Player Matchup

Mulan
Mulan
FearedTitanium
Mulan
Level 124
God Stats
28W - 20L
1,522 SR
Queue Stats
567W - 558L
1,453 Elo+
Solo
Neith
Neith
J-Scoot13
Neith
Level 35
God Stats
25W - 27L
1,378 SR
Queue Stats
52W - 63L
1,356 Elo+
Solo
Zeus
Zeus
josscan003
Zeus
Level 158
God Stats
18W - 17L
1,388 SR
Queue Stats
430W - 381L
1,426 Elo+
Solo
Jormungandr
Jormungandr
t3zcatl1p0ca91
Jormungandr
Level 158
God Stats
7W - 5L
1,669 SR
Queue Stats
186W - 187L
1,446 Elo+
Solo
Kukulkan
Kukulkan
tyncho91
Kukulkan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
478W - 495L
1,463 Elo+
Solo
Team Averages
Level 108
1,491 SR
1,429 Elo+

VS

Team Averages
Level 83
1,465 SR
1,394 Elo+
Thoth
Thoth
AragonKing
Thoth
Level 119
God Stats
12W - 10L
1,574 SR
Queue Stats
120W - 108L
1,460 Elo+
Solo
Xbalanque
Xbalanque
I-Analyze-Genius
Xbalanque
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,440 Elo+
Solo
Sol
Sol
IlBucketzlI
Sol
Level 44
God Stats
2W - 3L
1,345 SR
Queue Stats
107W - 130L
1,299 Elo+
Party 1
Ares
Ares
MayWillMadeIt
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,212 Elo+
Party 1
Odin
Odin
Smoke Method
Odin
Level 131
God Stats
5W - 4L
1,406 SR
Queue Stats
84W - 77L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,110
611
2,846
6,366
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
J-Scoot13
Neith
11
6 / 3 / 5
6,600
660
8,205
6,868
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
7 / 0 / 1
7,083
708
4,967
3,609
1,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
t3zcatl1p0ca91
Jormungandr
10
1 / 2 / 7
6,270
627
6,966
8,615
6,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
tyncho91
Kukulkan
11
0 / 1 / 0
6,428
643
3,444
3,722
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
3 / 5 / 0
5,288
529
2,606
5,581
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
8
1 / 5 / 4
4,810
481
2,975
6,931
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
4,925
493
2,268
6,456
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
2 / 4 / 3
5,411
541
2,601
11,556
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

9
0 / 1 / 1
4,668
467
3,214
7,498
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
6
6
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
3
5
0
0.6
W
1
0
2
2
L
Xbalanque
1
5
4
0.6
L
0
0
0
0
W
Neith
J-Scoot13
Neith
6
3
5
2.83
L
2
4
3
0.88
L
0
1
1
0.5
W
7
0
1
7.5
W
Jormungandr
t3zcatl1p0ca91
Jormungandr
1
2
7
2.25
W
Kukulkan
tyncho91
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,428
Damage
13,664
29,180
Taken
38,022
13,821
Mitigated
14,742
9,837
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
2,606
156
0
490
5,581
1,635
0
2,853
2,728
18,878
0
W
2,846
715
0
4,721
6,366
2,425
0
332
6,034
0
45,165
L
Xbalanque
2,975
1,927
0
1,413
6,931
2,113
0
3,375
3,556
0
18,761
L
2,268
447
0
3,628
6,456
1,626
0
2,528
3,574
28,447
1,217
W
Neith
J-Scoot13
Neith
8,205
3,627
0
1,986
6,868
2,329
525
1,296
5,572
0
30,916
L
2,601
257
54
3,183
11,556
6,505
0
3,903
7,653
11,160
0
L
3,214
428
0
1,583
7,498
2,863
0
1,850
5,648
0
25,492
W
4,967
829
0
162
3,609
1,141
499
1,031
2,578
36,863
820
W
Jormungandr
t3zcatl1p0ca91
Jormungandr
6,966
2,021
0
1,931
8,615
6,761
90
2,514
6,101
28,731
1,286
W
Kukulkan
tyncho91
Kukulkan
3,444
364
0
1,037
3,722
1,165
0
2,275
1,447
36,931
985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,491
Gold Earned
25,102
312
Minions Killed
196
0
Camps Cleared
0
951,883
Distance Traveled
986,943
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,288
529
48
5
0
189,288
0
W
Mulan
6,110
611
83
8
0
224,762
0
L
Xbalanque
4,810
481
27
3
0
181,315
4
L
Sol
4,925
493
64
6
0
196,780
4
W
Neith
6,600
660
50
5
0
163,979
0
L
Ares
5,411
541
14
1
0
186,376
0
L
Odin
4,668
467
43
4
0
233,184
0
W
Zeus
7,083
708
62
6
0
205,831
0
W
Jormungandr
6,270
627
32
3
0
172,080
2
W
Kukulkan
6,428
643
85
9
0
185,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role