Player Matchup

Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
ConCaliber
Morgan Le Fay
Gold V
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,505 MMR
Solo
Izanami
Izanami
Gold IV
InspectorWolf
Izanami
Gold IV
Level 202
God Stats
7W - 4L
1,232 SR
Queue Stats
216W - 221L
1,530 MMR
Solo
Fafnir
Fafnir
Silver I
MikeSplat
Fafnir
Silver I
Level 156
God Stats
18W - 16L
1,473 SR
Queue Stats
21W - 20L
1,572 MMR
Party 1
Bastet
Bastet
Gold II
bmellz
Bastet
Gold II
Level 157
God Stats
20W - 15L
1,631 SR
Queue Stats
78W - 78L
1,562 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,467 SR
1,534 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,424 SR
1,518 MMR
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
DRUNKnMONKEYxL
Mulan
Gold IV
Level 158
God Stats
0W - 4L
1,329 SR
Queue Stats
96W - 81L
1,510 MMR
Solo
Awilix
Awilix
Bronze III
le0p4rd1506
Awilix
Bronze III
Level 108
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Rama
Rama
Gold III
xxdarkzangetsuxx
Rama
Gold III
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 207L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 1 / 0
3,575
715
2,104
3,610
1,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
ConCaliber
Morgan Le Fay
8
1 / 0 / 0
4,269
854
687
1,639
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
6
1 / 1 / 2
3,504
701
3,399
2,805
749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
MikeSplat
Fafnir
5
0 / 1 / 3
3,575
715
1,431
3,145
2,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
bmellz
Bastet
7
1 / 0 / 1
3,547
709
935
2,926
823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AthenaThanatosAresCthulhuAgni

VS

Bans
MedusaFenrirHou YiAo KuangCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 1 / 1
3,175
635
2,003
3,149
1,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
 
Kukulkan
1
0 / 0 / 0
2,452
490
0
0
0
6
1 / 0 / 0
3,719
744
1,923
3,373
1,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Awilix
6
0 / 1 / 0
3,320
664
88
3,286
849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
2 / 1 / 0
3,389
678
1,993
3,529
864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
3
Kills
3
3
Deaths
3
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
0
0
L
Sylvanus
 
Sylvanus
0
1
1
0.5
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Morgan Le Fay
ConCaliber
Morgan Le Fay
1
0
0
1
L
1
0
0
1
W
Izanami
1
1
2
2
W
Fafnir
MikeSplat
Fafnir
0
1
3
1.5
W
Bastet
bmellz
Bastet
1
0
1
1.5
L
Awilix
0
1
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,556
Damage
6,007
14,125
Taken
13,337
5,360
Mitigated
4,748
5,196
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,104
589
0
1,624
3,610
1,072
0
0
3,360
0
15,565
L
Sylvanus
 
Sylvanus
2,003
701
644
1,192
3,149
1,732
0
693
2,456
6,738
487
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
ConCaliber
Morgan Le Fay
687
167
0
541
1,639
456
0
0
1,639
23,445
698
L
1,923
384
0
1,385
3,373
1,303
0
0
3,087
0
13,189
W
Izanami
3,399
2,835
0
717
2,805
749
0
902
1,903
0
22,140
W
Fafnir
MikeSplat
Fafnir
1,431
357
0
1,460
3,145
2,260
0
881
2,264
3,137
0
W
Bastet
bmellz
Bastet
935
227
0
854
2,926
823
0
199
2,727
0
16,456
L
Awilix
88
0
0
1,786
3,286
849
0
687
2,599
0
15,011
L
1,993
1,782
0
960
3,529
864
0
738
2,791
0
13,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,470
Gold Earned
16,055
160
Minions Killed
103
0
Camps Cleared
0
530,121
Distance Traveled
453,960
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,575
715
30
6
0
104,533
0
L
Sylvanus
3,175
635
5
1
0
110,394
1
L
Kukulkan
2,452
490
0
0
0
0
0
W
Morgan Le Fay
4,269
854
44
9
0
94,534
1
L
Mulan
3,719
744
31
6
0
108,013
0
W
Izanami
3,504
701
44
9
0
94,177
0
W
Fafnir
3,575
715
6
1
0
114,469
0
W
Bastet
3,547
709
36
7
0
122,408
0
L
Awilix
3,320
664
39
8
0
134,783
0
L
Rama
3,389
678
28
6
0
100,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role