Player Matchup

Neith
Neith
Falxcus
Neith
Level 154
God Stats
1W - 3L
1,460 SR
Queue Stats
84W - 84L
1,496 Elo+
Solo
Camazotz
Camazotz
KOartist
Camazotz
Level 157
God Stats
0W - 2L
1,326 SR
Queue Stats
129W - 119L
1,536 Elo+
Solo
Poseidon
Poseidon
Lagasca
Poseidon
Level 141
God Stats
3W - 4L
1,699 SR
Queue Stats
120W - 109L
1,536 Elo+
Solo
Hachiman
Hachiman
Lavazutch
Hachiman
Level 144
God Stats
3W - 9L
1,422 SR
Queue Stats
314W - 329L
1,495 Elo+
Solo
Cerberus
Cerberus
TheFastSpark
Cerberus
Level 162
God Stats
7W - 6L
1,590 SR
Queue Stats
371W - 366L
1,503 Elo+
Solo
Team Averages
Level 152
1,499 SR
1,513 Elo+

VS

Team Averages
Level 138
1,666 SR
1,501 Elo+
Scylla
Scylla
King0125
Scylla
Level 126
God Stats
4W - 0L
2,011 SR
Queue Stats
149W - 130L
1,497 Elo+
Solo
Bacchus
Bacchus
Outsidevil
Bacchus
Level 157
God Stats
4W - 3L
1,714 SR
Queue Stats
58W - 63L
1,377 Elo+
Solo
Xbalanque
Xbalanque
Zeeboo
Xbalanque
Level 148
God Stats
132W - 84L
1,606 SR
Queue Stats
177W - 142L
1,529 Elo+
Solo
Thor
Thor
alllooo677
Thor
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,523 Elo+
Solo
Vamana
Vamana
silverstreak349
Vamana
Level 104
God Stats
5W - 2L
1,499 SR
Queue Stats
124W - 98L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Falxcus
Neith
9
0 / 6 / 0
5,195
520
3,264
7,281
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Camazotz
KOartist
Camazotz
9
0 / 2 / 0
4,815
482
2,222
8,509
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
Lagasca
Poseidon
11
1 / 3 / 0
5,787
579
2,042
4,715
1,183
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Lavazutch
Hachiman
8
0 / 0 / 0
4,729
473
697
2,749
557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
TheFastSpark
Cerberus
8
0 / 4 / 0
4,574
457
1,266
7,209
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
King0125
Scylla
12
3 / 0 / 2
6,644
664
1,967
1,486
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Outsidevil
Bacchus
8
1 / 0 / 4
5,542
554
2,237
4,176
3,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Zeeboo
Xbalanque
12
3 / 0 / 0
6,479
648
3,064
3,629
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 1 / 6
5,605
561
5,097
6,473
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 0 / 1
7,391
739
7,895
8,860
5,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
15
15
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Falxcus
Neith
0
6
0
0
L
Camazotz
KOartist
Camazotz
0
2
0
0
W
Scylla
King0125
Scylla
3
0
2
4
L
Poseidon
Lagasca
Poseidon
1
3
0
0.33
L
Hachiman
Lavazutch
Hachiman
0
0
0
0
W
Bacchus
Outsidevil
Bacchus
1
0
4
3
L
Cerberus
TheFastSpark
Cerberus
0
4
0
0
W
Xbalanque
Zeeboo
Xbalanque
3
0
0
3
W
2
1
6
5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,491
Damage
20,260
30,463
Taken
24,624
10,257
Mitigated
12,845
8,958
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Falxcus
Neith
3,264
1,043
0
1,213
7,281
1,914
32
0
6,932
0
34,411
L
Camazotz
KOartist
Camazotz
2,222
267
0
4,728
8,509
2,318
0
787
7,586
0
26,736
W
Scylla
King0125
Scylla
1,967
428
0
556
1,486
373
0
414
1,060
43,474
1,001
L
Poseidon
Lagasca
Poseidon
2,042
420
0
282
4,715
1,183
0
996
3,583
47,364
1,040
L
Hachiman
Lavazutch
Hachiman
697
455
0
1,132
2,749
557
0
108
2,641
0
20,485
W
Bacchus
Outsidevil
Bacchus
2,237
687
0
986
4,176
3,496
0
911
3,197
18,400
499
L
Cerberus
TheFastSpark
Cerberus
1,266
114
0
1,603
7,209
4,285
0
2,022
5,069
13,363
0
W
Xbalanque
Zeeboo
Xbalanque
3,064
1,324
0
2,472
3,629
1,164
947
262
3,367
0
40,616
W
5,097
950
0
1,419
6,473
2,100
0
1,432
4,953
0
32,560
W
7,895
3,868
0
2,439
8,860
5,712
26
121
8,739
0
46,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,100
Gold Earned
31,661
312
Minions Killed
329
0
Camps Cleared
0
982,251
Distance Traveled
1,015,459
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,195
520
64
6
0
160,336
0
L
Camazotz
4,815
482
58
6
0
235,022
0
W
Scylla
6,644
664
96
10
0
215,683
0
L
Poseidon
5,787
579
102
10
0
212,188
1
L
Hachiman
4,729
473
55
6
0
176,528
0
W
Bacchus
5,542
554
22
2
0
188,802
1
L
Cerberus
4,574
457
33
3
0
198,177
1
W
Xbalanque
6,479
648
80
8
0
187,518
0
W
Thor
5,605
561
49
5
0
225,953
0
W
Vamana
7,391
739
82
8
0
197,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role