Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
senhawe
Bacchus
Level 108
God Stats
14W - 7L
1,767 SR
Queue Stats
216W - 195L
1,543 Elo+
Party 2
Team Averages
Level 113
1,553 SR
1,509 Elo+

VS

Team Averages
Level 117
1,524 SR
1,452 Elo+
Nu Wa
Nu Wa
ARGjuan33
Nu Wa
Level 106
God Stats
26W - 14L
1,638 SR
Queue Stats
163W - 186L
1,481 Elo+
Party 1
Neith
Neith
Martichenko
Neith
Level 125
God Stats
14W - 11L
1,761 SR
Queue Stats
31W - 40L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
Mylos666
Baron Samedi
Level 129
God Stats
3W - 8L
1,353 SR
Queue Stats
389W - 393L
1,413 Elo+
Party 1
Bellona
Bellona
Puchito420
Bellona
Level 128
God Stats
0W - 2L
1,325 SR
Queue Stats
224W - 240L
1,454 Elo+
Party 1
Merlin
Merlin
UTW-sn0tty
Merlin
Level 98
God Stats
19W - 13L
1,544 SR
Queue Stats
247W - 234L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 1 / 0
6,111
611
5,285
5,509
1,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baba Yaga
 
Baba Yaga
9
1 / 3 / 3
5,195
520
3,564
5,445
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Serqet
 
Serqet
10
1 / 2 / 4
5,189
519
4,270
7,283
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
 
Cerberus
8
3 / 0 / 1
4,750
475
2,847
6,411
3,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
senhawe
Bacchus
9
2 / 2 / 3
5,498
550
3,588
8,006
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ARGjuan33
Nu Wa
9
2 / 1 / 4
5,360
536
5,838
5,309
1,047
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
1 / 3 / 0
5,057
506
3,779
5,227
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Mylos666
Baron Samedi
7
1 / 2 / 4
4,540
454
2,369
6,016
2,561
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Puchito420
Bellona
7
1 / 4 / 4
4,864
486
3,011
8,529
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Merlin
UTW-sn0tty
Merlin
10
3 / 2 / 2
5,513
551
4,262
3,556
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
12
Kills
8
8
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
0
5
W
Baba Yaga
 
Baba Yaga
1
3
3
0.83
W
Serqet
 
Serqet
1
2
4
1.5
W
Cerberus
 
Cerberus
3
0
1
3.5
L
Nu Wa
ARGjuan33
Nu Wa
2
1
4
4
L
1
3
0
0.33
L
Baron Samedi
Mylos666
Baron Samedi
1
2
4
1.5
L
Bellona
Puchito420
Bellona
1
4
4
0.75
L
Merlin
UTW-sn0tty
Merlin
3
2
2
2
W
Bacchus
senhawe
Bacchus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,554
Damage
19,259
32,654
Taken
28,637
14,994
Mitigated
10,199
10,262
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,285
2,084
0
863
5,509
1,705
0
967
4,542
0
36,925
W
Baba Yaga
 
Baba Yaga
3,564
44
0
822
5,445
1,453
0
2,819
2,316
29,217
0
W
Serqet
 
Serqet
4,270
1,081
0
3,249
7,283
2,054
0
2,266
4,833
0
30,523
W
Cerberus
 
Cerberus
2,847
63
0
3,047
6,411
3,452
0
2,934
3,423
15,165
0
L
Nu Wa
ARGjuan33
Nu Wa
5,838
1,710
0
1,824
5,309
1,047
161
2,109
2,947
26,291
1,449
L
3,779
1,609
0
1,002
5,227
1,391
0
1,642
3,585
0
30,324
L
Baron Samedi
Mylos666
Baron Samedi
2,369
477
455
1,775
6,016
2,561
0
1,239
4,736
16,815
697
L
Bellona
Puchito420
Bellona
3,011
713
0
1,682
8,529
4,190
0
2,938
5,068
0
17,399
L
Merlin
UTW-sn0tty
Merlin
4,262
82
0
727
3,556
1,010
0
1,586
1,890
25,981
0
W
Bacchus
senhawe
Bacchus
3,588
577
0
2,281
8,006
6,330
0
2,630
5,244
17,344
1,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,743
Gold Earned
25,334
218
Minions Killed
191
0
Camps Cleared
0
969,093
Distance Traveled
902,580
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,111
611
49
5
0
167,936
4
W
Baba Yaga
5,195
520
52
5
0
181,970
1
W
Serqet
5,189
519
66
7
0
229,244
1
W
Cerberus
4,750
475
23
2
0
197,339
3
L
Nu Wa
5,360
536
40
4
0
190,979
1
L
Neith
5,057
506
39
4
0
178,738
0
L
Baron Samedi
4,540
454
21
2
0
164,259
2
L
Bellona
4,864
486
27
3
0
181,526
2
L
Merlin
5,513
551
64
6
0
187,078
0
W
Bacchus
5,498
550
28
3
0
192,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role