Player Matchup

Ganesha
Ganesha
Bluxing
Ganesha
Level 156
God Stats
10W - 9L
1,571 SR
Queue Stats
116W - 82L
1,559 Elo+
Party 1
Fenrir
Fenrir
EviISaga
Fenrir
Level 223
God Stats
4W - 5L
1,474 SR
Queue Stats
139W - 97L
1,588 Elo+
Party 1
Vulcan
Vulcan
Inuzouka
Vulcan
Level 196
God Stats
3W - 2L
1,451 SR
Queue Stats
197W - 133L
1,677 Elo+
Party 1
King Arthur
King Arthur
RiasuGremury
King Arthur
Level 236
God Stats
5W - 14L
1,390 SR
Queue Stats
307W - 204L
1,632 Elo+
Party 1
Medusa
Medusa
Zunnox_06
Medusa
Level 89
God Stats
4W - 5L
1,579 SR
Queue Stats
445W - 411L
1,543 Elo+
Solo
Team Averages
Level 180
1,493 SR
1,600 Elo+

VS

Team Averages
Level 127
1,517 SR
1,508 Elo+
Sylvanus
Sylvanus
BigJimmy1506
Sylvanus
Level 155
God Stats
12W - 12L
1,621 SR
Queue Stats
553W - 556L
1,537 Elo+
Solo
Scylla
Scylla
Co0kiezz
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,541 Elo+
Party 2
Thanatos
Thanatos
GoodGas
Thanatos
Level 125
God Stats
1W - 1L
1,744 SR
Queue Stats
1W - 5L
1,272 Elo+
Party 2
Hercules
Hercules
Vardal
Hercules
Level 119
God Stats
1W - 5L
1,220 SR
Queue Stats
162W - 157L
1,558 Elo+
Solo
Sol
Sol
fitzi9876
Sol
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
133W - 139L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bluxing
Ganesha
10
0 / 1 / 5
5,762
576
2,116
7,307
3,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
EviISaga
Fenrir
11
5 / 0 / 1
6,187
619
5,247
6,171
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
Inuzouka
Vulcan
13
4 / 0 / 1
6,889
689
5,121
2,712
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
RiasuGremury
King Arthur
12
2 / 2 / 5
6,868
687
6,248
9,659
6,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
Zunnox_06
Medusa
11
2 / 1 / 0
5,985
599
7,237
7,207
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigJimmy1506
Sylvanus
11
1 / 4 / 1
6,181
618
4,927
10,409
8,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Co0kiezz
Scylla
10
1 / 2 / 0
5,601
560
2,093
5,411
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
GoodGas
Thanatos
9
0 / 4 / 1
5,025
503
2,629
8,690
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
Vardal
Hercules
9
1 / 1 / 1
5,305
531
3,223
7,753
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 2 / 1
5,792
579
6,596
8,212
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
4
4
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigJimmy1506
Sylvanus
1
4
1
0.38
W
Ganesha
Bluxing
Ganesha
0
1
5
2.5
L
Scylla
Co0kiezz
Scylla
1
2
0
0.5
W
Fenrir
EviISaga
Fenrir
5
0
1
5.5
L
Thanatos
GoodGas
Thanatos
0
4
1
0.13
W
Vulcan
Inuzouka
Vulcan
4
0
1
4.5
W
King Arthur
RiasuGremury
King Arthur
2
2
5
2.25
L
Hercules
Vardal
Hercules
1
1
1
1.5
W
Medusa
Zunnox_06
Medusa
2
1
0
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,969
Damage
19,468
33,056
Taken
40,475
15,360
Mitigated
17,835
10,902
Healing
17,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigJimmy1506
Sylvanus
4,927
1,776
0
4,069
10,409
8,612
0
954
9,375
31,432
12,626
W
Ganesha
Bluxing
Ganesha
2,116
226
966
2,188
7,307
3,635
0
2,241
5,066
15,714
0
L
Scylla
Co0kiezz
Scylla
2,093
119
0
1,212
5,411
1,192
68
2,967
2,228
35,122
0
W
Fenrir
EviISaga
Fenrir
5,247
1,213
0
4,154
6,171
2,195
727
1,800
4,291
0
38,928
L
Thanatos
GoodGas
Thanatos
2,629
604
0
5,655
8,690
2,409
0
723
7,919
0
25,875
W
Vulcan
Inuzouka
Vulcan
5,121
198
0
574
2,712
951
0
1,156
1,486
48,598
2,761
W
King Arthur
RiasuGremury
King Arthur
6,248
1,384
0
2,574
9,659
6,082
0
4,144
5,477
0
46,716
L
Hercules
Vardal
Hercules
3,223
810
0
2,995
7,753
3,566
0
1,231
6,448
0
15,625
W
Medusa
Zunnox_06
Medusa
7,237
2,217
0
446
7,207
2,497
0
3,334
3,873
0
45,289
L
6,596
3,141
0
3,420
8,212
2,056
18
805
7,407
40,416
1,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
27,904
364
Minions Killed
308
0
Camps Cleared
0
1,136,037
Distance Traveled
1,013,058
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,181
618
84
8
0
154,136
2
W
Ganesha
5,762
576
6
1
0
224,420
1
L
Scylla
5,601
560
71
7
0
228,725
7
W
Fenrir
6,187
619
75
8
0
236,870
0
L
Thanatos
5,025
503
57
6
0
207,417
0
W
Vulcan
6,889
689
90
9
0
237,603
0
W
King Arthur
6,868
687
97
10
0
217,161
0
L
Hercules
5,305
531
27
3
0
228,070
0
W
Medusa
5,985
599
96
10
0
219,983
4
L
Sol
5,792
579
69
7
0
194,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role