Player Matchup

Sol
Sol
DaPyRo
Sol
Level 74
God Stats
0W - 2L
1,279 SR
Queue Stats
29W - 35L
1,572 Elo+
Party 1
Maui
Maui
MasonJar60nar
Maui
Level 124
God Stats
20W - 21L
1,651 SR
Queue Stats
26W - 32L
1,560 Elo+
Party 1
Bakasura
Bakasura
PhatNutDaddy
Bakasura
Level 102
God Stats
1W - 1L
1,249 SR
Queue Stats
44W - 45L
1,584 Elo+
Party 1
Team Averages
Level 100
1,393 SR
1,572 Elo+

VS

Team Averages
Level 133
1,742 SR
1,707 Elo+
Bacchus
Bacchus
Browning3600
Bacchus
Level 129
God Stats
7W - 1L
1,865 SR
Queue Stats
89W - 48L
1,710 Elo+
Party 2
Mulan
Mulan
HUTU33
Mulan
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,715 Elo+
Solo
Baron Samedi
Baron Samedi
Westenfluss
Baron Samedi
Level 144
God Stats
2W - 0L
1,862 SR
Queue Stats
62W - 30L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DaPyRo
Sol
13
1 / 5 / 2
8,588
661
8,826
11,043
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 6 / 1
7,860
605
5,818
16,990
14,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
PhatNutDaddy
Bakasura
12
0 / 7 / 2
8,217
632
4,451
11,138
6,291
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Browning3600
Bacchus
15
4 / 0 / 13
10,296
792
12,357
14,508
16,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
HUTU33
Mulan
14
5 / 3 / 8
9,880
760
5,145
10,539
8,067
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Westenfluss
Baron Samedi
17
9 / 0 / 9
11,356
874
15,332
9,509
5,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
2
Kills
18
18
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Browning3600
Bacchus
4
0
13
10.5
L
Sol
DaPyRo
Sol
1
5
2
0.4
W
Mulan
HUTU33
Mulan
5
3
8
3
L
1
6
1
0.25
L
Bakasura
PhatNutDaddy
Bakasura
0
7
2
0.14
W
Baron Samedi
Westenfluss
Baron Samedi
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,095
Damage
32,834
39,171
Taken
34,556
24,867
Mitigated
30,716
7,388
Healing
12,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Browning3600
Bacchus
12,357
1,158
0
3,452
14,508
16,787
426
5,032
8,066
31,045
3,643
L
Sol
DaPyRo
Sol
8,826
3,977
49
2,732
11,043
3,608
0
8,674
1,794
32,078
2,474
W
Mulan
HUTU33
Mulan
5,145
876
0
723
10,539
8,067
818
4,488
5,673
0
17,313
L
5,818
791
0
3,068
16,990
14,968
50
9,361
6,256
19,354
0
L
Bakasura
PhatNutDaddy
Bakasura
4,451
2,376
0
1,539
11,138
6,291
0
5,213
5,324
0
28,148
W
Baron Samedi
Westenfluss
Baron Samedi
15,332
1,722
2,984
5,744
9,509
5,862
848
5,063
4,086
61,093
1,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,665
Gold Earned
31,532
149
Minions Killed
146
0
Camps Cleared
0
587,791
Distance Traveled
711,171
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,296
792
32
2
0
264,350
0
L
Sol
8,588
661
58
4
0
190,330
0
W
Mulan
9,880
760
22
2
0
233,135
1
L
Maui
7,860
605
28
2
0
197,920
0
L
Bakasura
8,217
632
63
5
0
199,541
0
W
Baron Samedi
11,356
874
92
7
0
213,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role