Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
HA1ku
Raijin
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 152L
1,507 Elo+
Solo
Skadi
Skadi
Masakova
Skadi
Level 88
God Stats
3W - 3L
1,443 SR
Queue Stats
39W - 35L
1,563 Elo+
Solo
Ymir
Ymir
Shiro195
Ymir
Level 57
God Stats
2W - 0L
1,856 SR
Queue Stats
166W - 146L
1,498 Elo+
Party 1
Erlang Shen
Erlang Shen
kitsunesun
Erlang Shen
Level 139
God Stats
5W - 5L
1,379 SR
Queue Stats
287W - 255L
1,582 Elo+
Solo
Team Averages
Level 99
1,536 SR
1,530 Elo+

VS

Team Averages
Level 117
1,509 SR
1,435 Elo+
Charybdis
Charybdis
BranChan1020
Charybdis
Level 121
God Stats
4W - 12L
1,663 SR
Queue Stats
12W - 25L
1,402 Elo+
Party 3
Bacchus
Bacchus
DCM9612
Bacchus
Level 143
God Stats
54W - 42L
1,571 SR
Queue Stats
234W - 232L
1,451 Elo+
Party 2
Arachne
Arachne
KingKhalilRG
Arachne
Level 83
God Stats
0W - 2L
1,232 SR
Queue Stats
18W - 22L
1,477 Elo+
Party 3
Gilgamesh
Gilgamesh
childishkidd
Gilgamesh
Level 88
God Stats
1W - 3L
1,325 SR
Queue Stats
60W - 73L
1,388 Elo+
Party 3
Ra
Ra
jerboul22
Ra
Level 150
God Stats
6W - 3L
1,756 SR
Queue Stats
217W - 207L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 0 / 0
3,895
779
2,041
3,158
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
HA1ku
Raijin
8
3 / 2 / 0
4,398
880
2,641
3,363
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Masakova
Skadi
6
0 / 0 / 0
3,448
690
2,289
1,669
382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
6
0 / 0 / 0
3,537
707
343
2,657
987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
kitsunesun
Erlang Shen
8
4 / 0 / 0
4,846
969
2,591
2,798
1,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BranChan1020
Charybdis
5
0 / 0 / 0
3,367
673
2,395
2,753
628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
DCM9612
Bacchus
4
0 / 0 / 0
3,277
655
943
4,199
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
KingKhalilRG
Arachne
7
1 / 3 / 0
3,757
751
1,154
4,464
1,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
childishkidd
Gilgamesh
1
0 / 1 / 0
2,629
526
115
716
352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 3 / 1
4,042
808
744
3,760
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
7
Kills
2
2
Deaths
7
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Charybdis
BranChan1020
Charybdis
0
0
0
0
L
Bacchus
DCM9612
Bacchus
0
0
0
0
W
Raijin
HA1ku
Raijin
3
2
0
1.5
L
Arachne
KingKhalilRG
Arachne
1
3
0
0.33
W
Skadi
Masakova
Skadi
0
0
0
0
W
Ymir
0
0
0
0
L
Gilgamesh
childishkidd
Gilgamesh
0
1
0
0
L
1
3
1
0.5
W
Erlang Shen
kitsunesun
Erlang Shen
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,905
Damage
5,351
13,645
Taken
15,892
5,261
Mitigated
5,846
4,936
Healing
3,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,041
500
43
1,149
3,158
1,331
0
408
2,750
14,236
278
L
Charybdis
BranChan1020
Charybdis
2,395
1,468
0
829
2,753
628
0
1,089
1,664
0
15,056
L
Bacchus
DCM9612
Bacchus
943
166
0
1,053
4,199
2,391
0
1,154
3,045
8,314
0
W
Raijin
HA1ku
Raijin
2,641
96
0
1,000
3,363
799
0
358
2,849
19,116
1,182
L
Arachne
KingKhalilRG
Arachne
1,154
999
0
640
4,464
1,357
0
26
4,295
0
14,531
W
Skadi
Masakova
Skadi
2,289
732
0
544
1,669
382
0
417
1,252
0
16,083
W
Ymir
343
166
0
877
2,657
987
0
306
2,309
20,243
0
L
Gilgamesh
childishkidd
Gilgamesh
115
41
0
109
716
352
0
161
513
0
147
L
744
46
12
1,048
3,760
1,118
0
2,727
1,033
17,614
0
W
Erlang Shen
kitsunesun
Erlang Shen
2,591
1,402
0
1,323
2,798
1,762
0
0
2,766
990
21,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,124
Gold Earned
17,072
178
Minions Killed
119
0
Camps Cleared
0
633,985
Distance Traveled
499,928
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,895
779
27
5
0
125,722
2
L
Charybdis
3,367
673
36
7
0
111,539
1
L
Bacchus
3,277
655
11
2
0
119,264
1
W
Raijin
4,398
880
37
7
0
107,938
0
L
Arachne
3,757
751
31
6
0
136,301
0
W
Skadi
3,448
690
30
6
0
118,751
0
W
Ymir
3,537
707
47
9
0
154,621
0
L
Gilgamesh
2,629
526
1
0
0
16,298
0
L
Ra
4,042
808
40
8
0
116,526
3
W
Erlang Shen
4,846
969
37
7
0
126,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role