Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AzDirtfish
Sylvanus
Level 158
God Stats
2W - 3L
1,430 SR
Queue Stats
203W - 200L
1,539 Elo+
Solo
Xbalanque
Xbalanque
DextresSayan
Xbalanque
Level 68
God Stats
3W - 1L
1,790 SR
Queue Stats
13W - 21L
1,391 Elo+
Party 2
Nike
Nike
Ivanrdzz
Nike
Level 106
God Stats
4W - 3L
1,554 SR
Queue Stats
114W - 106L
1,569 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SmfStone
Cu Chulainn
Level 112
God Stats
8W - 1L
2,085 SR
Queue Stats
157W - 132L
1,610 Elo+
Party 2
Team Averages
Level 120
1,672 SR
1,522 Elo+

VS

Team Averages
Level 143
1,528 SR
1,548 Elo+
Ymir
Ymir
 
Ymir
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Jolt
Apollo
Level 118
God Stats
6W - 8L
1,527 SR
Queue Stats
245W - 247L
1,584 Elo+
Party 1
Bakasura
Bakasura
aprilfool98
Bakasura
Level 146
God Stats
17W - 20L
1,523 SR
Queue Stats
526W - 507L
1,598 Elo+
Party 1
Anubis
Anubis
mipapi
Anubis
Level 127
God Stats
14W - 14L
1,592 SR
Queue Stats
89W - 73L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
4 / 1 / 0
4,571
914
2,113
2,040
357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
AzDirtfish
Sylvanus
7
1 / 0 / 0
3,711
742
1,936
3,291
1,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
DextresSayan
Xbalanque
5
0 / 2 / 0
3,291
658
1,672
3,247
715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
6
0 / 0 / 1
3,298
660
814
2,408
730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
SmfStone
Cu Chulainn
7
0 / 0 / 1
3,824
765
2,637
5,222
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 1 / 1
3,547
709
2,226
4,046
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
6
1 / 1 / 0
3,345
669
2,758
3,269
1,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Jolt
Apollo
7
1 / 1 / 1
3,813
763
1,993
3,312
765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
aprilfool98
Bakasura
7
1 / 1 / 0
3,599
720
1,289
4,717
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
mipapi
Anubis
2
0 / 1 / 0
2,741
548
0
590
165
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
3
3
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
0
4
L
Ymir
 
Ymir
0
1
1
0.5
L
Sylvanus
 
Sylvanus
1
1
0
1
W
Sylvanus
AzDirtfish
Sylvanus
1
0
0
1
W
Xbalanque
DextresSayan
Xbalanque
0
2
0
0
W
Nike
0
0
1
0.5
L
Apollo
Jolt
Apollo
1
1
1
1.5
W
Cu Chulainn
SmfStone
Cu Chulainn
0
0
1
0.5
L
Bakasura
aprilfool98
Bakasura
1
1
0
1
L
Anubis
mipapi
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,172
Damage
8,266
16,208
Taken
15,934
4,655
Mitigated
5,788
5,145
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,113
257
0
966
2,040
357
0
0
1,870
19,646
0
L
Ymir
 
Ymir
2,226
635
0
1,683
4,046
2,219
0
157
3,889
12,601
0
L
Sylvanus
 
Sylvanus
2,758
1,477
578
729
3,269
1,181
0
1,349
1,920
12,059
3,244
W
Sylvanus
AzDirtfish
Sylvanus
1,936
784
346
859
3,291
1,043
0
1,281
2,010
14,297
4,805
W
Xbalanque
DextresSayan
Xbalanque
1,672
1,003
0
790
3,247
715
0
1,178
2,069
0
10,158
W
Nike
814
59
0
500
2,408
730
0
0
2,408
0
13,634
L
Apollo
Jolt
Apollo
1,993
1,087
0
914
3,312
765
0
689
2,623
0
18,170
W
Cu Chulainn
SmfStone
Cu Chulainn
2,637
269
0
1,684
5,222
1,810
0
1,866
2,886
0
22,082
L
Bakasura
aprilfool98
Bakasura
1,289
967
0
974
4,717
1,458
0
1,129
3,476
0
14,422
L
Anubis
mipapi
Anubis
0
0
0
28
590
165
0
349
201
3,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,695
Gold Earned
17,045
165
Minions Killed
136
0
Camps Cleared
0
620,442
Distance Traveled
475,685
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,571
914
44
9
0
128,871
0
L
Ymir
3,547
709
29
6
0
104,356
0
L
Sylvanus
3,345
669
22
4
0
94,459
0
W
Sylvanus
3,711
742
37
7
0
106,950
1
W
Xbalanque
3,291
658
22
4
0
110,185
2
W
Nike
3,298
660
26
5
0
152,781
0
L
Apollo
3,813
763
40
8
0
116,404
1
W
Cu Chulainn
3,824
765
36
7
0
121,655
2
L
Bakasura
3,599
720
41
8
0
125,953
0
L
Anubis
2,741
548
4
1
0
34,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role