Player Matchup

Cthulhu
Cthulhu
Mr_Clean_Bx
Cthulhu
Level 85
God Stats
3W - 6L
1,412 SR
Queue Stats
151W - 129L
1,473 Elo+
Solo
Chang'e
Chang'e
NilsHorens
Chang'e
Level 119
God Stats
3W - 3L
1,312 SR
Queue Stats
204W - 187L
1,508 Elo+
Party 1
Hades
Hades
Qraf
Hades
Level 125
God Stats
8W - 6L
1,533 SR
Queue Stats
125W - 131L
1,456 Elo+
Solo
Set
Set
Savvysatsuma760
Set
Level 63
God Stats
2W - 4L
1,467 SR
Queue Stats
192W - 188L
1,434 Elo+
Solo
Skadi
Skadi
gezer234
Skadi
Level 36
God Stats
7W - 4L
1,540 SR
Queue Stats
112W - 111L
1,432 Elo+
Party 1
Team Averages
Level 86
1,453 SR
1,461 Elo+

VS

Team Averages
Level 100
1,424 SR
1,399 Elo+
Neith
Neith
Crownxpr
Neith
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,391 Elo+
Solo
Sol
Sol
Elynor
Sol
Level 122
God Stats
0W - 1L
1,400 SR
Queue Stats
20W - 23L
1,326 Elo+
Party 2
Nike
Nike
IsNavin
Nike
Level 156
God Stats
5W - 8L
1,502 SR
Queue Stats
265W - 270L
1,428 Elo+
Solo
Sylvanus
Sylvanus
StainGate
Sylvanus
Level 102
God Stats
4W - 4L
1,214 SR
Queue Stats
20W - 20L
1,380 Elo+
Party 2
Fenrir
Fenrir
Trein_07
Fenrir
Level 80
God Stats
107W - 95L
1,505 SR
Queue Stats
171W - 169L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mr_Clean_Bx
Cthulhu
8
0 / 2 / 3
4,945
549
2,143
7,120
2,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
NilsHorens
Chang'e
11
4 / 1 / 2
6,217
691
5,064
5,310
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Qraf
Hades
9
2 / 2 / 2
5,370
597
4,015
7,047
3,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
7 / 0 / 1
6,050
672
4,511
8,468
3,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
gezer234
Skadi
8
0 / 1 / 4
4,798
533
4,160
4,425
1,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crownxpr
Neith
9
0 / 3 / 1
4,937
549
3,207
6,915
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sol
Elynor
Sol
9
3 / 2 / 1
5,127
570
7,026
4,966
1,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
IsNavin
Nike
10
1 / 3 / 0
5,430
603
4,392
8,065
4,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
StainGate
Sylvanus
7
0 / 2 / 2
4,849
539
3,126
6,173
2,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Trein_07
Fenrir
7
1 / 3 / 0
4,365
485
2,508
6,404
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
5
6
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Crownxpr
Neith
0
3
1
0.17
L
Sol
Elynor
Sol
3
2
1
1.75
L
Nike
IsNavin
Nike
1
3
0
0.33
W
Cthulhu
Mr_Clean_Bx
Cthulhu
0
2
3
0.75
W
Chang'e
NilsHorens
Chang'e
4
1
2
5
W
Hades
Qraf
Hades
2
2
2
1.5
W
7
0
1
7.5
L
Sylvanus
StainGate
Sylvanus
0
2
2
0.5
L
Fenrir
Trein_07
Fenrir
1
3
0
0.33
W
Skadi
gezer234
Skadi
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,893
Damage
20,259
32,370
Taken
32,523
11,979
Mitigated
12,172
10,423
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Crownxpr
Neith
3,207
997
0
2,846
6,915
1,808
0
3,733
3,182
0
29,961
L
Sol
Elynor
Sol
7,026
3,508
0
1,691
4,966
1,397
0
1,229
3,737
21,699
3,636
L
Nike
IsNavin
Nike
4,392
492
0
3,081
8,065
4,056
0
3,988
4,077
0
32,258
W
Cthulhu
Mr_Clean_Bx
Cthulhu
2,143
206
745
820
7,120
2,679
113
3,644
3,476
15,803
261
W
Chang'e
NilsHorens
Chang'e
5,064
644
120
2,346
5,310
1,331
15
977
4,333
33,570
1,966
W
Hades
Qraf
Hades
4,015
673
70
3,413
7,047
3,417
0
0
6,475
23,142
926
W
4,511
2,059
0
2,222
8,468
3,355
0
2,334
6,068
0
25,800
L
Sylvanus
StainGate
Sylvanus
3,126
921
1,202
1,535
6,173
2,435
0
1,471
4,702
8,907
1,471
L
Fenrir
Trein_07
Fenrir
2,508
956
0
667
6,404
2,476
0
490
5,914
0
22,197
W
Skadi
gezer234
Skadi
4,160
1,456
0
687
4,425
1,197
322
2,381
2,044
0
22,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,380
Gold Earned
24,708
230
Minions Killed
205
0
Camps Cleared
0
894,663
Distance Traveled
842,943
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,937
549
57
6
0
174,700
0
L
Sol
5,127
570
39
4
0
161,614
0
L
Nike
5,430
603
48
5
0
173,915
0
W
Cthulhu
4,945
549
30
3
0
187,260
0
W
Chang'e
6,217
691
72
8
0
195,119
0
W
Hades
5,370
597
51
6
0
126,405
0
W
Set
6,050
672
47
5
0
205,688
1
L
Sylvanus
4,849
539
16
2
0
180,754
2
L
Fenrir
4,365
485
45
5
0
151,960
0
W
Skadi
4,798
533
30
3
0
180,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role