Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Admiral_Bowowzer
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Poseidon
Poseidon
Hyoust
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,097 Elo+
Solo
Sylvanus
Sylvanus
K1D-Echo69
Sylvanus
Level 45
God Stats
1W - 1L
1,423 SR
Queue Stats
2W - 7L
1,286 Elo+
Solo
The Morrigan
The Morrigan
Tyrannyrex
The Morrigan
Level 42
God Stats
4W - 3L
1,279 SR
Queue Stats
213W - 206L
1,528 Elo+
Solo
Team Averages
Level 50
1,440 SR
1,382 Elo+

VS

Team Averages
Level 72
1,515 SR
1,475 Elo+
Chang'e
Chang'e
AlienwareNico
Chang'e
Level 140
God Stats
6W - 4L
1,339 SR
Queue Stats
172W - 196L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
ClaptinAmerica
Ao Kuang
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 99L
1,497 Elo+
Party 1
Odin
Odin
DonDeebo
Odin
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 34L
1,517 Elo+
Party 1
Neith
Neith
Sharonnee
Neith
Level 64
God Stats
23W - 17L
1,738 SR
Queue Stats
948W - 970L
1,488 Elo+
Solo
Danzaburou
Danzaburou
SimpleRickss
Danzaburou
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 72L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 6 / 4
6,379
797
5,034
8,346
6,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 5
6,499
812
6,240
10,116
4,487
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Hyoust
Poseidon
13
1 / 5 / 3
6,924
866
6,467
6,350
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
K1D-Echo69
Sylvanus
12
1 / 6 / 4
6,707
838
3,539
13,104
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

The Morrigan
Tyrannyrex
The Morrigan
13
3 / 4 / 4
6,680
835
7,399
6,523
2,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
2 / 2 / 17
8,158
1,020
6,427
10,579
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
15
10 / 3 / 8
9,368
1,171
8,017
8,126
5,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Odin
13
4 / 2 / 16
8,263
1,033
6,703
11,651
12,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Sharonnee
Neith
13
3 / 3 / 12
7,998
1,000
10,268
8,652
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SimpleRickss
Danzaburou
16
8 / 1 / 10
9,613
1,202
9,835
5,843
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
9
Kills
27
27
Deaths
11
20
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
6
4
0.67
L
2
6
5
0.75
W
Chang'e
2
2
17
5.25
W
Ao Kuang
10
3
8
4.67
W
Odin
4
2
16
6
L
Poseidon
Hyoust
Poseidon
1
5
3
0.5
L
Sylvanus
K1D-Echo69
Sylvanus
1
6
4
0.5
W
Neith
Sharonnee
Neith
3
3
12
3
W
Danzaburou
SimpleRickss
Danzaburou
8
1
10
13
L
The Morrigan
Tyrannyrex
The Morrigan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,679
Damage
41,250
44,439
Taken
44,851
22,515
Mitigated
26,559
8,288
Healing
19,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,034
713
840
434
8,346
6,101
0
3,836
4,373
0
6,642
L
6,240
3,953
249
1,840
10,116
4,487
0
3,936
6,055
0
7,970
W
Chang'e
6,427
906
5,001
6,147
10,579
3,467
310
3,975
6,604
16,728
0
W
Ao Kuang
8,017
1,346
219
1,572
8,126
5,510
1,076
2,291
5,835
14,183
2,191
W
Odin
6,703
1,062
252
1,792
11,651
12,103
1,047
4,017
7,634
6,342
11,904
L
Poseidon
Hyoust
Poseidon
6,467
184
0
218
6,350
1,905
0
1,701
4,602
21,399
0
L
Sylvanus
K1D-Echo69
Sylvanus
3,539
612
868
1,941
13,104
7,958
0
3,043
9,927
9,174
0
W
Neith
Sharonnee
Neith
10,268
3,775
850
2,544
8,652
3,118
1,774
4,727
3,925
0
23,695
W
Danzaburou
SimpleRickss
Danzaburou
9,835
2,445
135
1,304
5,843
2,361
2,810
2,395
3,448
0
31,003
L
The Morrigan
Tyrannyrex
The Morrigan
7,399
622
176
1,722
6,523
2,064
0
2,783
3,481
11,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,189
Gold Earned
43,400
52
Minions Killed
143
0
Camps Cleared
0
676,912
Distance Traveled
825,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,379
797
1
0
0
120,206
0
L
Arachne
6,499
812
3
0
0
133,997
0
W
Chang'e
8,158
1,020
25
3
0
165,251
0
W
Ao Kuang
9,368
1,171
18
2
0
164,678
0
W
Odin
8,263
1,033
16
2
0
181,774
0
L
Poseidon
6,924
866
28
4
0
146,558
0
L
Sylvanus
6,707
838
15
2
0
139,263
0
W
Neith
7,998
1,000
31
4
0
158,236
0
W
Danzaburou
9,613
1,202
53
7
0
155,661
0
L
The Morrigan
6,680
835
5
1
0
136,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role