Player Matchup

Baron Samedi
Baron Samedi
Silver I
TheExposedMango
Baron Samedi
Silver I
Level 80
God Stats
20W - 17L
1,482 SR
Queue Stats
54W - 61L
1,183 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
Zezzas
Sun Wukong
Gold IV
Level 44
God Stats
1W - 4L
1,482 SR
Queue Stats
38W - 38L
1,523 MMR
Party 1
Kali
Kali
Gold II
bribel
Kali
Gold II
Level 133
God Stats
4W - 2L
1,721 SR
Queue Stats
25W - 15L
1,773 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,562 SR
1,493 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,596 SR
1,449 MMR
Discordia
Discordia
Gold IV
Im Ditka
Discordia
Gold IV
Level 157
God Stats
8W - 10L
1,589 SR
Queue Stats
82W - 89L
1,452 MMR
Solo
Ares
Ares
Gold III
LUKASMESSIBR
Ares
Gold III
Level 149
God Stats
4W - 4L
1,662 SR
Queue Stats
157W - 190L
1,505 MMR
Solo
Bakasura
Bakasura
Bronze III
Swagdadday_25
Bakasura
Bronze III
Level 98
God Stats
2W - 3L
1,536 SR
Queue Stats
3W - 7L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheExposedMango
Baron Samedi
12
2 / 2 / 3
9,983
555
4,815
7,480
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Zezzas
Sun Wukong
18
3 / 2 / 7
12,338
685
9,149
18,165
23,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
bribel
Kali
17
5 / 7 / 3
12,512
695
14,006
21,227
12,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
Ix ChelNe ZhaMulanAchillesOdin

VS

Bans
KuzenboSerqetHeraBastetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Im Ditka
Discordia
17
1 / 6 / 8
11,921
662
9,232
9,929
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 2 / 4
12,823
712
11,369
15,104
20,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bakasura
Swagdadday_25
Bakasura
18
3 / 2 / 5
12,269
682
12,631
14,010
12,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
10
Kills
10
11
Deaths
10
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
Im Ditka
Discordia
1
6
8
0.83
W
6
2
4
4
W
Bakasura
Swagdadday_25
Bakasura
3
2
5
2.75
L
Baron Samedi
TheExposedMango
Baron Samedi
2
2
3
1.75
L
Sun Wukong
Zezzas
Sun Wukong
3
2
7
3.25
L
Kali
bribel
Kali
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,970
Damage
33,232
46,872
Taken
39,043
39,593
Mitigated
35,221
9,085
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Im Ditka
Discordia
9,232
428
0
1,973
9,929
2,667
385
343
8,979
55,410
0
W
11,369
631
0
2,161
15,104
20,230
513
2,234
11,785
35,088
3,664
W
Bakasura
Swagdadday_25
Bakasura
12,631
7,507
0
2,994
14,010
12,324
2,335
2,372
10,636
0
46,671
L
Baron Samedi
TheExposedMango
Baron Samedi
4,815
38
617
1,267
7,480
4,052
33
3,788
2,916
20,928
0
L
Sun Wukong
Zezzas
Sun Wukong
9,149
1,282
0
2,066
18,165
23,164
27
7,061
9,062
418
40,744
L
Kali
bribel
Kali
14,006
5,047
0
5,135
21,227
12,377
0
9,070
11,410
0
68,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,833
Gold Earned
37,013
163
Minions Killed
210
0
Camps Cleared
0
835,025
Distance Traveled
930,719
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,921
662
88
5
0
297,164
7
W
Ares
12,823
712
32
2
0
290,619
4
W
Bakasura
12,269
682
90
5
0
342,936
0
L
Baron Samedi
9,983
555
34
2
0
169,379
0
L
Sun Wukong
12,338
685
59
3
0
349,591
0
L
Kali
12,512
695
70
4
0
316,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role