Player Matchup

Tyr
Tyr
HateVII
Tyr
Level 125
God Stats
9W - 14L
1,338 SR
Queue Stats
276W - 275L
1,471 Elo+
Party 2
Olorun
Olorun
Lechinoire
Olorun
Level 125
God Stats
18W - 11L
1,788 SR
Queue Stats
750W - 809L
1,512 Elo+
Solo
Xing Tian
Xing Tian
MalekV
Xing Tian
Level 21
God Stats
0W - 2L
1,419 SR
Queue Stats
63W - 57L
1,527 Elo+
Party 2
Sol
Sol
SnailZaurus
Sol
Level 195
God Stats
2W - 1L
1,691 SR
Queue Stats
175W - 169L
1,585 Elo+
Solo
Surtr
Surtr
iCrazYxD
Surtr
Level 120
God Stats
0W - 2L
1,324 SR
Queue Stats
259W - 261L
1,505 Elo+
Party 2
Team Averages
Level 117
1,512 SR
1,520 Elo+

VS

Team Averages
Level 130
1,624 SR
1,534 Elo+
Neith
Neith
Hairy2nips
Neith
Level 141
God Stats
4W - 8L
1,354 SR
Queue Stats
478W - 417L
1,524 Elo+
Party 1
Artio
Artio
IamScythed
Artio
Level 161
God Stats
5W - 1L
1,881 SR
Queue Stats
575W - 449L
1,541 Elo+
Party 1
Cerberus
Cerberus
SexMachine069
Cerberus
Level 154
God Stats
6W - 2L
1,703 SR
Queue Stats
219W - 189L
1,549 Elo+
Party 1
Discordia
Discordia
WhatsMyPurpose
Discordia
Level 94
God Stats
1W - 0L
1,591 SR
Queue Stats
49W - 46L
1,542 Elo+
Solo
Maui
Maui
ZullSaR
Maui
Level 98
God Stats
18W - 12L
1,589 SR
Queue Stats
288W - 275L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
2 / 4 / 4
8,909
742
8,911
13,178
7,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Lechinoire
Olorun
13
2 / 2 / 1
8,213
684
7,039
5,248
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
MalekV
Xing Tian
13
0 / 5 / 6
8,696
725
5,590
20,209
15,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 5 / 3
8,556
713
13,135
11,770
4,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
iCrazYxD
Surtr
15
2 / 4 / 4
8,653
721
9,646
15,425
15,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 1 / 11
9,856
821
15,634
11,527
6,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
16
4 / 3 / 15
10,045
837
6,571
17,079
20,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
SexMachine069
Cerberus
16
6 / 1 / 14
9,997
833
12,662
14,328
16,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
WhatsMyPurpose
Discordia
17
5 / 0 / 14
10,414
868
18,979
6,516
3,171
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Maui
ZullSaR
Maui
15
1 / 2 / 16
9,886
824
5,394
13,681
13,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
7
Kills
20
20
Deaths
7
18
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Neith
4
1
11
9.5
L
Tyr
2
4
4
1
W
Artio
4
3
15
3.83
L
Olorun
Lechinoire
Olorun
2
2
1
1.25
L
Xing Tian
MalekV
Xing Tian
0
5
6
0.6
W
Cerberus
SexMachine069
Cerberus
6
1
14
13
L
1
5
3
0.5
W
Discordia
WhatsMyPurpose
Discordia
5
0
14
12
W
Maui
ZullSaR
Maui
1
2
16
4.5
L
Surtr
iCrazYxD
Surtr
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,321
Damage
59,240
65,830
Taken
63,131
44,198
Mitigated
60,714
21,314
Healing
29,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,634
3,502
186
5,224
11,527
6,590
3,573
4,399
7,039
0
35,150
L
Tyr
8,911
1,326
1,616
3,958
13,178
7,731
193
8,373
4,694
0
16,021
W
Artio
6,571
562
4,042
5,832
17,079
20,868
446
7,472
9,391
14,885
518
L
Olorun
Lechinoire
Olorun
7,039
3,585
1,628
1,182
5,248
2,092
639
4,769
479
23,178
1,291
L
Xing Tian
MalekV
Xing Tian
5,590
308
1,776
4,699
20,209
15,069
0
11,226
8,923
11,679
1,126
W
Cerberus
SexMachine069
Cerberus
12,662
320
1,696
5,723
14,328
16,414
554
6,164
7,929
22,523
3,181
L
13,135
3,625
199
4,093
11,770
4,036
621
8,676
3,094
25,014
0
W
Discordia
WhatsMyPurpose
Discordia
18,979
1,752
0
1,280
6,516
3,171
1,370
1,987
4,400
47,856
1,283
W
Maui
ZullSaR
Maui
5,394
744
2,864
2,221
13,681
13,671
403
5,833
7,668
9,679
0
L
Surtr
iCrazYxD
Surtr
9,646
2,352
481
1,682
15,425
15,270
0
8,302
7,123
696
16,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,027
Gold Earned
50,198
121
Minions Killed
204
0
Camps Cleared
0
1,025,562
Distance Traveled
1,241,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,856
821
54
5
0
238,075
0
L
Tyr
8,909
742
23
2
0
232,470
0
W
Artio
10,045
837
24
2
0
233,219
0
L
Olorun
8,213
684
42
4
0
133,316
0
L
Xing Tian
8,696
725
8
1
0
223,987
0
W
Cerberus
9,997
833
44
4
0
276,667
0
L
Sol
8,556
713
32
3
0
198,708
0
W
Discordia
10,414
868
64
5
0
255,347
0
W
Maui
9,886
824
18
2
0
238,668
0
L
Surtr
8,653
721
16
1
0
237,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role