Player Matchup

Bacchus
Bacchus
Penga Laserbeam
Bacchus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
Spageddy Lee430
Vamana
Level 56
God Stats
5W - 7L
1,500 SR
Queue Stats
41W - 33L
1,620 Elo+
Party 2
Susano
Susano
TrashCanMan23
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 2
Team Averages
Level 20
1,500 SR
1,540 Elo+

VS

Team Averages
Level 43
1,460 SR
1,378 Elo+
Nu Wa
Nu Wa
EmpressB93
Nu Wa
Level 20
God Stats
34W - 30L
1,661 SR
Queue Stats
63W - 92L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
The-Law_129
Kukulkan
Level 6
God Stats
2W - 1L
1,246 SR
Queue Stats
3W - 5L
1,178 Elo+
Party 1
Surtr
Surtr
twiztd_
Surtr
Level 103
God Stats
61W - 59L
1,473 SR
Queue Stats
235W - 245L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,026
703
5,488
9,825
8,653
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 4 / 3
6,628
663
3,043
9,331
4,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 11 / 1
6,059
606
2,299
10,851
2,998
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
6 / 0 / 7
8,815
882
11,231
2,945
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
The-Law_129
Kukulkan
12
1 / 3 / 11
7,827
783
5,739
5,199
2,042
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
twiztd_
Surtr
13
8 / 2 / 7
9,306
931
8,539
9,152
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
15
15
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
6
0
7
9.5
L
2
0
2
3
L
1
4
3
0.63
W
Kukulkan
The-Law_129
Kukulkan
1
3
11
2.17
L
0
11
1
0.05
W
Surtr
twiztd_
Surtr
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,830
Damage
25,509
30,007
Taken
17,296
16,249
Mitigated
9,521
5,181
Healing
3,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
11,231
4,262
59
490
2,945
937
1,030
1,701
1,037
27,732
0
L
5,488
302
0
3,357
9,825
8,653
0
6,152
3,464
24,418
2,111
L
3,043
1,449
0
1,431
9,331
4,598
0
5,637
3,373
0
22,826
W
Kukulkan
The-Law_129
Kukulkan
5,739
748
0
861
5,199
2,042
253
2,353
2,636
25,119
766
L
2,299
599
0
393
10,851
2,998
0
5,606
4,887
0
13,496
W
Surtr
twiztd_
Surtr
8,539
3,158
0
2,308
9,152
6,542
482
967
7,733
1,040
28,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,713
Gold Earned
25,948
101
Minions Killed
109
0
Camps Cleared
0
555,653
Distance Traveled
547,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,815
882
33
3
0
172,941
0
L
Bacchus
7,026
703
36
4
0
186,104
0
L
Vamana
6,628
663
44
4
0
179,816
0
W
Kukulkan
7,827
783
38
4
0
170,131
0
L
Susano
6,059
606
21
2
0
189,733
0
W
Surtr
9,306
931
38
4
0
204,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role