Player Matchup

Mulan
Mulan
BBQ-Chicken-01
Mulan
Level 127
God Stats
3W - 2L
1,472 SR
Queue Stats
189W - 180L
1,429 Elo+
Party 2
Jormungandr
Jormungandr
CuhmGutters
Jormungandr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 39L
1,537 Elo+
Party 3
Anubis
Anubis
Eragonxx
Anubis
Level 126
God Stats
2W - 1L
1,588 SR
Queue Stats
11W - 6L
1,613 Elo+
Party 3
Anhur
Anhur
KylersLeftHandG2
Anhur
Level 28
God Stats
5W - 1L
1,532 SR
Queue Stats
85W - 73L
1,517 Elo+
Party 3
Zhong Kui
Zhong Kui
Rogue_Killcam
Zhong Kui
Level 108
God Stats
3W - 4L
1,210 SR
Queue Stats
285W - 293L
1,442 Elo+
Party 2
Team Averages
Level 98
1,460 SR
1,508 Elo+

VS

Team Averages
Level 87
1,533 SR
1,492 Elo+
Kumbhakarna
Kumbhakarna
Baron Samedi365
Kumbhakarna
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
313W - 312L
1,526 Elo+
Solo
Cabrakan
Cabrakan
GiantBirl
Cabrakan
Level 78
God Stats
0W - 3L
1,501 SR
Queue Stats
11W - 14L
1,467 Elo+
Party 1
Medusa
Medusa
KingJersey__
Medusa
Level 124
God Stats
3W - 4L
1,554 SR
Queue Stats
120W - 108L
1,525 Elo+
Solo
Kukulkan
Kukulkan
Undoing_Madara
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,427 Elo+
Party 1
King Arthur
King Arthur
weremycheese
King Arthur
Level 84
God Stats
14W - 17L
1,608 SR
Queue Stats
90W - 101L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
8,694
543
8,647
12,706
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
CuhmGutters
Jormungandr
17
9 / 1 / 4
11,090
693
12,023
12,333
7,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Anubis
Eragonxx
Anubis
17
3 / 0 / 5
10,545
659
6,334
6,502
2,646
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 4 / 3
9,245
578
9,944
9,625
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Rogue_Killcam
Zhong Kui
12
0 / 5 / 5
7,215
451
7,030
12,137
7,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Baron Samedi365
Kumbhakarna
10
0 / 5 / 9
6,994
437
5,255
17,401
14,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
GiantBirl
Cabrakan
13
8 / 4 / 2
8,397
525
6,221
12,451
7,179
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
4 / 4 / 5
8,137
509
9,361
11,693
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
13
1 / 3 / 1
7,493
468
4,230
6,090
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
weremycheese
King Arthur
12
0 / 6 / 0
6,613
413
2,016
10,738
6,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
22
Kills
13
13
Deaths
22
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
Kumbhakarna
Baron Samedi365
Kumbhakarna
0
5
9
0.9
W
Jormungandr
CuhmGutters
Jormungandr
9
1
4
11
W
Anubis
Eragonxx
Anubis
3
0
5
5.5
L
Cabrakan
GiantBirl
Cabrakan
8
4
2
2.25
L
Medusa
4
4
5
1.63
W
6
4
3
1.88
W
Zhong Kui
Rogue_Killcam
Zhong Kui
0
5
5
0.5
L
Kukulkan
1
3
1
0.5
L
King Arthur
weremycheese
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,978
Damage
27,083
53,303
Taken
58,373
26,478
Mitigated
32,786
22,744
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,647
1,705
0
6,875
12,706
5,067
0
3,932
8,774
0
73,577
L
Kumbhakarna
Baron Samedi365
Kumbhakarna
5,255
1,184
221
1,371
17,401
14,782
0
6,165
10,750
18,978
339
W
Jormungandr
CuhmGutters
Jormungandr
12,023
2,684
0
4,806
12,333
7,897
625
1,847
10,123
83,060
4,393
W
Anubis
Eragonxx
Anubis
6,334
552
0
4,976
6,502
2,646
0
3,981
2,521
90,399
2,041
L
Cabrakan
GiantBirl
Cabrakan
6,221
599
0
4,600
12,451
7,179
0
5,288
7,057
44,177
0
L
Medusa
9,361
2,546
0
3,213
11,693
2,948
606
2,695
8,654
0
56,306
W
9,944
5,615
0
3,184
9,625
2,968
114
3,119
6,506
0
61,457
W
Zhong Kui
Rogue_Killcam
Zhong Kui
7,030
823
0
2,903
12,137
7,900
165
3,484
8,653
31,465
299
L
Kukulkan
4,230
163
0
456
6,090
1,732
0
3,104
2,986
50,506
0
L
King Arthur
weremycheese
King Arthur
2,016
138
0
1,350
10,738
6,145
0
6,672
4,066
146
35,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,789
Gold Earned
37,634
572
Minions Killed
337
0
Camps Cleared
0
1,525,913
Distance Traveled
1,495,375
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,694
543
102
6
0
347,691
3
L
Kumbhakarna
6,994
437
19
1
0
296,565
1
W
Jormungandr
11,090
693
138
9
0
301,852
0
W
Anubis
10,545
659
172
11
0
309,948
0
L
Cabrakan
8,397
525
81
5
0
306,004
0
L
Medusa
8,137
509
83
5
0
301,443
0
W
Anhur
9,245
578
106
7
0
284,541
0
W
Zhong Kui
7,215
451
54
3
0
281,881
2
L
Kukulkan
7,493
468
101
6
0
287,139
0
L
King Arthur
6,613
413
53
3
0
304,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role