Player Matchup

Medusa
Medusa
AreJayy
Medusa
Level 129
God Stats
2W - 2L
1,610 SR
Queue Stats
36W - 41L
1,553 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hefty Hebrew
Cu Chulainn
Level 83
God Stats
12W - 9L
1,638 SR
Queue Stats
204W - 186L
1,536 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ichika_Nakano-_-
Kumbhakarna
Level 68
God Stats
20W - 20L
1,390 SR
Queue Stats
296W - 275L
1,441 Elo+
Solo
Janus
Janus
kmbest
Janus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,197 Elo+
Party 1
Loki
Loki
l Mythic l
Loki
Level 126
God Stats
0W - 1L
1,096 SR
Queue Stats
97W - 126L
1,404 Elo+
Solo
Team Averages
Level 97
1,447 SR
1,426 Elo+

VS

Team Averages
Level 120
1,600 SR
1,448 Elo+
Ix Chel
Ix Chel
DKDaHitman
Ix Chel
Level 126
God Stats
14W - 4L
1,647 SR
Queue Stats
240W - 211L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
GottaBlastt
Kumbhakarna
Level 123
God Stats
6W - 9L
1,564 SR
Queue Stats
130W - 135L
1,484 Elo+
Solo
Shiva
Shiva
TheRedFlash470
Shiva
Level 146
God Stats
3W - 2L
1,863 SR
Queue Stats
41W - 44L
1,470 Elo+
Solo
Nu Wa
Nu Wa
WilzonRL
Nu Wa
Level 82
God Stats
1W - 0L
1,307 SR
Queue Stats
15W - 25L
1,332 Elo+
Solo
Ishtar
Ishtar
xBloomz
Ishtar
Level 122
God Stats
4W - 4L
1,618 SR
Queue Stats
103W - 119L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AreJayy
Medusa
16
4 / 4 / 9
10,242
931
15,831
13,272
3,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Hefty Hebrew
Cu Chulainn
16
5 / 4 / 6
10,032
912
9,765
13,536
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
Ichika_Nakano-_-
Kumbhakarna
14
2 / 1 / 11
9,881
898
3,542
15,419
15,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
kmbest
Janus
14
1 / 4 / 7
8,850
805
9,390
7,525
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 3 / 6
9,883
898
4,536
10,256
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DKDaHitman
Ix Chel
16
2 / 3 / 9
9,981
907
9,027
8,679
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
GottaBlastt
Kumbhakarna
16
2 / 3 / 13
10,379
944
4,808
15,411
14,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 3 / 11
10,726
975
10,190
12,665
12,795
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
WilzonRL
Nu Wa
16
3 / 4 / 11
10,228
930
15,132
8,114
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
xBloomz
Ishtar
17
4 / 3 / 7
10,647
968
6,126
7,505
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
67
16
Kills
16
16
Deaths
16
39
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Medusa
AreJayy
Medusa
4
4
9
2.13
W
Ix Chel
DKDaHitman
Ix Chel
2
3
9
2.17
W
Kumbhakarna
GottaBlastt
Kumbhakarna
2
3
13
2.83
L
Cu Chulainn
Hefty Hebrew
Cu Chulainn
5
4
6
2
L
Kumbhakarna
Ichika_Nakano-_-
Kumbhakarna
2
1
11
7.5
W
5
3
11
3.5
W
Nu Wa
WilzonRL
Nu Wa
3
4
11
2.13
L
Janus
kmbest
Janus
1
4
7
1.13
L
4
3
6
2.33
W
Ishtar
xBloomz
Ishtar
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,064
Damage
45,283
60,008
Taken
52,374
29,230
Mitigated
35,724
11,077
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AreJayy
Medusa
15,831
4,879
0
2,991
13,272
3,975
1,761
6,521
6,566
0
51,907
W
Ix Chel
DKDaHitman
Ix Chel
9,027
700
1,518
1,542
8,679
2,882
557
1,682
6,887
32,297
0
W
Kumbhakarna
GottaBlastt
Kumbhakarna
4,808
634
0
2,465
15,411
14,854
31
3,093
12,004
12,279
0
L
Cu Chulainn
Hefty Hebrew
Cu Chulainn
9,765
704
0
3,517
13,536
5,096
256
5,449
7,773
0
35,815
L
Kumbhakarna
Ichika_Nakano-_-
Kumbhakarna
3,542
186
40
3,355
15,419
15,432
0
5,844
9,309
7,550
3,608
W
10,190
1,386
710
638
12,665
12,795
42
2,991
9,372
54
23,084
W
Nu Wa
WilzonRL
Nu Wa
15,132
4,736
0
0
8,114
2,585
1,939
1,455
6,555
32,682
0
L
Janus
kmbest
Janus
9,390
364
0
400
7,525
2,308
107
4,283
3,112
21,122
0
L
4,536
528
0
774
10,256
2,419
205
5,951
4,227
0
22,971
W
Ishtar
xBloomz
Ishtar
6,126
3,518
0
1,981
7,505
2,608
2,192
1,684
5,725
0
26,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,888
Gold Earned
51,961
227
Minions Killed
186
0
Camps Cleared
0
1,145,207
Distance Traveled
1,135,551
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,242
931
83
8
0
223,135
0
W
Ix Chel
9,981
907
40
4
0
212,571
1
W
Kumbhakarna
10,379
944
14
1
0
244,980
2
L
Cu Chulainn
10,032
912
55
5
0
238,215
0
L
Kumbhakarna
9,881
898
15
1
0
228,255
2
W
Shiva
10,726
975
37
3
0
223,972
0
W
Nu Wa
10,228
930
39
4
0
218,501
0
L
Janus
8,850
805
39
4
0
220,047
0
L
Loki
9,883
898
35
3
0
235,555
0
W
Ishtar
10,647
968
56
5
0
235,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role