Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DreamHacks
Horus
Level 106
God Stats
10W - 4L
1,500 SR
Queue Stats
104W - 86L
1,571 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PepinoSlicer
Morgan Le Fay
Level 154
God Stats
2W - 4L
1,542 SR
Queue Stats
222W - 227L
1,581 Elo+
Solo
Ullr
Ullr
cromad5089
Ullr
Level 16
God Stats
3W - 3L
1,678 SR
Queue Stats
16W - 23L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
xDecoding
Baron Samedi
Level 122
God Stats
22W - 11L
1,623 SR
Queue Stats
304W - 255L
1,552 Elo+
Solo
Team Averages
Level 104
1,569 SR
1,539 Elo+

VS

Team Averages
Level 159
1,426 SR
1,533 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ASG ThE MOnKey
Kuzenbo
Level 148
God Stats
7W - 11L
1,370 SR
Queue Stats
277W - 251L
1,565 Elo+
Party 2
Neith
Neith
Meilana
Neith
Level 160
God Stats
3W - 0L
1,104 SR
Queue Stats
47W - 46L
1,550 Elo+
Party 2
Guan Yu
Guan Yu
MrSoloDolo5165
Guan Yu
Level 156
God Stats
10W - 3L
1,658 SR
Queue Stats
843W - 835L
1,481 Elo+
Solo
Camazotz
Camazotz
ztrendkill
Camazotz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
432W - 437L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 4 / 2
6,040
503
6,395
12,438
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
11
3 / 1 / 0
6,423
535
4,577
13,420
8,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
PepinoSlicer
Morgan Le Fay
11
2 / 2 / 2
6,420
535
8,273
10,377
6,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 2 / 1
5,885
490
1,908
6,177
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
xDecoding
Baron Samedi
10
0 / 4 / 0
5,887
491
3,382
5,537
2,671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
5 / 2 / 4
7,672
639
8,316
8,142
2,699
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 4
5,995
500
7,314
6,607
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Meilana
Neith
13
0 / 0 / 2
7,071
589
3,556
4,011
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
0 / 3 / 3
6,629
552
5,951
12,006
7,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
ztrendkill
Camazotz
13
6 / 0 / 2
7,197
600
5,260
8,080
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
13
13
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
4
2
0.5
W
Ix Chel
 
Ix Chel
5
2
4
3.5
W
2
1
4
4
L
Horus
3
1
0
3
W
Neith
Meilana
Neith
0
0
2
1
W
0
3
3
0.5
L
Morgan Le Fay
PepinoSlicer
Morgan Le Fay
2
2
2
1.5
L
0
2
1
0.25
L
Baron Samedi
xDecoding
Baron Samedi
0
4
0
0
W
Camazotz
ztrendkill
Camazotz
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,535
Damage
30,397
47,949
Taken
38,846
24,216
Mitigated
17,572
16,162
Healing
16,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,395
3,662
0
6,318
12,438
4,318
0
3,804
8,431
0
40,109
W
Ix Chel
 
Ix Chel
8,316
977
609
2,905
8,142
2,699
0
2,262
4,982
52,866
0
W
7,314
2,151
0
1,214
6,607
3,520
88
93
6,137
23,263
1,333
L
Horus
4,577
1,704
350
4,363
13,420
8,428
0
4,389
8,576
0
19,644
W
Neith
Meilana
Neith
3,556
533
0
1,696
4,011
1,344
624
0
3,964
0
60,935
W
5,951
541
1,017
3,709
12,006
7,853
0
6,130
4,745
0
45,033
L
Morgan Le Fay
PepinoSlicer
Morgan Le Fay
8,273
1,041
0
3,200
10,377
6,851
0
1,112
9,146
39,234
838
L
1,908
442
0
818
6,177
1,948
68
2,350
3,639
0
46,776
L
Baron Samedi
xDecoding
Baron Samedi
3,382
421
0
1,113
5,537
2,671
0
2,544
2,952
34,150
1,655
W
Camazotz
ztrendkill
Camazotz
5,260
1,537
0
5,828
8,080
2,156
0
1,908
6,037
0
38,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,655
Gold Earned
34,564
337
Minions Killed
390
0
Camps Cleared
0
1,156,698
Distance Traveled
1,245,654
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,040
503
87
7
0
286,332
0
W
Ix Chel
7,672
639
98
8
0
235,419
2
W
Kuzenbo
5,995
500
40
3
0
246,143
0
L
Horus
6,423
535
17
1
0
269,964
0
W
Neith
7,071
589
114
10
0
226,735
0
W
Guan Yu
6,629
552
68
6
0
240,122
2
L
Morgan Le Fay
6,420
535
63
5
0
184,493
0
L
Ullr
5,885
490
92
8
0
224,920
0
L
Baron Samedi
5,887
491
78
7
0
190,989
4
W
Camazotz
7,197
600
70
6
0
297,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role