Player Matchup

Scylla
Scylla
Masters
Irön
Scylla
Masters
Level 53
God Stats
3W - 2L
1,803 SR
Queue Stats
48W - 22L
2,363 MMR
Solo
Osiris
Osiris
Diamond I
JungleMerchant
Osiris
Diamond I
Level 63
God Stats
23W - 4L
1,971 SR
Queue Stats
111W - 77L
2,556 MMR
Party 2
Aphrodite
Aphrodite
Diamond I
MessmersMommy
Aphrodite
Diamond I
Level 226
God Stats
10W - 1L
1,898 SR
Queue Stats
189W - 163L
2,495 MMR
Party 2
Skadi
Skadi
Masters
Randomtauren
Skadi
Masters
Level 159
God Stats
82W - 59L
1,734 SR
Queue Stats
183W - 142L
2,622 MMR
Solo
Mulan
Mulan
Diamond III
grandmasknees
Mulan
Diamond III
Level 150
God Stats
5W - 1L
1,750 SR
Queue Stats
154W - 132L
2,236 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,831 SR
2,454 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 180
1,601 SR
2,119 MMR
Sobek
Sobek
Diamond III
 
Sobek
Diamond III
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
 
Ymir
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
PaulAtredis
Thoth
Masters
Level 195
God Stats
1W - 3L
1,516 SR
Queue Stats
217W - 175L
2,613 MMR
Party 1
Susano
Susano
Diamond IV
TheKillerMC96
Susano
Diamond IV
Level 175
God Stats
3W - 4L
1,750 SR
Queue Stats
92W - 68L
2,313 MMR
Solo
Rama
Rama
Masters
Toydle
Rama
Masters
Level 167
God Stats
10W - 6L
1,741 SR
Queue Stats
238W - 170L
2,667 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Irön
Scylla
7
0 / 0 / 1
3,547
709
867
775
144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 1 / 3
3,417
683
1,354
3,273
1,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Aphrodite
MessmersMommy
Aphrodite
6
0 / 0 / 5
3,754
751
1,464
1,721
833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
4 / 0 / 0
4,109
822
2,195
697
164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
1 / 2 / 0
3,549
710
1,937
4,387
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
GebLancelotArtioMedusa

VS

Bans
Chang'eSun WukongBastetKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
1 / 1 / 2
3,401
680
2,348
4,292
2,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
 
Ymir
3
0 / 3 / 0
2,819
564
298
3,524
1,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,533
707
143
1,478
258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
2 / 0 / 0
3,630
726
1,182
2,220
529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Toydle
Rama
6
0 / 1 / 0
3,388
678
1,823
2,475
522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
6
Kills
3
3
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
2
2
L
Ymir
 
Ymir
0
3
0
0
W
Scylla
Irön
Scylla
0
0
1
0.5
W
1
1
3
2.5
W
Aphrodite
MessmersMommy
Aphrodite
0
0
5
2.5
L
0
1
0
0
W
4
0
0
4
L
2
0
0
2
L
Rama
Toydle
Rama
0
1
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,817
Damage
5,794
10,853
Taken
13,989
3,632
Mitigated
5,370
5,400
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,348
462
0
2,960
4,292
2,657
0
186
4,062
11,078
0
L
Ymir
 
Ymir
298
51
0
233
3,524
1,404
0
601
2,923
3,651
0
W
Scylla
Irön
Scylla
867
182
0
478
775
144
0
57
718
17,927
0
W
1,354
605
0
1,382
3,273
1,290
0
467
2,806
0
15,875
W
Aphrodite
MessmersMommy
Aphrodite
1,464
477
425
1,342
1,721
833
0
195
1,526
7,024
0
L
143
0
0
0
1,478
258
0
726
672
18,604
516
W
2,195
1,154
0
120
697
164
0
68
629
0
22,831
L
1,182
227
0
1,453
2,220
529
0
0
2,220
0
16,296
L
Rama
Toydle
Rama
1,823
1,649
0
1,161
2,475
522
0
694
1,781
0
18,400
W
1,937
500
0
1,653
4,387
1,201
0
1,683
2,385
0
17,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,376
Gold Earned
16,771
157
Minions Killed
141
0
Camps Cleared
0
539,932
Distance Traveled
481,839
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,401
680
15
3
0
97,470
0
L
Ymir
2,819
564
5
1
0
69,909
0
W
Scylla
3,547
709
43
9
0
102,434
0
W
Osiris
3,417
683
29
6
0
129,375
0
W
Aphrodite
3,754
751
12
2
0
101,321
2
L
Thoth
3,533
707
37
7
0
93,242
0
W
Skadi
4,109
822
42
8
0
105,771
0
L
Susano
3,630
726
43
9
0
128,127
0
L
Rama
3,388
678
41
8
0
93,091
0
W
Mulan
3,549
710
31
6
0
101,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role