Player Matchup

Pele
Pele
GUSTAVO--EXE
Pele
Level 107
God Stats
2W - 4L
1,363 SR
Queue Stats
256W - 263L
1,521 Elo+
Solo
Maui
Maui
Herozum
Maui
Level 145
God Stats
0W - 3L
1,292 SR
Queue Stats
340W - 338L
1,587 Elo+
Solo
Ne Zha
Ne Zha
Leguit
Ne Zha
Level 127
God Stats
1W - 2L
1,509 SR
Queue Stats
126W - 108L
1,519 Elo+
Party 2
Heimdallr
Heimdallr
NelsonSantos94
Heimdallr
Level 158
God Stats
13W - 13L
1,618 SR
Queue Stats
285W - 284L
1,528 Elo+
Solo
Zeus
Zeus
jaminsaunders04
Zeus
Level 100
God Stats
0W - 3L
1,340 SR
Queue Stats
143W - 130L
1,478 Elo+
Party 2
Team Averages
Level 127
1,424 SR
1,527 Elo+

VS

Team Averages
Level 138
1,566 SR
1,473 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Chuucheee
Artemis
Level 153
God Stats
14W - 12L
1,561 SR
Queue Stats
224W - 211L
1,567 Elo+
Solo
Janus
Janus
Falcom_01
Janus
Level 98
God Stats
3W - 2L
1,509 SR
Queue Stats
33W - 41L
1,436 Elo+
Solo
Hachiman
Hachiman
NRG_obito_
Hachiman
Level 141
God Stats
6W - 1L
1,951 SR
Queue Stats
320W - 421L
1,415 Elo+
Party 1
Kumbhakarna
Kumbhakarna
hue_mil-gral
Kumbhakarna
Level 141
God Stats
2W - 4L
1,308 SR
Queue Stats
181W - 236L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,863
573
257
1,620
295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Maui
Herozum
Maui
5
0 / 2 / 0
3,402
680
1,115
4,627
2,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Leguit
Ne Zha
6
0 / 1 / 0
3,597
719
1,106
4,128
1,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
NelsonSantos94
Heimdallr
6
0 / 2 / 0
3,212
642
2,113
3,329
899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,287
657
1,396
2,456
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
1 / 0 / 0
3,746
749
1,217
3,062
1,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Artemis
Chuucheee
Artemis
7
3 / 0 / 1
4,026
805
2,044
3,614
952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Falcom_01
Janus
7
1 / 0 / 2
4,089
818
1,440
1,660
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
NRG_obito_
Hachiman
7
1 / 0 / 2
3,856
771
2,870
3,226
782
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kumbhakarna
hue_mil-gral
Kumbhakarna
7
2 / 0 / 2
4,339
868
1,154
3,164
1,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
8
8
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
0
1
W
Artemis
Chuucheee
Artemis
3
0
1
3.5
W
Janus
Falcom_01
Janus
1
0
2
2
L
0
1
0
0
L
Maui
Herozum
Maui
0
2
0
0
L
Ne Zha
Leguit
Ne Zha
0
1
0
0
W
Hachiman
NRG_obito_
Hachiman
1
0
2
2
L
Heimdallr
NelsonSantos94
Heimdallr
0
2
0
0
W
Kumbhakarna
hue_mil-gral
Kumbhakarna
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,987
Damage
8,725
16,160
Taken
14,726
5,430
Mitigated
5,184
3,718
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,217
45
0
1,534
3,062
1,428
0
0
3,062
13,478
0
W
Artemis
Chuucheee
Artemis
2,044
1,126
0
2,155
3,614
952
0
608
3,006
0
20,267
W
Janus
Falcom_01
Janus
1,440
38
0
704
1,660
420
0
759
901
17,360
0
L
257
0
0
397
1,620
295
0
1,091
529
0
5,193
L
Maui
Herozum
Maui
1,115
730
0
978
4,627
2,514
0
1,574
2,939
7,052
1,944
L
Ne Zha
Leguit
Ne Zha
1,106
279
0
1,093
4,128
1,196
0
126
4,002
0
17,830
W
Hachiman
NRG_obito_
Hachiman
2,870
1,703
0
1,382
3,226
782
0
270
2,956
0
19,574
L
Heimdallr
NelsonSantos94
Heimdallr
2,113
476
0
621
3,329
899
0
283
3,046
0
13,785
W
Kumbhakarna
hue_mil-gral
Kumbhakarna
1,154
301
0
2,100
3,164
1,602
0
775
2,389
9,763
0
L
1,396
277
0
629
2,456
526
0
509
1,833
13,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,361
Gold Earned
20,056
119
Minions Killed
165
0
Camps Cleared
0
489,580
Distance Traveled
585,760
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,746
749
36
7
0
114,499
0
W
Artemis
4,026
805
46
9
0
116,082
0
W
Janus
4,089
818
40
8
0
125,459
0
L
Pele
2,863
573
9
2
0
37,589
0
L
Maui
3,402
680
14
3
0
117,120
0
L
Ne Zha
3,597
719
42
8
0
128,685
0
W
Hachiman
3,856
771
27
5
0
109,259
0
L
Heimdallr
3,212
642
25
5
0
110,738
3
W
Kumbhakarna
4,339
868
16
3
0
120,461
0
L
Zeus
3,287
657
29
6
0
95,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role