Player Matchup

Serqet
Serqet
 
Serqet
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AxanSC
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,378 Elo+
Solo
Tiamat
Tiamat
Logan2992
Tiamat
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 224L
1,475 Elo+
Solo
Ares
Ares
XEdgarX94
Ares
Level 69
God Stats
1W - 1L
1,725 SR
Queue Stats
19W - 25L
1,428 Elo+
Solo
Yemoja
Yemoja
lBaztet
Yemoja
Level 68
God Stats
0W - 3L
1,136 SR
Queue Stats
122W - 131L
1,419 Elo+
Solo
Team Averages
Level 76
1,472 SR
1,440 Elo+

VS

Team Averages
Level 108
1,571 SR
1,465 Elo+
Ne Zha
Ne Zha
Disparadox
Ne Zha
Level 123
God Stats
6W - 4L
1,620 SR
Queue Stats
75W - 84L
1,465 Elo+
Solo
Danzaburou
Danzaburou
HoLLoWStaLKr
Danzaburou
Level 106
God Stats
5W - 1L
1,476 SR
Queue Stats
103W - 113L
1,412 Elo+
Solo
Aphrodite
Aphrodite
Smokieburr
Aphrodite
Level 104
God Stats
7W - 4L
1,644 SR
Queue Stats
335W - 356L
1,488 Elo+
Solo
Chaac
Chaac
dillonsbb
Chaac
Level 85
God Stats
3W - 0L
1,822 SR
Queue Stats
27W - 22L
1,531 Elo+
Solo
Chiron
Chiron
tbiz6
Chiron
Level 123
God Stats
2W - 4L
1,295 SR
Queue Stats
242W - 240L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
9 / 8 / 7
10,330
939
13,083
15,198
8,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
AxanSC
Izanami
15
1 / 4 / 6
8,171
743
6,092
12,266
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Logan2992
Tiamat
18
7 / 4 / 5
9,758
887
12,216
9,653
5,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
1
0 / 0 / 0
3,124
284
0
0
0
Yemoja
lBaztet
Yemoja
17
1 / 3 / 9
9,099
827
8,337
13,354
9,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Disparadox
Ne Zha
18
5 / 4 / 10
9,773
888
11,733
9,378
3,875
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
HoLLoWStaLKr
Danzaburou
12
2 / 3 / 5
7,908
719
4,347
6,804
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Smokieburr
Aphrodite
12
1 / 4 / 3
7,793
708
3,299
10,097
3,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
dillonsbb
Chaac
19
8 / 3 / 9
11,025
1,002
15,680
14,327
10,648
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
tbiz6
Chiron
16
3 / 5 / 9
9,597
872
8,648
12,547
3,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
55
18
Kills
19
19
Deaths
19
27
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
9
8
7
1.56
L
Izanami
AxanSC
Izanami
1
4
6
1
W
Ne Zha
Disparadox
Ne Zha
5
4
10
2.5
W
Danzaburou
HoLLoWStaLKr
Danzaburou
2
3
5
1.5
L
Tiamat
Logan2992
Tiamat
7
4
5
2.38
W
Aphrodite
Smokieburr
Aphrodite
1
4
3
0.63
L
Ares
0
0
0
0
W
Chaac
dillonsbb
Chaac
8
3
9
4.17
L
Yemoja
lBaztet
Yemoja
1
3
9
1.83
W
Chiron
tbiz6
Chiron
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,728
Damage
43,707
50,471
Taken
53,153
27,342
Mitigated
23,743
15,525
Healing
21,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
13,083
3,066
314
2,862
15,198
8,459
319
2,240
12,958
0
19,359
L
Izanami
AxanSC
Izanami
6,092
3,587
0
3,071
12,266
3,990
521
329
11,937
0
18,574
W
Ne Zha
Disparadox
Ne Zha
11,733
2,408
350
732
9,378
3,875
473
2,636
6,483
0
24,979
W
Danzaburou
HoLLoWStaLKr
Danzaburou
4,347
2,068
173
1,446
6,804
2,444
577
3,792
2,855
0
10,684
L
Tiamat
Logan2992
Tiamat
12,216
433
381
924
9,653
5,504
399
0
9,653
28,504
0
W
Aphrodite
Smokieburr
Aphrodite
3,299
578
5,026
4,685
10,097
3,051
0
2,724
6,212
7,007
0
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
dillonsbb
Chaac
15,680
792
1,401
4,643
14,327
10,648
146
5,350
8,977
0
31,344
L
Yemoja
lBaztet
Yemoja
8,337
1,015
3,925
4,048
13,354
9,389
33
730
12,624
17,571
1,380
W
Chiron
tbiz6
Chiron
8,648
1,961
941
2,127
12,547
3,725
281
5,972
6,563
0
24,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,482
Gold Earned
46,096
98
Minions Killed
129
0
Camps Cleared
0
717,141
Distance Traveled
953,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,330
939
18
2
0
185,569
0
L
Izanami
8,171
743
27
2
0
190,403
0
W
Ne Zha
9,773
888
15
1
0
200,863
0
W
Danzaburou
7,908
719
23
2
0
116,165
0
L
Tiamat
9,758
887
31
3
0
175,304
0
W
Aphrodite
7,793
708
16
1
0
205,957
0
L
Ares
3,124
284
0
0
0
0
0
W
Chaac
11,025
1,002
48
4
0
244,260
0
L
Yemoja
9,099
827
22
2
0
165,865
0
W
Chiron
9,597
872
27
2
0
186,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role