Player Matchup

Set
Set
CashMoney4573
Set
Level 123
God Stats
0W - 2L
1,408 SR
Queue Stats
52W - 55L
1,504 Elo+
Party 1
Ares
Ares
Dole1029
Ares
Level 104
God Stats
1W - 1L
1,747 SR
Queue Stats
43W - 39L
1,528 Elo+
Party 1
Medusa
Medusa
GeraldTheGorilla
Medusa
Level 106
God Stats
0W - 2L
1,616 SR
Queue Stats
34W - 36L
1,499 Elo+
Party 1
Lancelot
Lancelot
JaysChillin
Lancelot
Level 64
God Stats
3W - 6L
1,402 SR
Queue Stats
77W - 68L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
JustStayNow
Zhong Kui
Level 143
God Stats
0W - 2L
1,354 SR
Queue Stats
295W - 274L
1,515 Elo+
Solo
Team Averages
Level 108
1,505 SR
1,500 Elo+

VS

Team Averages
Level 126
1,572 SR
1,527 Elo+
Cliodhna
Cliodhna
AdmiralKidd
Cliodhna
Level 108
God Stats
8W - 5L
1,666 SR
Queue Stats
51W - 55L
1,513 Elo+
Party 2
Neith
Neith
LWoooodyL
Neith
Level 126
God Stats
8W - 4L
1,578 SR
Queue Stats
96W - 108L
1,533 Elo+
Solo
Cabrakan
Cabrakan
SuperNatural361
Cabrakan
Level 124
God Stats
6W - 5L
1,655 SR
Queue Stats
289W - 279L
1,525 Elo+
Party 2
King Arthur
King Arthur
iGhettoELM0
King Arthur
Level 131
God Stats
65W - 62L
1,544 SR
Queue Stats
283W - 267L
1,580 Elo+
Solo
Kukulkan
Kukulkan
unojorojo
Kukulkan
Level 143
God Stats
9W - 13L
1,418 SR
Queue Stats
130W - 113L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,421
493
976
7,469
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
1 / 5 / 0
5,384
489
4,113
10,226
8,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,632
512
5,380
6,603
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
JaysChillin
Lancelot
12
2 / 0 / 1
6,234
567
6,015
8,881
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
JustStayNow
Zhong Kui
11
0 / 3 / 1
5,584
508
4,190
9,003
6,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AdmiralKidd
Cliodhna
12
7 / 1 / 4
6,804
619
7,346
6,708
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
LWoooodyL
Neith
11
0 / 0 / 3
6,338
576
4,188
5,898
1,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
10
1 / 0 / 7
6,034
549
4,289
8,080
6,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
iGhettoELM0
King Arthur
12
3 / 2 / 0
6,974
634
6,558
10,418
5,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
unojorojo
Kukulkan
12
3 / 0 / 3
6,442
586
4,777
2,551
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
14
14
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AdmiralKidd
Cliodhna
7
1
4
9
L
0
4
1
0.13
L
Ares
1
5
0
0.2
L
0
2
0
0
L
Lancelot
JaysChillin
Lancelot
2
0
1
2.5
L
Zhong Kui
JustStayNow
Zhong Kui
0
3
1
0.17
W
Neith
LWoooodyL
Neith
0
0
3
1.5
W
Cabrakan
1
0
7
4.5
W
King Arthur
iGhettoELM0
King Arthur
3
2
0
1.5
W
Kukulkan
unojorojo
Kukulkan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,674
Damage
27,158
42,182
Taken
33,655
23,151
Mitigated
17,324
13,308
Healing
9,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AdmiralKidd
Cliodhna
7,346
1,437
0
3,808
6,708
2,441
0
778
5,930
0
41,198
L
976
469
0
1,246
7,469
2,696
0
3,078
4,391
0
38,040
L
Ares
4,113
189
238
2,098
10,226
8,407
0
3,809
6,417
8,044
465
L
5,380
2,293
0
642
6,603
1,893
0
549
6,054
0
45,786
L
Lancelot
JaysChillin
Lancelot
6,015
1,301
0
3,897
8,881
3,472
0
1,630
7,251
0
46,353
L
Zhong Kui
JustStayNow
Zhong Kui
4,190
729
0
5,187
9,003
6,683
0
0
9,003
39,421
858
W
Neith
LWoooodyL
Neith
4,188
1,126
0
2,180
5,898
1,906
0
754
5,144
0
51,970
W
Cabrakan
4,289
671
0
1,576
8,080
6,075
0
1,733
6,347
11,847
0
W
King Arthur
iGhettoELM0
King Arthur
6,558
739
0
1,737
10,418
5,947
0
3,894
6,524
0
51,229
W
Kukulkan
unojorojo
Kukulkan
4,777
285
0
673
2,551
955
0
691
1,860
36,237
739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,255
Gold Earned
32,592
333
Minions Killed
361
0
Camps Cleared
0
1,123,199
Distance Traveled
1,176,421
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,804
619
67
6
0
282,078
2
L
Set
5,421
493
79
7
0
232,734
2
L
Ares
5,384
489
9
1
0
201,347
0
L
Medusa
5,632
512
84
8
0
219,303
2
L
Lancelot
6,234
567
89
8
0
289,314
0
L
Zhong Kui
5,584
508
72
7
0
180,501
0
W
Neith
6,338
576
106
10
0
218,270
4
W
Cabrakan
6,034
549
16
1
0
217,836
4
W
King Arthur
6,974
634
91
8
0
213,958
0
W
Kukulkan
6,442
586
81
7
0
244,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role