuang
1
4
0
0.25
W
4
1
2
5
L
Ratatoskr
Entius
Ratatoskr
0
3
2
0.33
W
Zeus
0
4
0
0
W
Neith
IDrxgx
Neith
4
0
3
5.5
L
1
2
2
1
W
3
2
4
2.5
L
Medusa
Zmеu
Medusa
1
3
1
0.5
W
Hun Batz
xXNoobdemonXx
Hun Batz
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,855
Damage
22,792
33,944
Taken
29,514
13,863
Mitigated
14,438
8,120
Healing
8,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,588
108
0
595
5,108
1,326
0
2,404
2,704
32,430
2,001
L
Ao Kuang
 
Ao Kuang
3,232
1,158
0
2,579
8,175
2,962
0
115
7,498
16,990
6,975
W
5,749
1,923
190
2,479
6,224
3,728
0
2,455
3,727
115
43,189
L
Ratatoskr
Entius
Ratatoskr
3,839
1,223
0
560
6,840
2,351
0
1,228
5,564
0
29,164
W
Zeus
3,055
488
0
461
4,770
953
0
2,798
1,566
30,417
0
W
Neith
IDrxgx
Neith
4,326
1,363
0
555
2,677
897
23
0
2,677
0
50,817
L
2,068
1,136
689
2,243
7,550
5,294
0
2,347
5,203
0
12,807
W
5,733
597
0
2,620
8,635
6,425
83
249
8,344
18,716
1,468
L
Medusa
Zmеu
Medusa
3,128
1,806
0
1,454
6,271
1,930
0
2,455
3,816
0
24,936
W
Hun Batz
xXNoobdemonXx
Hun Batz
3,929
984
0
1,787
7,208
2,435
0
1,072
6,090
0
35,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,133
Gold Earned
30,671
230
Minions Killed
315
0
Camps Cleared
0
968,722
Distance Traveled
941,176
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,057
606
70
7
0
195,561
4
L
Ao Kuang
4,884
488
44
4
0
199,283
2
W
Horus
6,884
688
72
7
0
191,723
0
L
Ratatoskr
4,644
464
49
5
0
231,949
1
W
Zeus
5,293
529
67
7
0
180,058
2
W
Neith
6,539
654
92
9
0
171,007
0
L
Horus
5,036
504
16
2
0
183,399
2
W
Ares
6,423
642
28
3
0
195,903
0
L
Medusa
4,512
451
51
5
0
158,530
0
W
Hun Batz
5,532
553
56
6
0
202,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role