Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Chaotic123
Zhong Kui
Level 118
God Stats
0W - 4L
1,226 SR
Queue Stats
121W - 123L
1,510 Elo+
Party 2
Thanatos
Thanatos
Kusariga
Thanatos
Level 106
God Stats
1W - 3L
1,444 SR
Queue Stats
25W - 30L
1,509 Elo+
Party 2
Sylvanus
Sylvanus
Luxxnn
Sylvanus
Level 113
God Stats
1W - 5L
1,491 SR
Queue Stats
96W - 88L
1,566 Elo+
Party 2
Hercules
Hercules
crryanmagician21
Hercules
Level 98
God Stats
1W - 4L
1,311 SR
Queue Stats
106W - 107L
1,536 Elo+
Party 2
Team Averages
Level 112
1,394 SR
1,524 Elo+

VS

Team Averages
Level 143
1,485 SR
1,549 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
BR0T3IN SHAKE
Aphrodite
Level 170
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 202L
1,530 Elo+
Solo
Surtr
Surtr
ElfenMage
Surtr
Level 155
God Stats
5W - 4L
1,592 SR
Queue Stats
64W - 46L
1,650 Elo+
Solo
Pele
Pele
wolfdarklight30
Pele
Level 104
God Stats
4W - 7L
1,332 SR
Queue Stats
116W - 91L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 3 / 0
5,116
512
4,167
5,880
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Zhong Kui
Chaotic123
Zhong Kui
11
1 / 2 / 1
6,303
630
3,670
5,746
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Kusariga
Thanatos
9
0 / 6 / 0
4,632
463
3,709
9,508
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Luxxnn
Sylvanus
10
0 / 3 / 0
5,152
515
4,318
8,175
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
1 / 2 / 1
5,612
561
3,884
8,178
5,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 0 / 1
6,745
675
5,707
6,065
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
 
Agni
11
2 / 0 / 3
6,169
617
4,246
3,791
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
BR0T3IN SHAKE
Aphrodite
8
0 / 2 / 5
5,385
539
2,084
7,143
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Surtr
ElfenMage
Surtr
13
5 / 0 / 1
7,252
725
7,938
10,116
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
5 / 0 / 5
6,918
692
6,967
9,753
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
16
16
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
W
Artemis
 
Artemis
4
0
1
4.5
W
Agni
 
Agni
2
0
3
3.5
W
Aphrodite
BR0T3IN SHAKE
Aphrodite
0
2
5
1.25
L
Zhong Kui
Chaotic123
Zhong Kui
1
2
1
0.75
W
Surtr
ElfenMage
Surtr
5
0
1
5.5
L
Thanatos
Kusariga
Thanatos
0
6
0
0
L
Sylvanus
Luxxnn
Sylvanus
0
3
0
0
L
1
2
1
0.75
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,748
Damage
26,942
37,487
Taken
36,868
17,788
Mitigated
15,584
12,988
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,167
137
0
997
5,880
1,600
0
2,702
3,178
35,319
0
W
Artemis
 
Artemis
5,707
2,604
0
2,883
6,065
1,835
520
2,637
3,428
0
42,035
W
Agni
 
Agni
4,246
501
0
361
3,791
1,130
0
1,297
2,494
38,090
326
W
Aphrodite
BR0T3IN SHAKE
Aphrodite
2,084
263
2,356
3,145
7,143
4,300
10
1,989
5,154
13,781
1,064
L
Zhong Kui
Chaotic123
Zhong Kui
3,670
1,713
0
3,137
5,746
4,053
0
255
5,491
44,109
8,911
W
Surtr
ElfenMage
Surtr
7,938
2,909
0
3,844
10,116
4,730
35
4,118
5,998
2,058
50,915
L
Thanatos
Kusariga
Thanatos
3,709
621
0
3,903
9,508
3,277
0
1,139
8,369
0
30,912
L
Sylvanus
Luxxnn
Sylvanus
4,318
1,264
28
3,214
8,175
3,745
0
451
7,724
27,200
7,338
L
3,884
360
0
1,709
8,178
5,113
0
2,271
5,907
0
14,366
W
6,967
1,598
0
2,592
9,753
3,589
0
1,738
8,015
0
65,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,815
Gold Earned
32,469
319
Minions Killed
363
0
Camps Cleared
0
1,029,484
Distance Traveled
1,061,094
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,116
512
77
8
0
186,365
2
W
Artemis
6,745
675
86
9
0
193,196
4
W
Agni
6,169
617
75
8
0
208,738
2
W
Aphrodite
5,385
539
15
2
0
197,312
0
L
Zhong Kui
6,303
630
104
10
0
208,211
0
W
Surtr
7,252
725
87
9
0
209,189
0
L
Thanatos
4,632
463
50
5
0
223,226
0
L
Sylvanus
5,152
515
73
7
0
192,367
0
L
Hercules
5,612
561
15
2
0
219,315
2
W
Pele
6,918
692
100
10
0
252,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role