Player Matchup

Sobek
Sobek
ElHerrero1324
Sobek
Level 69
God Stats
2W - 4L
1,397 SR
Queue Stats
394W - 387L
1,495 Elo+
Solo
Cabrakan
Cabrakan
Fast Fred Teeps
Cabrakan
Level 127
God Stats
44W - 36L
1,550 SR
Queue Stats
143W - 155L
1,489 Elo+
Party 2
Chernobog
Chernobog
Flossybih47
Chernobog
Level 74
God Stats
9W - 11L
1,419 SR
Queue Stats
42W - 46L
1,358 Elo+
Solo
Guan Yu
Guan Yu
penguingoboom
Guan Yu
Level 128
God Stats
4W - 1L
1,834 SR
Queue Stats
111W - 108L
1,518 Elo+
Party 2
Agni
Agni
zonwz
Agni
Level 59
God Stats
11W - 14L
1,475 SR
Queue Stats
65W - 87L
1,374 Elo+
Solo
Team Averages
Level 91
1,535 SR
1,447 Elo+

VS

Team Averages
Level 108
1,526 SR
1,484 Elo+
Awilix
Awilix
DarkRogue3450
Awilix
Level 59
God Stats
25W - 24L
1,598 SR
Queue Stats
129W - 126L
1,457 Elo+
Solo
Danzaburou
Danzaburou
Evacious
Danzaburou
Level 86
God Stats
54W - 38L
1,575 SR
Queue Stats
67W - 60L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 85
God Stats
248W - 214L
1,500 SR
Queue Stats
285W - 254L
1,452 Elo+
Solo
Horus
Horus
Lilley1213
Horus
Level 145
God Stats
9W - 6L
1,644 SR
Queue Stats
341W - 350L
1,508 Elo+
Party 1
He Bo
He Bo
THIZZL4MIC
He Bo
Level 167
God Stats
2W - 0L
1,312 SR
Queue Stats
58W - 61L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
4,943
494
2,793
8,683
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
11
3 / 1 / 1
6,287
629
6,438
8,527
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
Flossybih47
Chernobog
9
1 / 7 / 1
4,978
498
1,881
8,936
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
9
0 / 4 / 1
5,485
549
3,300
10,341
6,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Agni
zonwz
Agni
9
1 / 4 / 0
5,257
526
1,936
5,616
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
5,946
595
4,635
8,824
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Evacious
Danzaburou
11
8 / 2 / 2
7,126
713
9,017
5,943
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 2
6,186
619
6,446
7,720
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Horus
10
2 / 1 / 8
6,525
653
4,554
7,416
5,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
11
5 / 0 / 0
6,320
632
4,950
4,294
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
20
20
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
0
4
1
0.13
W
Danzaburou
Evacious
Danzaburou
8
2
2
4.5
L
Cabrakan
3
1
1
3.5
L
Chernobog
Flossybih47
Chernobog
1
7
1
0.21
W
2
1
2
3
W
Horus
2
1
8
6
W
He Bo
5
0
0
5
L
Guan Yu
0
4
1
0.13
L
Agni
zonwz
Agni
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,348
Damage
29,602
42,103
Taken
34,197
19,537
Mitigated
15,864
11,042
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,635
1,923
0
4,152
8,824
2,569
0
3,065
5,759
0
42,002
L
2,793
164
0
2,718
8,683
5,621
0
0
8,683
13,546
0
W
Danzaburou
Evacious
Danzaburou
9,017
2,462
0
1,141
5,943
1,820
398
1,487
4,456
0
42,933
L
Cabrakan
6,438
1,097
0
2,992
8,527
4,473
0
1,893
6,634
34,877
781
L
Chernobog
Flossybih47
Chernobog
1,881
1,011
0
1,882
8,936
1,756
0
147
8,789
0
20,293
W
6,446
937
0
2,765
7,720
4,912
0
2,289
5,431
40,244
0
W
Horus
4,554
1,958
587
2,647
7,416
5,321
55
1,716
5,700
0
16,866
W
He Bo
4,950
45
0
630
4,294
1,242
0
2,386
1,908
30,810
1,301
L
Guan Yu
3,300
676
102
2,638
10,341
6,406
0
5,456
4,885
0
33,935
L
Agni
zonwz
Agni
1,936
169
0
710
5,616
1,281
0
3,856
1,760
21,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,950
Gold Earned
32,103
256
Minions Killed
282
0
Camps Cleared
0
1,039,390
Distance Traveled
1,076,878
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,946
595
70
7
0
231,061
0
L
Sobek
4,943
494
24
2
0
212,898
0
W
Danzaburou
7,126
713
70
7
0
197,157
0
L
Cabrakan
6,287
629
73
7
0
223,835
0
L
Chernobog
4,978
498
48
5
0
175,878
0
W
Cthulhu
6,186
619
55
6
0
193,202
3
W
Horus
6,525
653
22
2
0
228,574
4
W
He Bo
6,320
632
65
7
0
226,884
0
L
Guan Yu
5,485
549
65
7
0
222,214
0
L
Agni
5,257
526
46
5
0
204,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role