Player Matchup

Bacchus
Bacchus
Masters
ImSonPradeje
Bacchus
Masters
Level 155
God Stats
2W - 1L
1,536 SR
Queue Stats
123W - 38L
2,821 MMR
Party 1
Cupid
Cupid
Masters
LilGremlinDude
Cupid
Masters
Level 128
God Stats
81W - 32L
1,795 SR
Queue Stats
715W - 537L
2,728 MMR
Party 1
Atlas
Atlas
Masters
PapaPradeje
Atlas
Masters
Level 168
God Stats
2W - 0L
1,547 SR
Queue Stats
23W - 12L
2,691 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 150
1,626 SR
2,747 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,506 SR
2,374 MMR
Sun Wukong
Sun Wukong
Diamond IV
BackpackDab
Sun Wukong
Diamond IV
Level 66
God Stats
19W - 15L
1,706 SR
Queue Stats
223W - 257L
2,084 MMR
Solo
Medusa
Medusa
Diamond I
Ryqik
Medusa
Diamond I
Level 181
God Stats
0W - 2L
1,346 SR
Queue Stats
218W - 209L
2,535 MMR
Solo
Sobek
Sobek
Diamond II
ƒrîž
Sobek
Diamond II
Level 156
God Stats
1W - 4L
1,467 SR
Queue Stats
72W - 56L
2,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ImSonPradeje
Bacchus
16
6 / 1 / 7
10,051
914
12,184
12,026
9,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 2 / 6
9,668
879
10,484
8,502
2,789
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 8
9,147
832
8,222
8,994
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
SerqetThothFafnirNe ZhaMulan

VS

Bans
CthulhuTerraAchillesScyllaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BackpackDab
Sun Wukong
13
3 / 2 / 1
8,410
765
7,263
11,663
9,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Ryqik
Medusa
12
1 / 6 / 2
7,707
701
5,500
9,204
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
ƒrîž
Sobek
12
0 / 6 / 3
7,356
669
7,445
14,222
15,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
4
4
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BackpackDab
Sun Wukong
3
2
1
1.75
W
Bacchus
ImSonPradeje
Bacchus
6
1
7
9.5
W
5
2
6
4
W
3
1
8
7
L
Medusa
Ryqik
Medusa
1
6
2
0.33
L
Sobek
ƒrîž
Sobek
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,890
Damage
20,208
29,522
Taken
35,089
16,020
Mitigated
27,935
14,821
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BackpackDab
Sun Wukong
7,263
955
0
3,039
11,663
9,472
0
6,247
4,422
0
26,797
W
Bacchus
ImSonPradeje
Bacchus
12,184
1,530
0
5,799
12,026
9,402
756
2,286
9,514
36,180
0
W
10,484
6,040
1,559
5,272
8,502
2,789
1,597
2,853
5,417
0
46,818
W
8,222
1,811
0
2,191
8,994
3,829
807
2,088
6,639
25,589
1,151
L
Medusa
Ryqik
Medusa
5,500
1,517
0
476
9,204
2,965
0
6,154
2,420
0
32,364
L
Sobek
ƒrîž
Sobek
7,445
557
0
2,610
14,222
15,498
0
5,538
7,970
16,880
1,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,866
Gold Earned
23,473
155
Minions Killed
132
0
Camps Cleared
0
659,871
Distance Traveled
599,909
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,410
765
47
4
0
206,221
0
W
Bacchus
10,051
914
38
3
0
229,208
0
W
Cupid
9,668
879
79
7
0
209,279
0
W
Atlas
9,147
832
38
3
0
221,384
0
L
Medusa
7,707
701
69
6
0
187,386
6
L
Sobek
7,356
669
16
1
0
206,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role