Player Matchup

Bacchus
Bacchus
Getball78
Bacchus
Level 129
God Stats
109W - 103L
1,515 SR
Queue Stats
251W - 253L
1,476 Elo+
Party 3
Chernobog
Chernobog
Morduu
Chernobog
Level 152
God Stats
18W - 15L
1,549 SR
Queue Stats
247W - 233L
1,522 Elo+
Party 3
Nox
Nox
Quagsire1990
Nox
Level 238
God Stats
33W - 45L
1,423 SR
Queue Stats
620W - 601L
1,489 Elo+
Party 3
Ravana
Ravana
Rimsuq
Ravana
Level 65
God Stats
5W - 4L
1,721 SR
Queue Stats
270W - 299L
1,437 Elo+
Party 3
King Arthur
King Arthur
josue964
King Arthur
Level 123
God Stats
13W - 11L
1,679 SR
Queue Stats
193W - 179L
1,458 Elo+
Party 3
Team Averages
Level 141
1,577 SR
1,476 Elo+

VS

Team Averages
Level 108
1,561 SR
1,485 Elo+
Sol
Sol
Matincw
Sol
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 14L
1,389 Elo+
Party 2
Ne Zha
Ne Zha
PaJex__
Ne Zha
Level 88
God Stats
5W - 10L
1,400 SR
Queue Stats
177W - 168L
1,555 Elo+
Party 1
Poseidon
Poseidon
Shibisu_
Poseidon
Level 157
God Stats
19W - 9L
1,623 SR
Queue Stats
425W - 411L
1,569 Elo+
Party 1
Bacchus
Bacchus
T1bsy
Bacchus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,400 Elo+
Party 2
Baron Samedi
Baron Samedi
killer75648
Baron Samedi
Level 157
God Stats
1W - 3L
1,781 SR
Queue Stats
261W - 246L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Getball78
Bacchus
11
2 / 0 / 11
7,520
578
6,333
10,597
10,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Morduu
Chernobog
13
8 / 1 / 5
8,126
625
10,921
6,508
2,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 7
6,540
503
4,665
6,958
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Rimsuq
Ravana
14
5 / 0 / 1
7,620
586
7,801
6,497
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
josue964
King Arthur
10
1 / 5 / 3
6,131
472
3,348
12,311
5,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
1 / 6 / 0
7,040
542
2,383
7,804
1,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
PaJex__
Ne Zha
13
3 / 2 / 1
6,929
533
7,465
11,416
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Shibisu_
Poseidon
14
4 / 1 / 1
8,857
681
9,533
8,457
3,258
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
T1bsy
Bacchus
9
0 / 4 / 2
5,931
456
5,931
11,281
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
killer75648
Baron Samedi
11
1 / 3 / 1
6,149
473
4,643
9,231
5,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
9
9
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Getball78
Bacchus
2
0
11
7.5
L
Sol
1
6
0
0.17
W
Chernobog
Morduu
Chernobog
8
1
5
10.5
L
Ne Zha
PaJex__
Ne Zha
3
2
1
1.75
W
0
3
7
1.17
W
Ravana
Rimsuq
Ravana
5
0
1
5.5
L
Poseidon
Shibisu_
Poseidon
4
1
1
4.5
L
Bacchus
T1bsy
Bacchus
0
4
2
0.25
W
King Arthur
josue964
King Arthur
1
5
3
0.5
L
Baron Samedi
killer75648
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,068
Damage
29,955
42,871
Taken
48,189
23,090
Mitigated
24,285
12,410
Healing
17,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Getball78
Bacchus
6,333
595
146
4,043
10,597
10,035
0
6,280
4,317
23,869
2,032
L
Sol
2,383
968
0
1,962
7,804
1,718
0
758
7,046
39,444
831
W
Chernobog
Morduu
Chernobog
10,921
6,397
0
2,883
6,508
2,180
855
3,346
3,162
0
53,743
L
Ne Zha
PaJex__
Ne Zha
7,465
2,049
0
5,087
11,416
3,899
0
2,856
8,450
0
47,860
W
4,665
369
0
2,217
6,958
2,271
53
3,056
3,902
38,580
340
W
Ravana
Rimsuq
Ravana
7,801
1,631
0
1,735
6,497
2,633
0
1,713
4,784
0
61,770
L
Poseidon
Shibisu_
Poseidon
9,533
1,716
0
4,884
8,457
3,258
744
439
8,018
73,803
1,589
L
Bacchus
T1bsy
Bacchus
5,931
768
0
2,741
11,281
9,761
0
4,042
7,110
20,285
716
W
King Arthur
josue964
King Arthur
3,348
269
0
1,386
12,311
5,971
0
7,887
4,424
0
34,440
L
Baron Samedi
killer75648
Baron Samedi
4,643
345
94
2,290
9,231
5,649
0
2,253
6,690
38,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,937
Gold Earned
34,906
348
Minions Killed
382
0
Camps Cleared
0
1,364,730
Distance Traveled
1,342,325
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,520
578
28
2
0
272,000
4
L
Sol
7,040
542
75
6
0
246,932
4
W
Chernobog
8,126
625
90
7
0
256,675
0
L
Ne Zha
6,929
533
69
5
0
296,876
0
W
Nox
6,540
503
76
6
0
254,019
4
W
Ravana
7,620
586
93
7
0
314,832
0
L
Poseidon
8,857
681
141
11
0
277,948
2
L
Bacchus
5,931
456
31
2
0
280,950
2
W
King Arthur
6,131
472
61
5
0
267,204
2
L
Baron Samedi
6,149
473
66
5
0
239,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role