Player Matchup

Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ares
Ares
Silver II
 
Ares
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Bronze III
 
Nut
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Merlin
Merlin
Silver III
Suub30
Merlin
Silver III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 91L
1,361 MMR
Party 4
Ne Zha
Ne Zha
Silver V
vlentoo
Ne Zha
Silver V
Level 49
God Stats
2W - 0L
1,282 SR
Queue Stats
19W - 18L
1,284 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,456 SR
1,429 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,440 SR
1,394 MMR
Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver I
BatVaderr
Bacchus
Silver I
Level 158
God Stats
8W - 11L
1,125 SR
Queue Stats
78W - 77L
1,113 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
GodiewD
Morgan Le Fay
Bronze III
Level 42
God Stats
0W - 1L
1,704 SR
Queue Stats
11W - 12L
1,647 MMR
Party 2
Awilix
Awilix
Silver I
zForerunnerx
Awilix
Silver I
Level 157
God Stats
2W - 5L
1,370 SR
Queue Stats
80W - 87L
1,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 2
5,708
634
2,134
4,270
3,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
 
Ares
9
1 / 2 / 2
5,350
594
2,370
6,741
4,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
 
Nut
10
0 / 2 / 2
4,965
552
2,955
5,078
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Suub30
Merlin
10
0 / 2 / 0
5,411
601
1,488
3,473
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
vlentoo
Ne Zha
12
4 / 1 / 1
6,216
691
3,549
5,954
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
VulcanKuzenboSusano

VS

Bans
JanusArtioMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
3 / 1 / 1
5,933
659
4,034
4,114
1,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
 
Sun Wukong
1
0 / 0 / 0
3,271
363
0
0
0
Bacchus
BatVaderr
Bacchus
9
0 / 1 / 3
5,287
587
3,905
6,399
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
GodiewD
Morgan Le Fay
8
2 / 1 / 2
5,025
558
1,908
2,885
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
11
3 / 2 / 1
5,464
607
2,866
6,564
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
5
Kills
8
8
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
2
1
W
Ares
 
Ares
1
2
2
1
W
Nut
 
Nut
0
2
2
0.5
L
Skadi
 
Skadi
3
1
1
3.5
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Bacchus
BatVaderr
Bacchus
0
1
3
1.5
L
Morgan Le Fay
GodiewD
Morgan Le Fay
2
1
2
3
W
Merlin
Suub30
Merlin
0
2
0
0
W
Ne Zha
vlentoo
Ne Zha
4
1
1
4.5
L
Awilix
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,496
Damage
12,713
25,516
Taken
19,962
12,633
Mitigated
9,157
5,610
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,134
424
0
1,272
4,270
3,393
0
333
3,867
0
31,363
W
Ares
 
Ares
2,370
345
0
2,151
6,741
4,593
0
2,113
4,628
14,900
0
W
Nut
 
Nut
2,955
1,672
0
1,204
5,078
1,504
0
388
4,690
0
32,422
L
Skadi
 
Skadi
4,034
1,415
0
962
4,114
1,151
0
394
3,720
0
45,658
L
Sun Wukong
 
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
BatVaderr
Bacchus
3,905
414
0
2,190
6,399
5,007
0
2,258
4,141
17,053
3,831
L
Morgan Le Fay
GodiewD
Morgan Le Fay
1,908
198
0
722
2,885
682
0
628
2,216
19,460
1,296
W
Merlin
Suub30
Merlin
1,488
143
0
250
3,473
1,005
631
1,190
2,219
41,873
0
W
Ne Zha
vlentoo
Ne Zha
3,549
1,216
0
733
5,954
2,138
0
919
4,939
0
43,863
L
Awilix
2,866
696
0
435
6,564
2,317
0
578
5,717
0
32,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
24,980
305
Minions Killed
226
0
Camps Cleared
0
1,028,349
Distance Traveled
728,162
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,708
634
64
7
0
201,555
1
W
Ares
5,350
594
23
3
0
210,777
3
W
Nut
4,965
552
58
6
0
202,967
2
L
Skadi
5,933
659
75
8
0
180,477
0
L
Sun Wukong
3,271
363
0
0
0
0
0
L
Bacchus
5,287
587
40
4
0
214,730
2
L
Morgan Le Fay
5,025
558
52
6
0
113,040
0
W
Merlin
5,411
601
87
10
0
166,265
1
W
Ne Zha
6,216
691
73
8
0
246,785
0
L
Awilix
5,464
607
59
7
0
219,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role