Player Matchup

Rama
Rama
 
Rama
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BASJYAGJL
Jormungandr
Level 143
God Stats
3W - 4L
1,402 SR
Queue Stats
122W - 137L
1,418 Elo+
Party 1
Yu Huang
Yu Huang
El Hugosaurio
Yu Huang
Level 104
God Stats
4W - 3L
1,755 SR
Queue Stats
360W - 330L
1,517 Elo+
Solo
Ravana
Ravana
Ramanathapuram
Ravana
Level 133
God Stats
1W - 1L
1,743 SR
Queue Stats
230W - 233L
1,495 Elo+
Party 1
Hades
Hades
XxPUTIFINOxX_PR
Hades
Level 120
God Stats
34W - 37L
1,523 SR
Queue Stats
268W - 264L
1,473 Elo+
Party 1
Team Averages
Level 124
1,585 SR
1,481 Elo+

VS

Team Averages
Level 122
1,489 SR
1,493 Elo+
Bastet
Bastet
 
Bastet
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DarkSaiyan70
Ravana
Level 182
God Stats
9W - 6L
1,293 SR
Queue Stats
193W - 174L
1,500 Elo+
Solo
Bacchus
Bacchus
Dedguy
Bacchus
Level 127
God Stats
15W - 7L
1,633 SR
Queue Stats
174W - 165L
1,530 Elo+
Solo
Chernobog
Chernobog
Nullmodo
Chernobog
Level 142
God Stats
11W - 15L
1,341 SR
Queue Stats
85W - 75L
1,519 Elo+
Solo
Hera
Hera
RaccMex
Hera
Level 91
God Stats
33W - 15L
1,677 SR
Queue Stats
148W - 140L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 5 / 1
7,343
490
7,317
11,224
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
BASJYAGJL
Jormungandr
12
1 / 3 / 3
6,964
464
10,813
15,814
10,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
El Hugosaurio
Yu Huang
15
3 / 2 / 1
8,535
569
7,660
7,107
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 1 / 2
7,804
520
5,731
9,894
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 2
6,884
459
3,049
11,529
6,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 3 / 2
8,356
557
7,022
15,396
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
15
3 / 1 / 5
9,083
606
9,822
8,708
7,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Dedguy
Bacchus
14
3 / 2 / 5
8,210
547
10,129
12,184
12,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Nullmodo
Chernobog
14
5 / 2 / 5
8,288
553
10,790
13,290
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
RaccMex
Hera
14
0 / 2 / 3
7,922
528
4,795
7,448
2,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
10
Kills
15
15
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
5
1
0.7
W
Bastet
 
Bastet
4
3
2
1.67
L
Jormungandr
BASJYAGJL
Jormungandr
1
3
3
0.83
W
Ravana
3
1
5
5.5
W
Bacchus
Dedguy
Bacchus
3
2
5
2.75
L
Yu Huang
El Hugosaurio
Yu Huang
3
2
1
1.75
W
Chernobog
Nullmodo
Chernobog
5
2
5
3.75
W
Hera
RaccMex
Hera
0
2
3
0.75
L
3
1
2
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,570
Damage
42,558
55,568
Taken
57,026
26,607
Mitigated
33,598
18,521
Healing
24,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,317
5,191
0
2,883
11,224
3,392
149
2,998
8,226
0
45,968
W
Bastet
 
Bastet
7,022
3,178
0
8,842
15,396
5,255
0
3,108
12,288
0
73,573
L
Jormungandr
BASJYAGJL
Jormungandr
10,813
1,801
76
4,025
15,814
10,059
0
5,707
10,107
38,922
2,459
W
Ravana
9,822
2,678
0
3,611
8,708
7,089
0
3,205
5,503
0
57,166
W
Bacchus
Dedguy
Bacchus
10,129
885
0
3,483
12,184
12,994
222
5,830
6,354
27,732
1,093
L
Yu Huang
El Hugosaurio
Yu Huang
7,660
685
0
2,563
7,107
2,732
132
3,528
3,579
67,829
3,307
W
Chernobog
Nullmodo
Chernobog
10,790
5,729
0
5,110
13,290
5,793
588
5,111
8,179
0
65,847
W
Hera
RaccMex
Hera
4,795
1,221
0
3,432
7,448
2,467
704
2,972
4,476
65,104
0
L
5,731
1,754
0
4,248
9,894
4,229
0
2,292
7,602
0
56,384
L
3,049
805
112
4,614
11,529
6,195
0
309
11,220
30,196
518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,530
Gold Earned
41,859
442
Minions Killed
457
0
Camps Cleared
0
1,373,694
Distance Traveled
1,437,952
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,343
490
66
4
0
253,853
0
W
Bastet
8,356
557
117
8
0
328,090
3
L
Jormungandr
6,964
464
77
5
0
272,442
0
W
Ravana
9,083
606
95
6
0
231,944
0
W
Bacchus
8,210
547
32
2
0
290,513
0
L
Yu Huang
8,535
569
130
9
0
249,355
0
W
Chernobog
8,288
553
112
7
0
312,319
0
W
Hera
7,922
528
101
7
0
275,086
1
L
Ravana
7,804
520
91
6
0
339,881
0
L
Hades
6,884
459
78
5
0
258,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role