Player Matchup

Anubis
Anubis
Flossybih47
Anubis
Level 74
God Stats
12W - 8L
1,427 SR
Queue Stats
42W - 46L
1,369 Elo+
Party 3
Guan Yu
Guan Yu
JPatter
Guan Yu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,561 Elo+
Party 2
Bacchus
Bacchus
Landmaster21
Bacchus
Level 21
God Stats
1W - 2L
1,722 SR
Queue Stats
4W - 3L
1,653 Elo+
Party 2
Thanatos
Thanatos
XxMePrintPapixX
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Freya
Freya
spid3rf4te
Freya
Level 68
God Stats
2W - 2L
1,871 SR
Queue Stats
47W - 59L
1,500 Elo+
Party 2
Team Averages
Level 62
1,604 SR
1,517 Elo+

VS

Team Averages
Level 79
1,473 SR
1,414 Elo+
Chronos
Chronos
DeltatheAkuWolf
Chronos
Level 46
God Stats
7W - 5L
1,500 SR
Queue Stats
30W - 35L
1,464 Elo+
Party 1
Loki
Loki
DracheLumi
Loki
Level 155
God Stats
31W - 21L
1,668 SR
Queue Stats
192W - 167L
1,508 Elo+
Party 1
Amaterasu
Amaterasu
HeyKage
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,293 Elo+
Party 1
Fafnir
Fafnir
MavrickCross
Fafnir
Level 41
God Stats
4W - 5L
1,256 SR
Queue Stats
141W - 172L
1,328 Elo+
Solo
Ishtar
Ishtar
YourChenpai
Ishtar
Level 85
God Stats
3W - 5L
1,441 SR
Queue Stats
116W - 122L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
4
0 / 2 / 0
3,302
472
433
1,715
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
JPatter
Guan Yu
9
0 / 1 / 0
4,784
683
3,184
4,629
2,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Landmaster21
Bacchus
6
0 / 2 / 0
3,730
533
1,480
4,430
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
2
0 / 1 / 0
2,961
423
0
1,155
279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Freya
7
0 / 1 / 0
3,684
526
2,253
3,551
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
4,919
703
1,126
980
215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 0 / 2
4,701
672
1,641
4,805
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
HeyKage
Amaterasu
7
1 / 0 / 0
4,087
584
661
5,360
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fafnir
7
0 / 0 / 2
4,593
656
909
5,218
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
7
2 / 0 / 0
4,201
600
2,611
2,891
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
2
0
2
3
L
Anubis
0
2
0
0
W
Amaterasu
HeyKage
Amaterasu
1
0
0
1
L
Guan Yu
JPatter
Guan Yu
0
1
0
0
L
Bacchus
Landmaster21
Bacchus
0
2
0
0
W
Fafnir
0
0
2
1
L
Thanatos
0
1
0
0
W
Ishtar
2
0
0
2
L
Freya
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,350
Damage
6,948
15,480
Taken
19,254
7,537
Mitigated
7,190
4,479
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,126
560
0
376
980
215
495
210
770
23,570
0
W
1,641
541
0
2,669
4,805
1,149
0
397
4,408
0
33,000
L
Anubis
433
0
0
303
1,715
479
0
365
1,350
7,596
0
W
Amaterasu
HeyKage
Amaterasu
661
60
0
2,534
5,360
1,695
0
0
5,360
0
13,607
L
Guan Yu
JPatter
Guan Yu
3,184
777
0
1,452
4,629
2,398
0
614
4,015
0
29,444
L
Bacchus
Landmaster21
Bacchus
1,480
575
0
1,028
4,430
3,489
0
701
3,729
6,908
0
W
Fafnir
909
576
0
2,110
5,218
3,398
0
2,242
2,686
9,933
531
L
Thanatos
0
0
0
182
1,155
279
0
147
1,008
0
1,922
W
Ishtar
2,611
1,438
0
1,948
2,891
733
0
886
1,895
0
29,348
L
Freya
2,253
655
0
1,514
3,551
892
0
208
3,343
19,168
1,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,461
Gold Earned
22,501
126
Minions Killed
203
0
Camps Cleared
0
541,030
Distance Traveled
680,504
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,919
703
39
6
0
147,155
1
W
Loki
4,701
672
63
9
0
171,674
0
L
Anubis
3,302
472
17
2
0
60,725
0
W
Amaterasu
4,087
584
32
5
0
107,236
0
L
Guan Yu
4,784
683
54
8
0
138,183
0
L
Bacchus
3,730
533
5
1
0
153,678
0
W
Fafnir
4,593
656
14
2
0
132,090
0
L
Thanatos
2,961
423
4
1
0
53,963
0
W
Ishtar
4,201
600
55
8
0
122,349
0
L
Freya
3,684
526
46
7
0
134,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role