Player Matchup

Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold I
KrakenSlayz
Ix Chel
Gold I
Level 127
God Stats
11W - 6L
1,342 SR
Queue Stats
22W - 19L
1,641 MMR
Party 1
Thoth
Thoth
Gold I
PokerTokens
Thoth
Gold I
Level 156
God Stats
94W - 60L
1,667 SR
Queue Stats
254W - 240L
1,665 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
UnYieldinSpirit
Danzaburou
Platinum V
Level 156
God Stats
4W - 5L
1,470 SR
Queue Stats
145W - 149L
1,653 MMR
Solo
Cerberus
Cerberus
Gold II
itriana22
Cerberus
Gold II
Level 155
God Stats
209W - 185L
1,588 SR
Queue Stats
516W - 517L
1,657 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,513 SR
1,623 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 165
1,554 SR
1,654 MMR
Athena
Athena
Gold III
MamansPantyhose
Athena
Gold III
Level 159
God Stats
4W - 4L
1,555 SR
Queue Stats
144W - 141L
1,501 MMR
Party 2
Cthulhu
Cthulhu
Gold III
TehInsaneR
Cthulhu
Gold III
Level 179
God Stats
9W - 6L
1,764 SR
Queue Stats
116W - 116L
1,630 MMR
Solo
Vulcan
Vulcan
Platinum II
Thy Eve
Vulcan
Platinum II
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 174L
1,625 MMR
Solo
Thor
Thor
Platinum IV
iTerminatorr
Thor
Platinum IV
Level 128
God Stats
16W - 16L
1,593 SR
Queue Stats
221W - 200L
1,864 MMR
Party 2
Jing Wei
Jing Wei
Platinum V
quinfa
Jing Wei
Platinum V
Level 196
God Stats
1W - 4L
1,357 SR
Queue Stats
143W - 137L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
5 / 1 / 0
4,964
993
3,732
4,114
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ix Chel
KrakenSlayz
Ix Chel
7
2 / 0 / 0
3,750
750
1,355
1,261
280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 2
4,217
843
1,755
811
191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
UnYieldinSpirit
Danzaburou
6
0 / 1 / 1
3,504
701
1,520
2,051
623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
itriana22
Cerberus
6
1 / 1 / 0
3,825
765
879
4,369
1,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
HorusAresAgni

VS

Bans
MedusaDa JiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,867
773
1,719
3,522
1,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
TehInsaneR
Cthulhu
5
0 / 4 / 0
2,984
597
1,602
4,846
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Thy Eve
Vulcan
4
0 / 3 / 0
2,919
584
190
2,273
524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 2
3,585
717
801
3,063
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
quinfa
Jing Wei
6
1 / 0 / 1
3,611
722
1,872
1,729
363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
9
Kills
3
3
Deaths
9
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
1
0
5
W
Ix Chel
KrakenSlayz
Ix Chel
2
0
0
2
L
1
1
1
1.5
W
1
0
2
2
L
Cthulhu
TehInsaneR
Cthulhu
0
4
0
0
L
Vulcan
Thy Eve
Vulcan
0
3
0
0
W
Danzaburou
UnYieldinSpirit
Danzaburou
0
1
1
0.5
L
1
1
2
2
W
Cerberus
itriana22
Cerberus
1
1
0
1
L
Jing Wei
quinfa
Jing Wei
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,241
Damage
6,184
12,606
Taken
15,433
3,864
Mitigated
4,914
6,160
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,732
2,016
0
2,253
4,114
1,009
0
1,161
2,647
0
25,011
W
Ix Chel
KrakenSlayz
Ix Chel
1,355
282
0
940
1,261
280
0
95
1,126
16,846
395
L
1,719
477
50
1,309
3,522
1,900
0
557
2,965
9,061
175
W
1,755
42
0
201
811
191
424
184
621
22,841
0
L
Cthulhu
TehInsaneR
Cthulhu
1,602
37
0
1,320
4,846
1,435
0
367
4,479
9,386
0
L
Vulcan
Thy Eve
Vulcan
190
0
0
330
2,273
524
0
1,674
309
5,985
0
W
Danzaburou
UnYieldinSpirit
Danzaburou
1,520
666
0
775
2,051
623
0
600
1,451
0
17,570
L
801
261
0
1,768
3,063
692
0
759
2,290
0
12,688
W
Cerberus
itriana22
Cerberus
879
96
0
1,991
4,369
1,761
0
1,094
3,275
10,445
0
L
Jing Wei
quinfa
Jing Wei
1,872
1,407
0
1,258
1,729
363
0
322
1,407
0
20,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,260
Gold Earned
16,966
187
Minions Killed
124
0
Camps Cleared
0
517,082
Distance Traveled
491,249
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,964
993
38
8
0
98,536
1
W
Ix Chel
3,750
750
36
7
0
117,973
0
L
Athena
3,867
773
7
1
0
108,864
2
W
Thoth
4,217
843
51
10
0
105,198
0
L
Cthulhu
2,984
597
21
4
0
101,577
0
L
Vulcan
2,919
584
13
3
0
60,012
0
W
Danzaburou
3,504
701
44
9
0
91,189
0
L
Thor
3,585
717
28
6
0
131,119
0
W
Cerberus
3,825
765
18
4
0
104,186
1
L
Jing Wei
3,611
722
55
11
0
89,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role