Player Matchup

Sol
Sol
AceLeader3033
Sol
Level 53
God Stats
5W - 2L
1,538 SR
Queue Stats
134W - 163L
1,411 Elo+
Solo
Bacchus
Bacchus
Itsnickdafoo
Bacchus
Level 53
God Stats
97W - 83L
1,562 SR
Queue Stats
130W - 126L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
Kuzenmir
Gilgamesh
Level 64
God Stats
3W - 0L
1,635 SR
Queue Stats
92W - 102L
1,479 Elo+
Party 1
Thanatos
Thanatos
ROOSTER1970
Thanatos
Level 29
God Stats
8W - 9L
1,421 SR
Queue Stats
92W - 90L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
blacktesiticles
Kukulkan
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 71L
1,384 Elo+
Solo
Team Averages
Level 55
1,531 SR
1,441 Elo+

VS

Team Averages
Level 67
1,530 SR
1,411 Elo+
Anubis
Anubis
Midnightwolfhug
Anubis
Level 52
God Stats
10W - 9L
1,317 SR
Queue Stats
194W - 213L
1,395 Elo+
Solo
Ymir
Ymir
NiFaveo
Ymir
Level 106
God Stats
2W - 1L
1,704 SR
Queue Stats
13W - 18L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
Shadow_Odachi
Erlang Shen
Level 29
God Stats
10W - 9L
1,559 SR
Queue Stats
71W - 78L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
SwegosaurusRex5
Danzaburou
Level 104
God Stats
2W - 5L
1,505 SR
Queue Stats
360W - 338L
1,465 Elo+
Solo
Chernobog
Chernobog
Xazil-_-
Chernobog
Level 45
God Stats
5W - 5L
1,566 SR
Queue Stats
31W - 33L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
9,983
555
14,692
8,184
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Itsnickdafoo
Bacchus
14
1 / 0 / 6
9,455
525
5,708
17,218
16,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gilgamesh
Kuzenmir
Gilgamesh
17
4 / 2 / 4
11,162
620
6,270
16,138
16,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
ROOSTER1970
Thanatos
17
5 / 2 / 5
10,111
562
8,014
16,119
7,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
14
6 / 2 / 3
9,563
531
10,317
8,600
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
7,052
392
5,186
8,413
3,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
NiFaveo
Ymir
13
0 / 1 / 1
7,669
426
3,794
13,721
11,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Erlang Shen
Shadow_Odachi
Erlang Shen
14
4 / 6 / 0
9,008
500
8,014
20,555
17,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
SwegosaurusRex5
Danzaburou
10
1 / 5 / 0
7,153
397
6,141
13,987
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Xazil-_-
Chernobog
14
0 / 2 / 0
8,062
448
1,425
10,050
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
19
Kills
6
8
Deaths
19
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Bacchus
Itsnickdafoo
Bacchus
1
0
6
4
W
Gilgamesh
Kuzenmir
Gilgamesh
4
2
4
3
L
1
5
0
0.2
L
Ymir
NiFaveo
Ymir
0
1
1
0.5
W
Thanatos
ROOSTER1970
Thanatos
5
2
5
3.75
L
Erlang Shen
Shadow_Odachi
Erlang Shen
4
6
0
0.67
L
Danzaburou
SwegosaurusRex5
Danzaburou
1
5
0
0.2
L
Chernobog
Xazil-_-
Chernobog
0
2
0
0
W
Kukulkan
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,001
Damage
24,560
66,259
Taken
66,726
45,373
Mitigated
40,319
24,056
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,692
5,509
0
4,188
8,184
2,456
8,300
1,120
7,064
73,105
5,417
W
Bacchus
Itsnickdafoo
Bacchus
5,708
686
0
5,926
17,218
16,326
220
4,163
12,197
35,506
0
W
Gilgamesh
Kuzenmir
Gilgamesh
6,270
2,208
0
1,936
16,138
16,489
2,011
1,059
15,079
0
63,720
L
5,186
140
0
2,191
8,413
3,094
0
4,601
3,812
23,676
1,825
L
Ymir
NiFaveo
Ymir
3,794
553
67
1,367
13,721
11,655
0
8,203
5,464
32,888
0
W
Thanatos
ROOSTER1970
Thanatos
8,014
2,410
0
11,581
16,119
7,413
1,086
2,677
13,442
0
94,013
L
Erlang Shen
Shadow_Odachi
Erlang Shen
8,014
3,830
0
5,087
20,555
17,985
0
6,356
13,484
0
44,581
L
Danzaburou
SwegosaurusRex5
Danzaburou
6,141
2,605
0
3,236
13,987
4,174
0
10,053
3,842
0
38,222
L
Chernobog
Xazil-_-
Chernobog
1,425
929
0
3,322
10,050
3,411
800
2,329
7,721
0
78,029
W
Kukulkan
10,317
1,524
0
425
8,600
2,689
134
4,791
3,809
47,965
1,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,274
Gold Earned
38,944
477
Minions Killed
347
0
Camps Cleared
0
1,683,426
Distance Traveled
1,277,136
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,983
555
118
7
0
313,082
0
W
Bacchus
9,455
525
40
2
0
333,045
0
W
Gilgamesh
11,162
620
120
7
0
321,916
0
L
Anubis
7,052
392
46
3
0
168,976
0
L
Ymir
7,669
426
52
3
0
326,106
2
W
Thanatos
10,111
562
130
7
0
399,460
0
L
Erlang Shen
9,008
500
73
4
0
293,872
0
L
Danzaburou
7,153
397
62
3
0
190,593
0
L
Chernobog
8,062
448
114
6
0
297,589
0
W
Kukulkan
9,563
531
69
4
0
315,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role