Player Matchup

Thanatos
Thanatos
GiantBirl
Thanatos
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,470 Elo+
Party 1
Cerberus
Cerberus
KirboBoi3869
Cerberus
Level 83
God Stats
1W - 4L
1,387 SR
Queue Stats
201W - 194L
1,448 Elo+
Party 3
Horus
Horus
ThingsareNeat
Horus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 195L
1,476 Elo+
Party 3
Poseidon
Poseidon
Undoing_Madara
Poseidon
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,425 Elo+
Party 1
Hou Yi
Hou Yi
kingevan08
Hou Yi
Level 65
God Stats
1W - 3L
1,350 SR
Queue Stats
124W - 126L
1,439 Elo+
Party 3
Team Averages
Level 66
1,447 SR
1,452 Elo+

VS

Team Averages
Level 85
1,637 SR
1,474 Elo+
Ix Chel
Ix Chel
Eroded
Ix Chel
Level 79
God Stats
8W - 0L
1,906 SR
Queue Stats
294W - 288L
1,410 Elo+
Party 2
Ullr
Ullr
OggunsonNahuas
Ullr
Level 122
God Stats
2W - 1L
1,523 SR
Queue Stats
122W - 123L
1,488 Elo+
Solo
Shiva
Shiva
PoseidonSupport
Shiva
Level 127
God Stats
24W - 10L
1,596 SR
Queue Stats
185W - 160L
1,523 Elo+
Solo
Hercules
Hercules
jose10esp
Hercules
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 137L
1,488 Elo+
Solo
Fenrir
Fenrir
wvlfbane
Fenrir
Level 47
God Stats
2W - 1L
1,658 SR
Queue Stats
79W - 71L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GiantBirl
Thanatos
12
6 / 2 / 2
6,984
537
5,390
10,043
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
KirboBoi3869
Cerberus
10
2 / 0 / 6
6,563
505
6,094
11,135
6,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 6 / 0
5,341
411
4,371
13,145
12,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
13
1 / 2 / 4
7,305
562
4,347
4,373
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
kingevan08
Hou Yi
10
3 / 2 / 1
6,413
493
7,032
8,039
2,560
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Eroded
Ix Chel
12
3 / 3 / 0
7,540
580
4,008
7,162
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 1
5,937
457
3,211
8,542
2,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 0 / 0
8,419
648
11,275
11,726
6,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
jose10esp
Hercules
11
2 / 3 / 0
6,472
498
5,847
11,421
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
wvlfbane
Fenrir
11
0 / 4 / 3
5,948
458
4,387
9,422
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
12
Kills
12
12
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Eroded
Ix Chel
3
3
0
1
L
Thanatos
GiantBirl
Thanatos
6
2
2
3.5
L
Cerberus
KirboBoi3869
Cerberus
2
0
6
5
W
0
2
1
0.25
W
7
0
0
7
L
0
6
0
0
L
Poseidon
1
2
4
1.5
W
Hercules
jose10esp
Hercules
2
3
0
0.67
L
Hou Yi
kingevan08
Hou Yi
3
2
1
1.75
W
Fenrir
wvlfbane
Fenrir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,234
Damage
28,728
46,735
Taken
48,273
26,104
Mitigated
22,245
16,485
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Eroded
Ix Chel
4,008
486
175
1,660
7,162
2,023
0
3,180
3,982
48,937
167
L
Thanatos
GiantBirl
Thanatos
5,390
1,467
0
6,182
10,043
3,820
0
743
9,272
0
36,340
L
Cerberus
KirboBoi3869
Cerberus
6,094
430
49
3,619
11,135
6,463
0
509
10,576
20,558
352
W
3,211
1,493
0
2,403
8,542
2,630
0
1,219
7,323
0
48,470
W
11,275
2,019
0
2,042
11,726
6,527
0
428
10,441
0
59,081
L
4,371
1,930
230
4,237
13,145
12,251
0
0
13,145
0
27,111
L
Poseidon
4,347
407
0
330
4,373
1,010
245
2,322
1,733
57,220
0
W
Hercules
jose10esp
Hercules
5,847
1,421
0
3,319
11,421
7,583
0
3,339
8,082
0
21,006
L
Hou Yi
kingevan08
Hou Yi
7,032
2,583
0
1,838
8,039
2,560
0
0
8,039
0
38,886
W
Fenrir
wvlfbane
Fenrir
4,387
713
0
1,551
9,422
3,482
0
2,103
7,319
0
43,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,606
Gold Earned
34,316
338
Minions Killed
374
0
Camps Cleared
0
1,271,453
Distance Traveled
1,239,605
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,540
580
109
8
0
240,867
1
L
Thanatos
6,984
537
59
5
0
271,468
1
L
Cerberus
6,563
505
59
5
0
268,122
5
W
Ullr
5,937
457
87
7
0
235,816
3
W
Shiva
8,419
648
89
7
0
237,878
0
L
Horus
5,341
411
43
3
0
242,373
0
L
Poseidon
7,305
562
107
8
0
254,515
0
W
Hercules
6,472
498
25
2
0
248,981
0
L
Hou Yi
6,413
493
70
5
0
234,975
0
W
Fenrir
5,948
458
64
5
0
276,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role