Player Matchup

Terra
Terra
Silver III
 
Terra
Silver III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
 
Morgan Le Fay
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver IV
FearedPantalons
Izanami
Silver IV
Level 65
God Stats
2W - 5L
1,462 SR
Queue Stats
62W - 78L
823 MMR
Party 1
Jormungandr
Jormungandr
Silver IV
Stump City bG
Jormungandr
Silver IV
Level 68
God Stats
2W - 0L
1,394 SR
Queue Stats
62W - 78L
823 MMR
Party 1
Mercury
Mercury
Silver V
steinguy97
Mercury
Silver V
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 71L
857 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,471 SR
1,101 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,529 SR
990 MMR
Heimdallr
Heimdallr
Silver V
 
Heimdallr
Silver V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver III
AndresBM
Athena
Silver III
Level 149
God Stats
12W - 18L
1,454 SR
Queue Stats
179W - 203L
849 MMR
Solo
Merlin
Merlin
Silver IV
SheluzJD
Merlin
Silver IV
Level 123
God Stats
2W - 5L
1,498 SR
Queue Stats
68W - 86L
1,079 MMR
Party 2
Achilles
Achilles
Silver IV
TrellTheGoat631
Achilles
Silver IV
Level 106
God Stats
0W - 3L
1,688 SR
Queue Stats
181W - 201L
709 MMR
Party 2
Amaterasu
Amaterasu
Silver III
kimbacon
Amaterasu
Silver III
Level 154
God Stats
62W - 52L
1,505 SR
Queue Stats
198W - 235L
812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
3 / 1 / 2
6,248
625
6,722
7,566
3,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
9
1 / 0 / 0
4,916
492
2,274
1,895
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 1 / 1
5,905
591
2,978
6,064
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Stump City bG
Jormungandr
8
2 / 1 / 0
5,383
538
2,649
6,035
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Mercury
steinguy97
Mercury
11
1 / 0 / 0
5,547
555
979
5,678
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Chang'eAwilixAgni

VS

Bans
Sun WukongCamazotzIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 1 / 0
5,497
550
2,881
4,592
1,625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
AndresBM
Athena
8
0 / 1 / 1
5,020
502
1,874
6,067
4,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Merlin
SheluzJD
Merlin
8
0 / 1 / 0
4,882
488
1,323
2,808
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
11
2 / 1 / 1
5,596
560
2,809
6,875
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
kimbacon
Amaterasu
9
0 / 3 / 2
5,129
513
3,113
9,849
4,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
7
Kills
3
3
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
1
2
4
W
Morgan Le Fay
 
Morgan Le Fay
1
0
0
1
L
Heimdallr
 
Heimdallr
1
1
0
1
L
Athena
AndresBM
Athena
0
1
1
0.5
W
0
1
1
0.5
L
Merlin
SheluzJD
Merlin
0
1
0
0
W
Jormungandr
Stump City bG
Jormungandr
2
1
0
2
L
Achilles
2
1
1
2.5
L
Amaterasu
kimbacon
Amaterasu
0
3
2
0.33
W
Mercury
steinguy97
Mercury
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,602
Damage
12,000
27,238
Taken
30,191
10,870
Mitigated
13,442
10,333
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,722
668
120
4,104
7,566
3,015
0
662
6,381
41,484
0
W
Morgan Le Fay
 
Morgan Le Fay
2,274
499
0
1,259
1,895
489
287
438
1,354
26,136
0
L
Heimdallr
 
Heimdallr
2,881
1,433
0
762
4,592
1,625
0
550
4,042
0
37,739
L
Athena
AndresBM
Athena
1,874
261
0
1,475
6,067
4,353
0
2,599
3,468
15,652
0
W
2,978
1,687
0
3,709
6,064
1,918
0
200
5,864
0
49,184
L
Merlin
SheluzJD
Merlin
1,323
130
0
332
2,808
627
0
2,036
534
20,943
192
W
Jormungandr
Stump City bG
Jormungandr
2,649
967
0
689
6,035
3,404
0
1,154
4,764
23,467
0
L
Achilles
2,809
1,232
0
4,126
6,875
2,279
0
921
5,954
0
30,161
L
Amaterasu
kimbacon
Amaterasu
3,113
1,222
0
5,347
9,849
4,558
0
5,301
4,548
0
29,930
W
Mercury
steinguy97
Mercury
979
90
0
452
5,678
2,044
0
440
5,146
0
38,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,999
Gold Earned
26,124
316
Minions Killed
271
0
Camps Cleared
0
949,436
Distance Traveled
972,095
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,248
625
62
6
0
211,482
1
W
Morgan Le Fay
4,916
492
50
5
0
111,812
0
L
Heimdallr
5,497
550
77
8
0
178,902
2
L
Athena
5,020
502
27
3
0
237,996
3
W
Izanami
5,905
591
100
10
0
205,162
0
L
Merlin
4,882
488
47
5
0
161,340
1
W
Jormungandr
5,383
538
31
3
0
173,556
0
L
Achilles
5,596
560
63
6
0
224,182
0
L
Amaterasu
5,129
513
57
6
0
169,675
1
W
Mercury
5,547
555
73
7
0
247,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role