Player Matchup

Ra
Ra
 
Ra
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
kiraa_991897
Cthulhu
Level 108
God Stats
13W - 15L
1,423 SR
Queue Stats
116W - 138L
1,424 Elo+
Party 1
Team Averages
Level 151
1,474 SR
1,475 Elo+

VS

Team Averages
Level 44
1,588 SR
1,539 Elo+
Nemesis
Nemesis
ByKalos
Nemesis
Level 75
God Stats
20W - 10L
1,608 SR
Queue Stats
148W - 129L
1,481 Elo+
Party 2
Hel
Hel
Vraxler
Hel
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,654 Elo+
Party 2
Neith
Neith
himarsin
Neith
Level 47
God Stats
8W - 3L
1,657 SR
Queue Stats
138W - 123L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
6 / 1 / 7
8,979
898
6,176
4,466
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
 
Medusa
13
3 / 1 / 7
8,363
836
13,158
7,618
2,715
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
kiraa_991897
Cthulhu
13
4 / 1 / 9
8,293
829
8,065
5,707
4,577
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ByKalos
Nemesis
11
0 / 3 / 2
6,304
630
5,481
13,887
7,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
10
0 / 6 / 2
6,185
619
1,089
9,247
2,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
himarsin
Neith
11
2 / 4 / 1
7,089
709
4,242
9,054
2,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
2
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
7
9.5
W
Medusa
 
Medusa
3
1
7
6.5
L
Nemesis
ByKalos
Nemesis
0
3
2
0.33
L
Hel
0
6
2
0.17
L
Neith
himarsin
Neith
2
4
1
0.63
W
Cthulhu
kiraa_991897
Cthulhu
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,399
Damage
10,812
17,791
Taken
32,188
8,869
Mitigated
13,442
6,378
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,176
494
1,104
1,466
4,466
1,577
690
157
4,309
41,089
819
W
Medusa
 
Medusa
13,158
2,714
0
2,506
7,618
2,715
1,466
242
7,376
0
45,782
L
Nemesis
ByKalos
Nemesis
5,481
1,172
0
2,681
13,887
7,921
0
5,257
8,152
0
22,319
L
Hel
1,089
239
3,466
2,324
9,247
2,818
0
3,959
5,137
6,368
0
L
Neith
himarsin
Neith
4,242
1,806
0
1,390
9,054
2,703
0
4,396
4,358
0
22,646
W
Cthulhu
kiraa_991897
Cthulhu
8,065
100
153
1,149
5,707
4,577
128
724
4,983
15,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,635
Gold Earned
19,578
162
Minions Killed
84
0
Camps Cleared
0
641,565
Distance Traveled
544,802
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,979
898
77
8
0
211,236
0
W
Medusa
8,363
836
69
7
0
205,563
0
L
Nemesis
6,304
630
20
2
0
217,930
0
L
Hel
6,185
619
11
1
0
158,683
0
L
Neith
7,089
709
53
5
0
168,189
0
W
Cthulhu
8,293
829
16
2
0
224,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role