Player Matchup

Mulan
Mulan
Platinum V
DR_FRANCO_1742
Mulan
Platinum V
Level 158
God Stats
1W - 2L
1,227 SR
Queue Stats
256W - 263L
1,659 MMR
Party 1
Jormungandr
Jormungandr
Platinum V
Darth__Mors
Jormungandr
Platinum V
Level 155
God Stats
15W - 9L
1,625 SR
Queue Stats
121W - 109L
1,231 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
oleadthegreat
Ne Zha
Diamond IV
Level 157
God Stats
6W - 6L
1,600 SR
Queue Stats
207W - 199L
2,184 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,484 SR
1,692 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,655 SR
1,561 MMR
Medusa
Medusa
Gold III
Chiquigrr
Medusa
Gold III
Level 159
God Stats
1W - 2L
1,640 SR
Queue Stats
27W - 29L
1,630 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Diablitosenpai
Xing Tian
Gold IV
Level 121
God Stats
0W - 1L
1,719 SR
Queue Stats
134W - 166L
1,380 MMR
Party 2
Nu Wa
Nu Wa
Platinum V
Sr_Cocodrilo_
Nu Wa
Platinum V
Level 128
God Stats
27W - 23L
1,607 SR
Queue Stats
37W - 48L
1,672 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
8,599
782
5,721
8,012
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Jormungandr
Darth__Mors
Jormungandr
14
5 / 1 / 6
8,965
815
7,517
8,398
5,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 8
9,024
820
9,757
8,626
3,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AchillesMorgan Le FayThothNeithGeb

VS

Bans
BacchusAtlasAgniCthulhuVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chiquigrr
Medusa
9
1 / 3 / 0
6,631
603
3,436
6,342
1,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
Diablitosenpai
Xing Tian
12
0 / 4 / 0
6,740
613
3,704
14,006
10,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 1
7,191
654
4,680
5,877
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
Chiquigrr
Medusa
1
3
0
0.33
W
3
0
6
6
W
Jormungandr
Darth__Mors
Jormungandr
5
1
6
8
L
Xing Tian
Diablitosenpai
Xing Tian
0
4
0
0
L
0
4
1
0.13
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,995
Damage
11,820
25,036
Taken
26,225
14,352
Mitigated
13,963
8,239
Healing
2,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Chiquigrr
Medusa
3,436
1,294
0
1,250
6,342
1,387
0
1,155
4,520
0
19,446
W
5,721
611
0
2,338
8,012
4,934
687
2,807
5,078
210
38,721
W
Jormungandr
Darth__Mors
Jormungandr
7,517
1,200
0
2,975
8,398
5,507
488
1,877
6,348
31,309
3,277
L
Xing Tian
Diablitosenpai
Xing Tian
3,704
91
0
787
14,006
10,956
0
4,520
8,251
9,973
340
L
4,680
1,932
0
700
5,877
1,620
216
1,235
4,095
30,998
0
W
9,757
1,151
0
2,926
8,626
3,911
1,247
3,015
5,361
312
40,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,588
Gold Earned
20,562
174
Minions Killed
104
0
Camps Cleared
0
683,482
Distance Traveled
537,722
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,631
603
38
3
0
145,244
0
W
Mulan
8,599
782
76
7
0
231,978
2
W
Jormungandr
8,965
815
50
5
0
210,857
0
L
Xing Tian
6,740
613
19
2
0
202,509
0
L
Nu Wa
7,191
654
47
4
0
189,969
0
W
Ne Zha
9,024
820
48
4
0
240,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role