Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Tuppakk
Apollo
Level 76
God Stats
10W - 4L
1,665 SR
Queue Stats
128W - 130L
1,382 Elo+
Solo
Fenrir
Fenrir
eray_1568
Fenrir
Level 88
God Stats
2W - 0L
1,755 SR
Queue Stats
51W - 52L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
l_Wh1teAngel_l
Nu Wa
Level 104
God Stats
10W - 3L
1,274 SR
Queue Stats
50W - 60L
1,353 Elo+
Party 1
Team Averages
Level 89
1,539 SR
1,418 Elo+

VS

Team Averages
Level 45
1,561 SR
1,334 Elo+
Amaterasu
Amaterasu
MOUHIBG13
Amaterasu
Level 11
God Stats
1W - 1L
1,740 SR
Queue Stats
10W - 11L
1,275 Elo+
Party 2
Thanatos
Thanatos
MysterMaks
Thanatos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Cabrakan
Cabrakan
gingeninja889
Cabrakan
Level 120
God Stats
7W - 7L
1,565 SR
Queue Stats
234W - 222L
1,479 Elo+
Solo
Izanami
Izanami
ilyesz
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,071 Elo+
Party 2
Anubis
Anubis
wansa
Anubis
Level 47
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 19L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 1 / 6
7,082
590
4,220
6,589
6,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
 
Medusa
12
3 / 1 / 4
7,072
589
5,160
5,717
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Tuppakk
Apollo
12
4 / 0 / 1
6,915
576
4,514
2,070
554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
eray_1568
Fenrir
13
6 / 2 / 5
7,106
592
4,249
7,439
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 0 / 4
7,586
632
5,679
4,651
1,157
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MOUHIBG13
Amaterasu
11
0 / 3 / 0
5,767
481
2,989
8,883
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
MysterMaks
Thanatos
8
1 / 5 / 2
5,394
450
1,858
9,358
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
gingeninja889
Cabrakan
9
1 / 2 / 2
5,770
481
1,887
6,512
4,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
ilyesz
Izanami
9
0 / 5 / 1
5,293
441
1,750
5,889
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
wansa
Anubis
11
2 / 3 / 1
6,325
527
4,427
6,411
2,572
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
18
Kills
4
4
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
6
6
W
Medusa
 
Medusa
3
1
4
5
L
Amaterasu
MOUHIBG13
Amaterasu
0
3
0
0
L
Thanatos
MysterMaks
Thanatos
1
5
2
0.4
W
Apollo
Tuppakk
Apollo
4
0
1
4.5
W
Fenrir
eray_1568
Fenrir
6
2
5
4.25
L
Cabrakan
gingeninja889
Cabrakan
1
2
2
1
L
Izanami
ilyesz
Izanami
0
5
1
0.1
W
2
0
4
4
L
Anubis
wansa
Anubis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,822
Damage
12,911
26,466
Taken
37,053
11,931
Mitigated
15,947
7,705
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,220
712
0
2,108
6,589
6,110
0
1,226
5,363
22,338
1,283
W
Medusa
 
Medusa
5,160
2,084
0
1,020
5,717
1,459
0
3,386
2,331
0
48,625
L
Amaterasu
MOUHIBG13
Amaterasu
2,989
944
0
2,750
8,883
4,543
0
4,556
4,327
0
32,480
L
Thanatos
MysterMaks
Thanatos
1,858
582
0
2,956
9,358
2,978
0
1,421
7,937
0
24,756
W
Apollo
Tuppakk
Apollo
4,514
3,052
0
819
2,070
554
720
14
2,056
0
44,063
W
Fenrir
eray_1568
Fenrir
4,249
1,030
0
902
7,439
2,651
0
1,562
5,877
0
50,013
L
Cabrakan
gingeninja889
Cabrakan
1,887
337
0
874
6,512
4,241
0
1,560
4,952
11,628
0
L
Izanami
ilyesz
Izanami
1,750
1,360
0
295
5,889
1,613
0
1,433
4,456
0
28,967
W
5,679
1,428
0
2,856
4,651
1,157
567
126
4,525
53,905
0
L
Anubis
wansa
Anubis
4,427
363
0
1,378
6,411
2,572
0
769
5,642
30,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,761
Gold Earned
28,549
371
Minions Killed
241
0
Camps Cleared
0
1,125,734
Distance Traveled
1,105,428
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,082
590
24
2
0
234,918
0
W
Medusa
7,072
589
84
7
0
218,155
0
L
Amaterasu
5,767
481
63
5
0
240,472
0
L
Thanatos
5,394
450
39
3
0
234,988
0
W
Apollo
6,915
576
80
7
0
209,026
0
W
Fenrir
7,106
592
91
8
0
265,170
0
L
Cabrakan
5,770
481
13
1
0
211,204
6
L
Izanami
5,293
441
63
5
0
200,484
0
W
Nu Wa
7,586
632
92
8
0
198,465
1
L
Anubis
6,325
527
63
5
0
218,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role