Player Matchup

Cliodhna
Cliodhna
Crux141
Cliodhna
Level 159
God Stats
2W - 1L
1,159 SR
Queue Stats
148W - 142L
1,537 Elo+
Party 1
Janus
Janus
MommyErza
Janus
Level 159
God Stats
3W - 3L
1,402 SR
Queue Stats
25W - 30L
1,421 Elo+
Solo
Nike
Nike
RiddledWAnxiety
Nike
Level 81
God Stats
3W - 2L
1,822 SR
Queue Stats
80W - 39L
1,529 Elo+
Solo
Nu Wa
Nu Wa
Tony01811
Nu Wa
Level 155
God Stats
12W - 7L
1,615 SR
Queue Stats
245W - 235L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
plagueteag
Cthulhu
Level 126
God Stats
30W - 32L
1,496 SR
Queue Stats
210W - 205L
1,439 Elo+
Solo
Team Averages
Level 136
1,499 SR
1,494 Elo+

VS

Team Averages
Level 82
1,413 SR
1,488 Elo+
Aphrodite
Aphrodite
NakedAndSweating
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,534 Elo+
Solo
Heimdallr
Heimdallr
Navillus_Nahtan
Heimdallr
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,532 Elo+
Solo
Nu Wa
Nu Wa
babyblender27
Nu Wa
Level 29
God Stats
8W - 9L
1,341 SR
Queue Stats
61W - 68L
1,389 Elo+
Solo
Mulan
Mulan
daddy_fatsaxx_
Mulan
Level 115
God Stats
22W - 20L
1,545 SR
Queue Stats
511W - 491L
1,516 Elo+
Solo
The Morrigan
The Morrigan
meshikagirlXO
The Morrigan
Level 105
God Stats
0W - 4L
1,177 SR
Queue Stats
31W - 30L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Crux141
Cliodhna
15
5 / 3 / 7
9,223
922
10,324
8,880
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Janus
MommyErza
Janus
18
6 / 0 / 10
10,598
1,060
15,430
6,658
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 12
8,156
816
4,829
7,522
5,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Tony01811
Nu Wa
15
1 / 3 / 12
8,876
888
9,480
7,693
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cthulhu
plagueteag
Cthulhu
15
6 / 1 / 6
9,299
930
7,208
11,467
11,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
1 / 5 / 5
8,648
865
6,015
12,439
9,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Navillus_Nahtan
Heimdallr
13
1 / 6 / 4
8,088
809
5,903
12,572
4,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 3 / 1
8,720
872
8,402
9,023
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 4 / 3
9,019
902
7,574
13,963
12,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

The Morrigan
meshikagirlXO
The Morrigan
12
1 / 1 / 2
7,648
765
1,231
3,309
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
19
Kills
9
9
Deaths
19
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Crux141
Cliodhna
5
3
7
2.83
W
Janus
MommyErza
Janus
6
0
10
11
L
Aphrodite
1
5
5
0.7
L
Heimdallr
Navillus_Nahtan
Heimdallr
1
6
4
0.5
W
1
2
12
3.5
W
Nu Wa
Tony01811
Nu Wa
1
3
12
2.33
L
2
3
1
0.83
L
4
4
3
1.38
L
The Morrigan
meshikagirlXO
The Morrigan
1
1
2
2
W
Cthulhu
plagueteag
Cthulhu
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,271
Damage
29,125
42,220
Taken
51,306
25,610
Mitigated
30,167
5,788
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Crux141
Cliodhna
10,324
681
0
1,550
8,880
3,557
0
3,224
5,455
0
22,853
W
Janus
MommyErza
Janus
15,430
543
0
750
6,658
2,511
208
1,888
4,473
54,685
0
L
Aphrodite
6,015
446
3,905
4,407
12,439
9,964
0
7,176
4,778
15,133
0
L
Heimdallr
Navillus_Nahtan
Heimdallr
5,903
1,699
0
1,563
12,572
4,102
0
6,605
5,632
0
14,797
W
4,829
105
0
542
7,522
5,765
45
2,619
4,457
0
13,417
W
Nu Wa
Tony01811
Nu Wa
9,480
2,455
0
500
7,693
2,457
966
2,570
4,737
35,724
386
L
8,402
2,194
0
3,023
9,023
2,572
84
5,875
2,871
31,267
257
L
7,574
533
0
2,332
13,963
12,460
0
8,952
4,335
0
31,873
L
The Morrigan
meshikagirlXO
The Morrigan
1,231
115
0
555
3,309
1,069
0
2,088
1,130
7,195
1,887
W
Cthulhu
plagueteag
Cthulhu
7,208
225
408
2,038
11,467
11,320
0
3,636
7,323
23,694
316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,152
Gold Earned
42,123
244
Minions Killed
171
0
Camps Cleared
0
1,002,450
Distance Traveled
794,555
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,223
922
21
2
0
238,231
1
W
Janus
10,598
1,060
120
12
0
220,744
0
L
Aphrodite
8,648
865
17
2
0
166,149
0
L
Heimdallr
8,088
809
25
3
0
175,243
0
W
Nike
8,156
816
15
2
0
205,958
0
W
Nu Wa
8,876
888
53
5
0
157,231
0
L
Nu Wa
8,720
872
58
6
0
170,708
0
L
Mulan
9,019
902
44
4
0
200,712
0
L
The Morrigan
7,648
765
27
3
0
81,743
0
W
Cthulhu
9,299
930
35
4
0
180,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role