Player Matchup

Artio
Artio
HatedSaiyan
Artio
Level 127
God Stats
1W - 1L
1,786 SR
Queue Stats
63W - 49L
1,553 Elo+
Party 1
Anhur
Anhur
NOT codey6388
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,469 Elo+
Solo
Thoth
Thoth
ThisIsRed504
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,346 Elo+
Solo
Jing Wei
Jing Wei
Too Sure
Jing Wei
Level 118
God Stats
1W - 4L
1,238 SR
Queue Stats
406W - 398L
1,525 Elo+
Party 1
Ymir
Ymir
Wolfgang133801
Ymir
Level 115
God Stats
2W - 8L
1,352 SR
Queue Stats
177W - 180L
1,534 Elo+
Solo
Team Averages
Level 89
1,475 SR
1,485 Elo+

VS

Team Averages
Level 118
1,639 SR
1,503 Elo+
Cupid
Cupid
EviiLise
Cupid
Level 108
God Stats
2W - 0L
1,562 SR
Queue Stats
18W - 10L
1,543 Elo+
Solo
Charon
Charon
SAMAURI_KING
Charon
Level 126
God Stats
4W - 2L
1,899 SR
Queue Stats
236W - 225L
1,485 Elo+
Solo
Nox
Nox
TheCandimanCan
Nox
Level 102
God Stats
4W - 2L
1,576 SR
Queue Stats
88W - 87L
1,532 Elo+
Party 2
Xing Tian
Xing Tian
Vacheroni
Xing Tian
Level 143
God Stats
4W - 6L
1,518 SR
Queue Stats
322W - 331L
1,495 Elo+
Party 2
Medusa
Medusa
jleonard331
Medusa
Level 110
God Stats
6W - 1L
1,642 SR
Queue Stats
233W - 254L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,131
1,026
4,038
5,833
5,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 4 / 6
5,057
1,011
1,901
4,868
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 3 / 0
4,433
887
534
2,981
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Too Sure
Jing Wei
11
2 / 2 / 2
5,617
1,123
2,957
3,315
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 4
5,341
1,068
1,122
7,404
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EviiLise
Cupid
12
5 / 1 / 9
6,990
1,398
7,777
4,082
1,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charon
12
3 / 1 / 11
6,885
1,377
3,530
4,645
4,281
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 2 / 9
5,973
1,195
3,004
2,997
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Vacheroni
Xing Tian
11
1 / 0 / 13
6,295
1,259
2,736
4,666
3,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
11
5 / 2 / 7
6,659
1,332
5,831
3,907
1,660
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
5
Kills
15
15
Deaths
6
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cupid
EviiLise
Cupid
5
1
9
9.5
L
2
3
1
0.83
L
0
4
6
0.75
W
Charon
3
1
11
8.5
W
1
2
9
2.75
L
0
3
0
0
L
Jing Wei
Too Sure
Jing Wei
2
2
2
1.5
W
Xing Tian
Vacheroni
Xing Tian
1
0
13
7.5
L
1
3
4
1
W
Medusa
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,552
Damage
22,878
24,401
Taken
20,297
14,858
Mitigated
12,046
4,158
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
EviiLise
Cupid
7,777
4,155
1,886
1,516
4,082
1,697
2,098
1,166
2,794
0
20,197
L
4,038
28
762
1,038
5,833
5,461
0
1,852
3,981
4,753
0
L
1,901
365
68
141
4,868
1,862
0
1,941
2,927
0
5,698
W
Charon
3,530
611
372
213
4,645
4,281
483
1,363
3,203
9,639
0
W
3,004
333
0
0
2,997
1,204
407
807
2,069
5,336
0
L
534
77
318
235
2,981
909
0
1,087
1,894
1,397
0
L
Jing Wei
Too Sure
Jing Wei
2,957
1,337
268
338
3,315
1,159
0
1,508
1,807
0
9,133
W
Xing Tian
Vacheroni
Xing Tian
2,736
0
412
1,689
4,666
3,204
330
1,012
3,551
5,327
0
L
1,122
71
267
723
7,404
5,467
0
2,882
4,522
3,043
0
W
Medusa
5,831
2,195
303
578
3,907
1,660
1,356
883
2,986
0
8,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,579
Gold Earned
32,802
32
Minions Killed
53
0
Camps Cleared
0
398,376
Distance Traveled
521,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,990
1,398
25
5
0
111,058
0
L
Artio
5,131
1,026
1
0
0
72,156
0
L
Anhur
5,057
1,011
10
2
0
99,600
0
W
Charon
6,885
1,377
5
1
0
87,073
0
W
Nox
5,973
1,195
7
1
0
99,584
0
L
Thoth
4,433
887
3
1
0
63,903
0
L
Jing Wei
5,617
1,123
11
2
0
72,486
0
W
Xing Tian
6,295
1,259
9
2
0
108,745
0
L
Ymir
5,341
1,068
7
1
0
90,231
0
W
Medusa
6,659
1,332
7
1
0
114,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role