Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CyaKash
Morgan Le Fay
Level 99
God Stats
13W - 19L
1,429 SR
Queue Stats
700W - 717L
1,500 Elo+
Party 2
Bacchus
Bacchus
READY4AI
Bacchus
Level 102
God Stats
2W - 3L
1,749 SR
Queue Stats
290W - 281L
1,517 Elo+
Solo
Merlin
Merlin
YoUkIa
Merlin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,458 Elo+
Solo
Heimdallr
Heimdallr
horohoro009
Heimdallr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,427 Elo+
Solo
Team Averages
Level 122
1,536 SR
1,480 Elo+

VS

Team Averages
Level 134
1,538 SR
1,449 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CmonVa 2
Kukulkan
Level 107
God Stats
11W - 7L
1,457 SR
Queue Stats
470W - 468L
1,440 Elo+
Solo
Odin
Odin
SinisterFatGuy
Odin
Level 104
God Stats
2W - 2L
1,395 SR
Queue Stats
376W - 368L
1,414 Elo+
Solo
Ares
Ares
Stalthis
Ares
Level 158
God Stats
6W - 3L
1,524 SR
Queue Stats
270W - 263L
1,430 Elo+
Solo
Ravana
Ravana
butterycrisps
Ravana
Level 144
God Stats
1W - 0L
1,817 SR
Queue Stats
84W - 86L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 3 / 2
5,638
1,128
4,640
4,504
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
CyaKash
Morgan Le Fay
9
1 / 4 / 0
5,348
1,070
4,383
4,226
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
READY4AI
Bacchus
10
0 / 3 / 1
5,124
1,025
2,691
6,777
6,527
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
YoUkIa
Merlin
5
0 / 0 / 0
4,325
865
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
horohoro009
Heimdallr
10
2 / 5 / 1
5,364
1,073
3,662
5,974
2,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
7 / 3 / 7
6,731
1,346
5,583
5,581
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
CmonVa 2
Kukulkan
11
4 / 1 / 9
6,532
1,306
4,042
1,944
621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 0 / 14
6,124
1,225
4,485
6,043
6,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ares
11
1 / 1 / 14
6,436
1,287
1,663
4,712
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 0 / 9
6,074
1,215
3,916
3,362
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
68
4
Kills
15
15
Deaths
5
4
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
2
0.67
W
Ne Zha
 
Ne Zha
7
3
7
3.5
W
Kukulkan
CmonVa 2
Kukulkan
4
1
9
8.5
L
Morgan Le Fay
CyaKash
Morgan Le Fay
1
4
0
0.25
L
Bacchus
READY4AI
Bacchus
0
3
1
0.17
W
1
0
14
8
W
Ares
1
1
14
8
L
Merlin
YoUkIa
Merlin
0
0
0
0
W
2
0
9
6.5
L
Heimdallr
horohoro009
Heimdallr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,376
Damage
19,689
21,481
Taken
21,642
11,858
Mitigated
15,264
1,931
Healing
6,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,640
2,327
0
0
4,504
1,479
0
1,302
3,202
0
8,064
W
Ne Zha
 
Ne Zha
5,583
1,718
0
722
5,581
2,268
679
954
4,517
0
9,737
W
Kukulkan
CmonVa 2
Kukulkan
4,042
414
502
298
1,944
621
730
993
833
16,950
129
L
Morgan Le Fay
CyaKash
Morgan Le Fay
4,383
317
62
166
4,226
1,495
0
2,295
1,931
8,787
0
L
Bacchus
READY4AI
Bacchus
2,691
193
6
1,321
6,777
6,527
0
2,311
4,466
6,763
0
W
4,485
466
740
1,586
6,043
6,075
390
1,794
4,109
3,019
6,409
W
Ares
1,663
144
0
766
4,712
3,996
341
922
3,628
2,912
0
L
Merlin
YoUkIa
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
3,916
411
1,033
430
3,362
2,304
479
1,845
1,475
0
7,296
L
Heimdallr
horohoro009
Heimdallr
3,662
1,047
297
79
5,974
2,357
0
1,245
4,729
0
7,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,799
Gold Earned
31,897
41
Minions Killed
54
0
Camps Cleared
0
391,817
Distance Traveled
634,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,638
1,128
11
2
0
96,464
0
W
Ne Zha
6,731
1,346
7
1
0
154,983
0
W
Kukulkan
6,532
1,306
29
6
0
109,631
0
L
Morgan Le Fay
5,348
1,070
14
3
0
92,287
0
L
Bacchus
5,124
1,025
5
1
0
101,299
0
W
Odin
6,124
1,225
9
2
0
144,984
0
W
Ares
6,436
1,287
3
1
0
104,807
0
L
Merlin
4,325
865
0
0
0
16,618
0
W
Ravana
6,074
1,215
6
1
0
120,173
0
L
Heimdallr
5,364
1,073
11
2
0
85,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role