Player Matchup

Jormungandr
Jormungandr
CapitanAdriel
Jormungandr
Level 149
God Stats
1W - 1L
1,470 SR
Queue Stats
46W - 45L
1,534 Elo+
Solo
Medusa
Medusa
King0125
Medusa
Level 126
God Stats
6W - 3L
1,578 SR
Queue Stats
149W - 130L
1,508 Elo+
Solo
Poseidon
Poseidon
Lagasca
Poseidon
Level 141
God Stats
3W - 4L
1,776 SR
Queue Stats
120W - 109L
1,547 Elo+
Solo
Lancelot
Lancelot
Mickeyyaboi
Lancelot
Level 155
God Stats
3W - 4L
1,516 SR
Queue Stats
508W - 499L
1,488 Elo+
Solo
Ravana
Ravana
Prokchop9258
Ravana
Level 155
God Stats
15W - 12L
1,560 SR
Queue Stats
445W - 428L
1,530 Elo+
Solo
Team Averages
Level 145
1,580 SR
1,521 Elo+

VS

Team Averages
Level 136
1,609 SR
1,522 Elo+
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Seravot
Hachiman
Level 101
God Stats
13W - 5L
1,565 SR
Queue Stats
230W - 210L
1,481 Elo+
Party 1
Ne Zha
Ne Zha
ThrobRoss
Ne Zha
Level 128
God Stats
3W - 1L
1,690 SR
Queue Stats
64W - 66L
1,558 Elo+
Solo
Surtr
Surtr
XxDD1748xX
Surtr
Level 156
God Stats
9W - 9L
1,473 SR
Queue Stats
250W - 254L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
wedgeninja55
Baron Samedi
Level 137
God Stats
1W - 2L
1,817 SR
Queue Stats
222W - 200L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CapitanAdriel
Jormungandr
5
0 / 0 / 2
3,607
721
1,482
2,776
1,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
King0125
Medusa
7
2 / 1 / 0
3,793
759
2,559
2,932
581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
Lagasca
Poseidon
6
0 / 2 / 1
3,303
661
1,170
2,672
584
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
Mickeyyaboi
Lancelot
7
2 / 1 / 0
3,781
756
1,465
3,631
1,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ravana
2
0 / 1 / 0
2,534
507
0
775
136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 1 / 1
3,493
699
1,214
3,534
2,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Seravot
Hachiman
6
0 / 1 / 0
3,010
602
1,316
2,439
558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
ThrobRoss
Ne Zha
6
1 / 1 / 2
3,620
724
1,626
3,998
1,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
7
1 / 1 / 0
3,753
751
1,945
3,753
1,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
wedgeninja55
Baron Samedi
6
2 / 0 / 1
3,702
740
1,224
1,595
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
4
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
1
0.5
L
Jormungandr
CapitanAdriel
Jormungandr
0
0
2
1
L
Medusa
King0125
Medusa
2
1
0
2
L
Poseidon
Lagasca
Poseidon
0
2
1
0.25
L
Lancelot
Mickeyyaboi
Lancelot
2
1
0
2
L
Ravana
0
1
0
0
W
Hachiman
Seravot
Hachiman
0
1
0
0
W
Ne Zha
ThrobRoss
Ne Zha
1
1
2
2
W
Surtr
1
1
0
1
W
Baron Samedi
wedgeninja55
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,676
Damage
7,325
12,786
Taken
15,319
4,085
Mitigated
5,793
4,458
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,214
112
191
907
3,534
2,023
0
952
2,582
8,161
0
L
Jormungandr
CapitanAdriel
Jormungandr
1,482
472
0
1,368
2,776
1,342
0
525
2,251
7,975
0
L
Medusa
King0125
Medusa
2,559
1,041
0
1,632
2,932
581
0
546
2,386
0
21,970
L
Poseidon
Lagasca
Poseidon
1,170
64
0
0
2,672
584
0
905
1,729
16,070
0
L
Lancelot
Mickeyyaboi
Lancelot
1,465
205
0
1,344
3,631
1,442
0
499
2,923
0
13,447
L
Ravana
0
0
0
114
775
136
0
0
775
0
939
W
Hachiman
Seravot
Hachiman
1,316
771
0
910
2,439
558
0
322
2,117
0
14,050
W
Ne Zha
ThrobRoss
Ne Zha
1,626
572
0
937
3,998
1,250
0
716
3,282
0
19,389
W
Surtr
1,945
730
0
1,767
3,753
1,531
0
260
3,493
346
17,027
W
Baron Samedi
wedgeninja55
Baron Samedi
1,224
113
0
500
1,595
431
0
402
1,193
14,673
351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,018
Gold Earned
17,578
114
Minions Killed
130
0
Camps Cleared
0
434,396
Distance Traveled
550,042
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
3,493
699
17
3
0
114,516
0
L
Jormungandr
3,607
721
10
2
0
96,151
4
L
Medusa
3,793
759
39
8
0
113,817
1
L
Poseidon
3,303
661
26
5
0
106,517
0
L
Lancelot
3,781
756
36
7
0
103,793
0
L
Ravana
2,534
507
3
1
0
14,118
0
W
Hachiman
3,010
602
22
4
0
106,588
2
W
Ne Zha
3,620
724
36
7
0
117,825
0
W
Surtr
3,753
751
31
6
0
102,170
2
W
Baron Samedi
3,702
740
24
5
0
108,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role