Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Chris59706
Athena
Level 118
God Stats
1W - 4L
1,540 SR
Queue Stats
22W - 23L
1,550 Elo+
Party 1
Agni
Agni
PirloDA1
Agni
Level 101
God Stats
16W - 29L
1,430 SR
Queue Stats
187W - 199L
1,496 Elo+
Solo
Nike
Nike
ReTruX14
Nike
Level 61
God Stats
1W - 2L
1,134 SR
Queue Stats
1W - 3L
1,128 Elo+
Party 2
Xbalanque
Xbalanque
coherentbabbling
Xbalanque
Level 155
God Stats
2W - 6L
1,322 SR
Queue Stats
112W - 110L
1,505 Elo+
Party 1
Team Averages
Level 92
1,385 SR
1,436 Elo+

VS

Team Averages
Level 90
1,500 SR
1,447 Elo+
Anhur
Anhur
LeKsY
Anhur
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
373W - 366L
1,385 Elo+
Solo
Neith
Neith
Ludo_az_971
Neith
Level 64
God Stats
140W - 118L
1,540 SR
Queue Stats
142W - 125L
1,411 Elo+
Solo
Ne Zha
Ne Zha
NASDID
Ne Zha
Level 64
God Stats
15W - 16L
1,116 SR
Queue Stats
438W - 412L
1,460 Elo+
Solo
Ares
Ares
TheDuelyant
Ares
Level 65
God Stats
10W - 4L
1,623 SR
Queue Stats
111W - 97L
1,502 Elo+
Solo
Agni
Agni
YogiGG
Agni
Level 109
God Stats
11W - 5L
1,721 SR
Queue Stats
626W - 632L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
4
0 / 2 / 1
3,046
609
1,297
4,760
2,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
Chris59706
Athena
6
0 / 1 / 1
3,206
641
749
4,323
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
1
0 / 0 / 0
1,038
208
0
0
0
Nike
5
0 / 3 / 0
3,152
630
1,808
4,238
1,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
5
2 / 2 / 0
3,452
690
3,320
4,093
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LeKsY
Anhur
6
0 / 1 / 3
3,509
702
3,220
3,376
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
3 / 0 / 0
4,649
930
3,027
2,819
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
NASDID
Ne Zha
6
2 / 1 / 2
3,731
746
2,081
4,136
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
2 / 0 / 0
3,898
780
2,063
4,105
1,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
YogiGG
Agni
7
1 / 0 / 1
4,234
847
789
1,068
224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
L
Athena
Chris59706
Athena
0
1
1
0.5
W
Anhur
LeKsY
Anhur
0
1
3
1.5
W
3
0
0
3
W
Ne Zha
NASDID
Ne Zha
2
1
2
3
L
Agni
0
0
0
0
L
Nike
0
3
0
0
W
2
0
0
2
W
Agni
YogiGG
Agni
1
0
1
1.5
L
Xbalanque
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,174
Damage
11,180
17,414
Taken
15,504
5,993
Mitigated
5,058
4,715
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,297
186
0
1,505
4,760
2,206
0
1,314
3,446
4,403
0
L
Athena
Chris59706
Athena
749
121
0
821
4,323
1,495
0
835
3,488
10,508
0
W
Anhur
LeKsY
Anhur
3,220
2,406
0
1,410
3,376
883
240
398
2,978
0
18,556
W
3,027
657
0
1,649
2,819
653
0
0
2,536
0
26,280
W
Ne Zha
NASDID
Ne Zha
2,081
1,217
0
399
4,136
1,407
0
658
3,478
0
18,381
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Nike
1,808
280
0
1,087
4,238
1,537
0
0
4,238
0
10,427
W
2,063
317
0
1,067
4,105
1,891
0
879
3,226
9,746
0
W
Agni
YogiGG
Agni
789
216
0
458
1,068
224
165
111
957
21,297
1,105
L
Xbalanque
3,320
1,486
0
1,302
4,093
755
0
703
3,390
0
11,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,894
Gold Earned
20,021
61
Minions Killed
164
0
Camps Cleared
0
442,204
Distance Traveled
568,547
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,046
609
7
1
0
97,842
3
L
Athena
3,206
641
24
5
0
122,770
0
W
Anhur
3,509
702
29
6
0
110,401
0
W
Neith
4,649
930
43
9
0
89,982
0
W
Ne Zha
3,731
746
43
9
0
142,991
3
L
Agni
1,038
208
0
0
0
0
0
L
Nike
3,152
630
19
4
0
127,445
0
W
Ares
3,898
780
14
3
0
120,088
0
W
Agni
4,234
847
35
7
0
105,085
0
L
Xbalanque
3,452
690
11
2
0
94,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role