Player Matchup

Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BogaTQ4
King Arthur
Level 107
God Stats
8W - 5L
1,465 SR
Queue Stats
193W - 153L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
DemonioEterno
Danzaburou
Level 152
God Stats
5W - 2L
1,950 SR
Queue Stats
132W - 117L
1,551 Elo+
Party 1
Sobek
Sobek
Lxpso
Sobek
Level 172
God Stats
2W - 0L
1,842 SR
Queue Stats
13W - 4L
1,762 Elo+
Party 1
Ah Puch
Ah Puch
ZhØrs3n
Ah Puch
Level 159
God Stats
5W - 2L
1,717 SR
Queue Stats
263W - 287L
1,586 Elo+
Party 1
Team Averages
Level 144
1,695 SR
1,597 Elo+

VS

Team Averages
Level 127
1,518 SR
1,517 Elo+
Cthulhu
Cthulhu
BullettSkipper
Cthulhu
Level 126
God Stats
14W - 9L
1,645 SR
Queue Stats
46W - 48L
1,518 Elo+
Party 2
Chronos
Chronos
Iroh95
Chronos
Level 101
God Stats
1W - 4L
1,318 SR
Queue Stats
94W - 78L
1,511 Elo+
Solo
Nut
Nut
Mr_Keks_05
Nut
Level 120
God Stats
6W - 6L
1,535 SR
Queue Stats
90W - 88L
1,552 Elo+
Party 2
King Arthur
King Arthur
PrayRapidz
King Arthur
Level 122
God Stats
71W - 85L
1,462 SR
Queue Stats
378W - 368L
1,479 Elo+
Solo
Thanatos
Thanatos
yoyoyoav
Thanatos
Level 167
God Stats
5W - 5L
1,629 SR
Queue Stats
97W - 78L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
2 / 0 / 2
4,548
650
2,714
3,868
1,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

King Arthur
BogaTQ4
King Arthur
9
0 / 0 / 1
4,868
695
3,318
5,260
3,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
DemonioEterno
Danzaburou
9
1 / 0 / 2
4,635
662
2,344
4,126
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Lxpso
Sobek
7
3 / 0 / 0
4,716
674
1,509
2,933
2,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ah Puch
ZhØrs3n
Ah Puch
9
2 / 0 / 2
5,105
729
4,150
3,366
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,078
583
2,068
4,563
2,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Iroh95
Chronos
7
0 / 2 / 0
3,759
537
1,018
4,655
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 3 / 0
3,715
531
1,632
4,432
1,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
PrayRapidz
King Arthur
6
0 / 0 / 0
3,729
533
1,515
3,793
1,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
yoyoyoav
Thanatos
7
0 / 2 / 0
3,628
518
1,199
5,886
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
2
3
W
King Arthur
BogaTQ4
King Arthur
0
0
1
0.5
L
0
1
0
0
W
Danzaburou
DemonioEterno
Danzaburou
1
0
2
2
L
Chronos
Iroh95
Chronos
0
2
0
0
W
Sobek
Lxpso
Sobek
3
0
0
3
L
0
3
0
0
L
King Arthur
PrayRapidz
King Arthur
0
0
0
0
W
Ah Puch
ZhØrs3n
Ah Puch
2
0
2
3
L
Thanatos
yoyoyoav
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,035
Damage
7,432
19,553
Taken
23,329
8,631
Mitigated
8,089
8,648
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,714
623
0
1,216
3,868
1,197
0
139
3,729
0
27,743
W
King Arthur
BogaTQ4
King Arthur
3,318
790
0
2,181
5,260
3,270
0
679
4,581
102
34,002
L
2,068
314
420
1,200
4,563
2,355
0
462
4,101
16,390
0
W
Danzaburou
DemonioEterno
Danzaburou
2,344
912
0
2,272
4,126
1,218
0
863
3,263
0
29,092
L
Chronos
Iroh95
Chronos
1,018
94
0
625
4,655
1,239
0
3,676
979
16,675
0
W
Sobek
Lxpso
Sobek
1,509
31
0
1,534
2,933
2,028
0
597
2,336
9,774
0
L
1,632
668
0
424
4,432
1,177
0
691
3,741
0
21,173
L
King Arthur
PrayRapidz
King Arthur
1,515
250
0
750
3,793
1,809
0
0
3,793
0
14,767
W
Ah Puch
ZhØrs3n
Ah Puch
4,150
54
0
1,445
3,366
918
0
808
2,558
28,812
948
L
Thanatos
yoyoyoav
Thanatos
1,199
130
0
4,889
5,886
1,509
0
869
5,017
0
17,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,872
Gold Earned
18,909
251
Minions Killed
193
0
Camps Cleared
0
734,105
Distance Traveled
645,992
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,548
650
48
7
0
170,885
0
W
King Arthur
4,868
695
75
11
0
140,633
2
L
Cthulhu
4,078
583
27
4
0
147,152
0
W
Danzaburou
4,635
662
58
8
0
124,835
0
L
Chronos
3,759
537
47
7
0
142,135
0
W
Sobek
4,716
674
10
1
0
149,064
2
L
Nut
3,715
531
39
6
0
134,779
0
L
King Arthur
3,729
533
36
5
0
84,610
0
W
Ah Puch
5,105
729
60
9
0
148,688
0
L
Thanatos
3,628
518
44
6
0
137,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role