Player Matchup

Chang'e
Chang'e
Benji030
Chang'e
Level 97
God Stats
2W - 1L
1,507 SR
Queue Stats
135W - 96L
1,494 Elo+
Solo
Cerberus
Cerberus
HuntMan12345
Cerberus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 138L
1,553 Elo+
Party 2
Sun Wukong
Sun Wukong
Jcman541
Sun Wukong
Level 114
God Stats
2W - 5L
1,512 SR
Queue Stats
152W - 163L
1,545 Elo+
Party 2
Team Averages
Level 96
1,506 SR
1,531 Elo+

VS

Team Averages
Level 146
1,614 SR
1,685 Elo+
Zeus
Zeus
Luis4zeem
Zeus
Level 190
God Stats
1W - 0L
1,676 SR
Queue Stats
19W - 6L
1,748 Elo+
Party 1
Sylvanus
Sylvanus
SEB7S
Sylvanus
Level 151
God Stats
6W - 0L
1,666 SR
Queue Stats
49W - 10L
1,859 Elo+
Party 1
Nemesis
Nemesis
sii99
Nemesis
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Benji030
Chang'e
16
3 / 1 / 2
9,675
744
8,640
11,139
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
HuntMan12345
Cerberus
14
0 / 4 / 4
8,132
626
9,237
13,189
9,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Jcman541
Sun Wukong
13
4 / 5 / 2
9,217
709
10,659
11,773
5,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 4 / 6
8,983
691
10,627
7,568
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
SEB7S
Sylvanus
14
4 / 1 / 5
9,450
727
8,983
13,835
12,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Nemesis
sii99
Nemesis
15
5 / 2 / 3
9,622
740
10,001
11,906
5,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
10
10
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Benji030
Chang'e
3
1
2
4
L
Cerberus
HuntMan12345
Cerberus
0
4
4
0.5
L
Sun Wukong
Jcman541
Sun Wukong
4
5
2
1
W
Zeus
1
4
6
1
W
Sylvanus
SEB7S
Sylvanus
4
1
5
6.5
W
Nemesis
sii99
Nemesis
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,536
Damage
29,611
36,101
Taken
33,309
17,360
Mitigated
20,907
9,621
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Benji030
Chang'e
8,640
58
1,335
4,521
11,139
2,682
0
6,297
4,459
27,730
0
L
Cerberus
HuntMan12345
Cerberus
9,237
376
0
3,179
13,189
9,317
0
6,870
5,913
23,937
1,218
L
Sun Wukong
Jcman541
Sun Wukong
10,659
2,309
0
586
11,773
5,361
0
6,209
5,359
0
39,193
W
Zeus
10,627
1,547
0
746
7,568
2,428
92
3,008
4,198
39,234
2,275
W
Sylvanus
SEB7S
Sylvanus
8,983
2,553
2,089
4,264
13,835
12,714
29
6,031
6,722
20,931
1,333
W
Nemesis
sii99
Nemesis
10,001
2,845
41
1,990
11,906
5,765
0
5,723
5,155
0
41,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,024
Gold Earned
28,055
193
Minions Killed
153
0
Camps Cleared
0
742,021
Distance Traveled
653,196
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,675
744
69
5
0
251,829
0
L
Cerberus
8,132
626
70
5
0
244,738
0
L
Sun Wukong
9,217
709
54
4
0
245,454
1
W
Zeus
8,983
691
64
5
0
186,601
4
W
Sylvanus
9,450
727
26
2
0
212,392
3
W
Nemesis
9,622
740
63
5
0
254,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role