Player Matchup

Horus
Horus
Fwib
Horus
Level 211
God Stats
31W - 12L
1,777 SR
Queue Stats
490W - 279L
1,606 Elo+
Solo
Chiron
Chiron
KittenDough
Chiron
Level 41
God Stats
4W - 3L
1,680 SR
Queue Stats
128W - 122L
1,585 Elo+
Solo
Nox
Nox
NoFailure0
Nox
Level 96
God Stats
22W - 10L
1,961 SR
Queue Stats
42W - 24L
1,819 Elo+
Party 1
Anubis
Anubis
VladBasarab
Anubis
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 17L
1,754 Elo+
Party 1
Hel
Hel
o Ethxn o
Hel
Level 129
God Stats
14W - 6L
1,552 SR
Queue Stats
263W - 265L
1,505 Elo+
Solo
Team Averages
Level 120
1,694 SR
1,654 Elo+

VS

Team Averages
Level 136
1,514 SR
1,515 Elo+
Chang'e
Chang'e
 
Chang'e
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Madkinglord
Ne Zha
Level 157
God Stats
23W - 19L
1,593 SR
Queue Stats
630W - 633L
1,564 Elo+
Solo
Xbalanque
Xbalanque
ShunsuiKoryaku
Xbalanque
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,513 Elo+
Party 2
Merlin
Merlin
WizardCosmo
Merlin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 216L
1,504 Elo+
Party 2
Poseidon
Poseidon
БУБЛИК234
Poseidon
Level 127
God Stats
25W - 34L
1,477 SR
Queue Stats
850W - 881L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fwib
Horus
12
1 / 0 / 14
7,188
1,438
6,069
7,059
5,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
12
5 / 0 / 8
7,263
1,453
6,437
3,312
1,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 0 / 10
6,887
1,377
6,053
2,659
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
12
1 / 0 / 12
6,664
1,333
4,264
3,083
1,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 9
6,993
1,399
2,066
1,693
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

396

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 0 / 0
5,674
1,135
1,232
5,053
2,076
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
10
0 / 4 / 0
5,566
1,113
2,201
6,632
1,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
ShunsuiKoryaku
Xbalanque
10
0 / 5 / 0
5,573
1,115
3,780
8,502
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Merlin
10
0 / 3 / 0
5,774
1,155
4,732
4,254
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
10
0 / 3 / 0
5,446
1,089
2,168
2,676
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
0
15
Kills
0
0
Deaths
15
53
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Horus
Fwib
Horus
1
0
14
8
W
Chiron
5
0
8
9
L
Ne Zha
0
4
0
0
W
4
0
10
9
L
Xbalanque
ShunsuiKoryaku
Xbalanque
0
5
0
0
W
Anubis
1
0
12
7
L
Merlin
0
3
0
0
W
4
0
9
8.5
L
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,889
Damage
14,113
17,806
Taken
27,117
10,093
Mitigated
6,824
10,026
Healing
1,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,232
113
874
479
5,053
2,076
0
1,553
3,500
11,061
0
W
Horus
Fwib
Horus
6,069
2,069
714
3,065
7,059
5,701
0
3,135
3,610
0
7,886
W
Chiron
6,437
2,376
621
718
3,312
1,150
0
797
2,439
0
19,027
L
Ne Zha
2,201
61
0
78
6,632
1,727
0
4,186
2,446
0
9,216
W
6,053
345
0
0
2,659
987
0
1,127
1,458
11,267
0
L
Xbalanque
ShunsuiKoryaku
Xbalanque
3,780
2,215
0
409
8,502
1,517
0
3,761
4,741
0
9,199
W
Anubis
4,264
45
0
0
3,083
1,448
0
1,365
1,598
13,969
0
L
Merlin
4,732
34
0
0
4,254
1,051
0
1,307
2,947
17,837
0
W
2,066
116
3,665
1,243
1,693
807
0
1,020
569
18,326
0
L
Poseidon
2,168
179
0
0
2,676
453
0
1,576
1,100
6,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,995
Gold Earned
28,033
106
Minions Killed
100
8
Camps Cleared
4
572,720
Distance Traveled
442,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,674
1,135
32
6
1
90,075
0
W
Horus
7,188
1,438
7
1
0
111,176
0
W
Chiron
7,263
1,453
22
4
3
113,524
0
L
Ne Zha
5,566
1,113
9
2
1
102,586
0
W
Nox
6,887
1,377
17
3
1
117,736
0
L
Xbalanque
5,573
1,115
15
3
0
88,207
0
W
Anubis
6,664
1,333
34
7
2
113,063
0
L
Merlin
5,774
1,155
37
7
2
100,754
0
W
Hel
6,993
1,399
26
5
2
117,221
0
L
Poseidon
5,446
1,089
7
1
0
60,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role