Player Matchup

Ares
Ares
Bronze III
DaddyShaggs
Ares
Bronze III
Level 134
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 38L
1,454 MMR
Solo
Thor
Thor
Gold V
Gamer420_Skater
Thor
Gold V
Level 123
God Stats
0W - 4L
1,434 SR
Queue Stats
63W - 65L
1,452 MMR
Solo
Charybdis
Charybdis
Bronze III
Reaptokyo-_-
Charybdis
Bronze III
Level 90
God Stats
3W - 3L
1,407 SR
Queue Stats
57W - 59L
1,454 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
lm_SKEPTICAL
Cu Chulainn
Gold II
Level 156
God Stats
3W - 6L
1,599 SR
Queue Stats
198W - 193L
1,487 MMR
Solo
Agni
Agni
Gold IV
stevking09
Agni
Gold IV
Level 163
God Stats
40W - 54L
1,311 SR
Queue Stats
257W - 280L
1,463 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,450 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 169
1,537 SR
1,472 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold V
ALEJO-POTO
Guan Yu
Gold V
Level 281
God Stats
8W - 8L
1,528 SR
Queue Stats
376W - 391L
1,437 MMR
Party 1
Maui
Maui
Gold I
DigletUwU
Maui
Gold I
Level 145
God Stats
1W - 0L
1,549 SR
Queue Stats
227W - 224L
1,464 MMR
Solo
Fenrir
Fenrir
Gold II
Hts columbo
Fenrir
Gold II
Level 168
God Stats
8W - 6L
1,556 SR
Queue Stats
603W - 607L
1,487 MMR
Solo
Thoth
Thoth
Gold IV
Lukado1604
Thoth
Gold IV
Level 146
God Stats
8W - 7L
1,554 SR
Queue Stats
307W - 321L
1,471 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,637
546
6,388
9,725
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
1 / 1 / 1
6,692
478
1,962
9,999
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Reaptokyo-_-
Charybdis
11
3 / 3 / 0
7,112
508
7,022
7,384
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
lm_SKEPTICAL
Cu Chulainn
14
3 / 5 / 0
8,528
609
13,810
16,776
9,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 3
7,623
545
4,772
8,148
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ThanatosAwilixAphroditeNut

VS

Bans
LokiMulanOdinMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 2 / 3
7,504
536
5,355
8,562
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
ALEJO-POTO
Guan Yu
13
1 / 4 / 3
7,438
531
5,967
15,112
10,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
12
2 / 2 / 3
7,470
534
3,473
10,006
7,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
15
6 / 0 / 1
8,315
594
7,462
10,476
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
13
2 / 3 / 1
7,391
528
7,091
7,762
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
11
Kills
12
12
Deaths
11
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
3
1.25
W
Guan Yu
ALEJO-POTO
Guan Yu
1
4
3
0.63
L
3
1
1
3.5
W
Maui
2
2
3
1.75
L
1
1
1
1.5
W
Fenrir
6
0
1
6.5
W
Thoth
2
3
1
0.83
L
Charybdis
Reaptokyo-_-
Charybdis
3
3
0
1
L
Cu Chulainn
lm_SKEPTICAL
Cu Chulainn
3
5
0
0.6
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,954
Damage
29,348
52,032
Taken
51,918
23,511
Mitigated
27,775
14,116
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,355
2,007
0
1,540
8,562
3,077
1,014
903
7,659
0
48,338
W
Guan Yu
ALEJO-POTO
Guan Yu
5,967
1,016
221
4,748
15,112
10,229
0
213
14,899
0
50,628
L
6,388
605
0
2,258
9,725
7,312
0
3,439
6,286
20,575
1,701
W
Maui
3,473
1,072
0
2,393
10,006
7,541
0
3,573
6,373
30,890
0
L
1,962
331
0
4,678
9,999
3,011
0
1,174
8,825
0
51,318
W
Fenrir
7,462
1,802
0
5,080
10,476
4,533
0
868
9,564
0
65,298
W
Thoth
7,091
0
0
1,225
7,762
2,395
0
5,036
2,334
47,358
0
L
Charybdis
Reaptokyo-_-
Charybdis
7,022
3,275
0
2,696
7,384
2,250
0
508
6,876
0
48,392
L
Cu Chulainn
lm_SKEPTICAL
Cu Chulainn
13,810
3,487
0
2,244
16,776
9,011
0
778
15,998
568
78,114
L
4,772
178
0
2,240
8,148
1,927
0
4,665
3,483
50,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,592
Gold Earned
38,118
428
Minions Killed
429
0
Camps Cleared
0
1,331,112
Distance Traveled
1,352,267
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,504
536
97
7
0
248,540
3
W
Guan Yu
7,438
531
86
6
0
283,798
0
L
Ares
7,637
546
25
2
0
286,585
8
W
Maui
7,470
534
49
4
0
282,405
5
L
Thor
6,692
478
78
6
0
319,296
0
W
Fenrir
8,315
594
108
8
0
297,627
4
W
Thoth
7,391
528
89
6
0
239,897
0
L
Charybdis
7,112
508
89
6
0
216,554
0
L
Cu Chulainn
8,528
609
125
9
0
255,399
0
L
Agni
7,623
545
111
8
0
253,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role