Player Matchup

Cu Chulainn
Cu Chulainn
Dashiwae
Cu Chulainn
Level 132
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 101L
1,472 Elo+
Party 2
Thor
Thor
Leethalitee
Thor
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,484 Elo+
Party 2
Medusa
Medusa
MyChaacIsHard
Medusa
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Mαmmoth
Scylla
Level 158
God Stats
3W - 3L
1,550 SR
Queue Stats
96W - 77L
1,646 Elo+
Party 2
Cerberus
Cerberus
Scοpey
Cerberus
Level 148
God Stats
2W - 1L
1,799 SR
Queue Stats
40W - 49L
1,551 Elo+
Party 2
Team Averages
Level 116
1,570 SR
1,531 Elo+

VS

Team Averages
Level 140
1,606 SR
1,568 Elo+
Hercules
Hercules
Guttles
Hercules
Level 159
God Stats
9W - 11L
1,592 SR
Queue Stats
221W - 203L
1,536 Elo+
Solo
Cerberus
Cerberus
SNACHY5
Cerberus
Level 127
God Stats
0W - 2L
1,288 SR
Queue Stats
107W - 90L
1,606 Elo+
Solo
Lancelot
Lancelot
Sedlan
Lancelot
Level 128
God Stats
1W - 1L
1,732 SR
Queue Stats
97W - 85L
1,569 Elo+
Party 1
Ix Chel
Ix Chel
Trucker1023
Ix Chel
Level 159
God Stats
1W - 1L
1,694 SR
Queue Stats
122W - 112L
1,568 Elo+
Solo
Heimdallr
Heimdallr
maghelas
Heimdallr
Level 129
God Stats
4W - 5L
1,723 SR
Queue Stats
83W - 88L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dashiwae
Cu Chulainn
13
4 / 0 / 3
7,962
796
7,277
7,546
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 4
5,940
594
3,477
7,545
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 2
5,795
580
4,556
6,608
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Mαmmoth
Scylla
13
2 / 0 / 3
6,462
646
3,959
2,975
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Scοpey
Cerberus
11
4 / 0 / 2
6,914
691
4,289
6,719
4,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Guttles
Hercules
10
0 / 3 / 0
5,338
534
2,070
9,533
6,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
SNACHY5
Cerberus
9
1 / 2 / 0
5,462
546
3,105
8,464
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Sedlan
Lancelot
11
2 / 3 / 1
5,615
562
4,373
7,865
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Trucker1023
Ix Chel
10
1 / 3 / 1
5,692
569
3,292
5,052
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
maghelas
Heimdallr
12
1 / 2 / 2
6,218
622
5,165
6,766
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
5
5
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Dashiwae
Cu Chulainn
4
0
3
5.5
L
Hercules
Guttles
Hercules
0
3
0
0
W
2
2
4
2
W
1
3
2
0.67
W
Scylla
Mαmmoth
Scylla
2
0
3
3.5
L
Cerberus
SNACHY5
Cerberus
1
2
0
0.5
W
Cerberus
Scοpey
Cerberus
4
0
2
5
L
Lancelot
Sedlan
Lancelot
2
3
1
0.83
L
Ix Chel
Trucker1023
Ix Chel
1
3
1
0.5
L
Heimdallr
maghelas
Heimdallr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,558
Damage
18,005
31,393
Taken
37,680
13,750
Mitigated
16,489
9,081
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Dashiwae
Cu Chulainn
7,277
898
0
1,722
7,546
5,345
213
498
6,649
6,715
53,918
L
Hercules
Guttles
Hercules
2,070
806
0
3,654
9,533
6,654
0
878
8,655
0
31,062
W
3,477
1,102
0
3,511
7,545
1,969
0
1,716
5,659
0
38,174
W
4,556
2,131
0
1,245
6,608
1,779
0
782
5,826
0
36,837
W
Scylla
Mαmmoth
Scylla
3,959
190
0
430
2,975
591
0
1,909
824
43,688
0
L
Cerberus
SNACHY5
Cerberus
3,105
155
0
2,947
8,464
4,160
120
1,874
6,590
21,525
0
W
Cerberus
Scοpey
Cerberus
4,289
404
0
2,173
6,719
4,066
0
1,062
5,616
16,957
1,782
L
Lancelot
Sedlan
Lancelot
4,373
810
0
2,640
7,865
2,285
0
3,152
4,713
0
37,618
L
Ix Chel
Trucker1023
Ix Chel
3,292
326
299
1,278
5,052
984
0
2,086
2,966
35,848
361
L
Heimdallr
maghelas
Heimdallr
5,165
2,744
0
2,348
6,766
2,406
0
723
6,043
0
50,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,073
Gold Earned
28,325
379
Minions Killed
365
0
Camps Cleared
0
1,105,948
Distance Traveled
1,104,455
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,962
796
111
11
0
222,696
3
L
Hercules
5,338
534
69
7
0
231,626
2
W
Thor
5,940
594
70
7
0
231,566
2
W
Medusa
5,795
580
70
7
0
226,272
2
W
Scylla
6,462
646
82
8
0
223,106
0
L
Cerberus
5,462
546
55
6
0
213,201
2
W
Cerberus
6,914
691
46
5
0
202,308
0
L
Lancelot
5,615
562
71
7
0
271,897
0
L
Ix Chel
5,692
569
83
8
0
201,347
0
L
Heimdallr
6,218
622
87
9
0
186,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role