Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
CloudedV0ID
Baron Samedi
Level 134
God Stats
11W - 10L
1,602 SR
Queue Stats
254W - 243L
1,525 Elo+
Party 1
Fenrir
Fenrir
Dedguy
Fenrir
Level 127
God Stats
10W - 14L
1,521 SR
Queue Stats
174W - 165L
1,549 Elo+
Solo
Danzaburou
Danzaburou
HollyBeSmithin
Danzaburou
Level 148
God Stats
27W - 24L
1,342 SR
Queue Stats
119W - 120L
1,485 Elo+
Party 2
Surtr
Surtr
SCARLETxLØTUS
Surtr
Level 120
God Stats
1W - 3L
1,242 SR
Queue Stats
46W - 52L
1,499 Elo+
Party 1
Team Averages
Level 138
1,441 SR
1,512 Elo+

VS

Team Averages
Level 81
1,455 SR
1,502 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BigGoat901
Charybdis
Level 109
God Stats
8W - 5L
1,482 SR
Queue Stats
43W - 38L
1,509 Elo+
Party 3
Ne Zha
Ne Zha
Sub-zero-dragon1
Ne Zha
Level 66
God Stats
4W - 6L
1,509 SR
Queue Stats
205W - 204L
1,511 Elo+
Party 3
Cthulhu
Cthulhu
murphadoodle
Cthulhu
Level 56
God Stats
0W - 2L
1,285 SR
Queue Stats
32W - 29L
1,492 Elo+
Solo
Hercules
Hercules
zayaboyyy
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 1 / 5
4,928
616
2,312
7,338
3,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
CloudedV0ID
Baron Samedi
9
2 / 1 / 1
5,274
659
2,575
3,897
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Dedguy
Fenrir
10
5 / 1 / 1
5,474
684
3,650
7,440
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
HollyBeSmithin
Danzaburou
9
1 / 0 / 3
5,001
625
3,860
3,890
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 0
5,103
638
2,645
6,735
5,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 3 / 2
4,509
564
3,649
3,923
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
BigGoat901
Charybdis
8
0 / 3 / 0
4,434
554
3,388
6,186
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 3 / 1
5,401
675
2,182
6,486
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
murphadoodle
Cthulhu
4
0 / 1 / 0
3,663
458
1,551
3,712
978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
zayaboyyy
Hercules
9
2 / 1 / 0
5,303
663
3,973
4,925
2,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
5
5
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
5
3.5
L
Nu Wa
 
Nu Wa
0
3
2
0.33
L
Charybdis
BigGoat901
Charybdis
0
3
0
0
W
Baron Samedi
CloudedV0ID
Baron Samedi
2
1
1
2.5
W
Fenrir
Dedguy
Fenrir
5
1
1
5.5
W
Danzaburou
HollyBeSmithin
Danzaburou
1
0
3
2.5
W
1
2
0
0.5
L
3
3
1
1.17
L
Cthulhu
murphadoodle
Cthulhu
0
1
0
0
L
Hercules
zayaboyyy
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,042
Damage
14,743
29,300
Taken
25,232
14,723
Mitigated
8,178
10,871
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,312
1,078
735
3,660
7,338
3,932
0
1,961
5,377
0
11,819
L
Nu Wa
 
Nu Wa
3,649
809
0
640
3,923
1,036
0
1,579
2,344
22,745
814
L
Charybdis
BigGoat901
Charybdis
3,388
1,437
0
2,311
6,186
1,331
0
0
6,186
0
26,638
W
Baron Samedi
CloudedV0ID
Baron Samedi
2,575
213
109
847
3,897
1,130
88
1,458
2,439
27,469
724
W
Fenrir
Dedguy
Fenrir
3,650
803
0
2,062
7,440
2,665
0
678
6,762
0
37,749
W
Danzaburou
HollyBeSmithin
Danzaburou
3,860
1,050
0
2,177
3,890
1,241
0
922
2,968
0
32,164
W
2,645
903
0
1,281
6,735
5,755
0
174
6,561
436
23,193
L
2,182
258
0
2,938
6,486
1,983
0
962
5,524
0
26,885
L
Cthulhu
murphadoodle
Cthulhu
1,551
291
288
842
3,712
978
0
0
3,712
5,813
0
L
Hercules
zayaboyyy
Hercules
3,973
1,308
0
1,104
4,925
2,850
0
26
4,497
0
29,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,780
Gold Earned
23,310
249
Minions Killed
227
0
Camps Cleared
0
773,765
Distance Traveled
723,086
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,928
616
13
2
0
162,391
0
L
Nu Wa
4,509
564
40
5
0
141,872
0
L
Charybdis
4,434
554
62
8
0
135,456
0
W
Baron Samedi
5,274
659
63
8
0
144,762
0
W
Fenrir
5,474
684
63
8
0
175,270
0
W
Danzaburou
5,001
625
58
7
0
143,519
0
W
Surtr
5,103
638
52
7
0
147,823
1
L
Ne Zha
5,401
675
60
8
0
178,258
0
L
Cthulhu
3,663
458
11
1
0
91,958
1
L
Hercules
5,303
663
54
7
0
175,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role