Player Matchup

Sobek
Sobek
Barnsi
Sobek
Level 62
God Stats
0W - 1L
1,462 SR
Queue Stats
41W - 42L
1,543 Elo+
Party 2
Hera
Hera
BeaterOfTheMeat
Hera
Level 142
God Stats
2W - 3L
1,349 SR
Queue Stats
135W - 107L
1,607 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JKILLA818
Kumbhakarna
Level 78
God Stats
2W - 2L
1,667 SR
Queue Stats
294W - 284L
1,511 Elo+
Solo
Hun Batz
Hun Batz
MediocreSkillset
Hun Batz
Level 107
God Stats
6W - 9L
1,508 SR
Queue Stats
411W - 426L
1,487 Elo+
Party 2
Apollo
Apollo
temp-6271290327
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 91
1,497 SR
1,530 Elo+

VS

Team Averages
Level 152
1,460 SR
1,523 Elo+
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Fenixrider
Khepri
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,537 Elo+
Solo
Cerberus
Cerberus
HIKKI RIDDLE
Cerberus
Level 155
God Stats
2W - 4L
1,302 SR
Queue Stats
103W - 115L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Barnsi
Sobek
11
3 / 6 / 5
6,700
838
5,529
11,497
12,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 1 / 5
7,792
974
16,505
5,833
1,918
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kumbhakarna
JKILLA818
Kumbhakarna
12
2 / 3 / 5
7,262
908
5,502
14,040
10,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 1 / 4
6,149
769
3,719
1,772
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 6 / 9
6,370
796
4,274
8,798
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
5 / 2 / 8
8,534
1,067
11,093
6,436
2,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
 
Xing Tian
14
2 / 1 / 13
8,078
1,010
5,487
11,370
11,192
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
 
Fenrir
11
3 / 4 / 9
7,063
883
8,002
9,500
7,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Fenixrider
Khepri
13
2 / 1 / 12
7,973
997
4,261
11,521
6,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
HIKKI RIDDLE
Cerberus
12
5 / 4 / 8
7,367
921
5,871
12,241
13,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
67
12
Kills
17
17
Deaths
12
28
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
2
8
4.5
W
Xing Tian
 
Xing Tian
2
1
13
8.5
W
Fenrir
 
Fenrir
3
4
9
1.88
L
Sobek
Barnsi
Sobek
3
6
5
0.92
L
5
1
5
7.5
W
Khepri
Fenixrider
Khepri
2
1
12
8
W
Cerberus
HIKKI RIDDLE
Cerberus
5
4
8
2.25
L
Kumbhakarna
JKILLA818
Kumbhakarna
2
3
5
1.5
L
2
1
4
4
L
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,529
Damage
34,714
41,940
Taken
51,068
29,550
Mitigated
41,869
10,340
Healing
15,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,093
185
174
1,086
6,436
2,932
584
4,614
1,822
25,306
0
W
Xing Tian
 
Xing Tian
5,487
177
100
1,537
11,370
11,192
261
4,739
6,631
12,187
1,800
W
Fenrir
 
Fenrir
8,002
1,098
1,126
508
9,500
7,432
102
4,840
4,660
0
13,628
L
Sobek
Barnsi
Sobek
5,529
319
248
1,842
11,497
12,601
0
5,726
5,771
9,302
207
L
16,505
3,372
467
1,697
5,833
1,918
0
4,310
1,523
35,251
0
W
Khepri
Fenixrider
Khepri
4,261
385
2,446
3,608
11,521
6,968
117
7,406
4,115
8,626
0
W
Cerberus
HIKKI RIDDLE
Cerberus
5,871
495
2,035
3,334
12,241
13,345
0
5,453
6,788
15,603
0
L
Kumbhakarna
JKILLA818
Kumbhakarna
5,502
278
1,075
3,873
14,040
10,222
0
8,653
5,387
6,991
511
L
3,719
270
0
0
1,772
1,396
0
746
1,026
0
7,518
L
4,274
1,821
347
791
8,798
3,413
60
6,856
1,942
0
12,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,273
Gold Earned
39,015
71
Minions Killed
87
0
Camps Cleared
0
689,091
Distance Traveled
860,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,534
1,067
38
5
0
194,211
0
W
Xing Tian
8,078
1,010
13
2
0
177,958
0
W
Fenrir
7,063
883
8
1
0
154,785
0
L
Sobek
6,700
838
4
1
0
137,735
0
L
Hera
7,792
974
38
5
0
173,352
0
W
Khepri
7,973
997
10
1
0
175,851
0
W
Cerberus
7,367
921
18
2
0
157,209
0
L
Kumbhakarna
7,262
908
4
1
0
157,717
0
L
Hun Batz
6,149
769
5
1
0
64,872
0
L
Apollo
6,370
796
20
3
0
155,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role